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#Returning to base after an exercise (PVP Match) incurs '''no '''penalty, making a maximum fatigue value of 100 possible.
 
#Returning to base after an exercise (PVP Match) incurs '''no '''penalty, making a maximum fatigue value of 100 possible.
 
#Battle Ranks: A Complete Victory (Regular S Rank. Not Perfect Victory, which is S Rank + No damage taken) boosts Fatigue of the sortied fleet by 1. Defeat (D Rank) decreases the value by 3 for everyone.
 
#Battle Ranks: A Complete Victory (Regular S Rank. Not Perfect Victory, which is S Rank + No damage taken) boosts Fatigue of the sortied fleet by 1. Defeat (D Rank) decreases the value by 3 for everyone.
#MVP and Flagship position: MVP grants +3 points to the ship while the Flagship gains +10 points. This stacks, giving a MVP Flagship +13 points. S Rank stacks on this as well, elevating it to +14 points. This applies regardless of battle rank.
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#MVP and Flagship position: MVP grants +10 points to the ship while the Flagship gains +3 points. This stacks, giving a MVP Flagship +13 points. S Rank stacks on this as well, elevating it to +14 points. This applies regardless of battle rank.
 
#Night Battle: Starting a night battle incurs a 2 point loss for the entire fleet. Unconfirmed if this is the case with maps that are Night Battles by default but unlikely.
 
#Night Battle: Starting a night battle incurs a 2 point loss for the entire fleet. Unconfirmed if this is the case with maps that are Night Battles by default but unlikely.
 
#Remodel: Remodel resets fatigue to 40 regardless of what it was before
 
#Remodel: Remodel resets fatigue to 40 regardless of what it was before
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