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| *As "consumables", they do not take any equipment slot and appear in the [[Inventory]] and are equippable in [[RE]]. | | *As "consumables", they do not take any equipment slot and appear in the [[Inventory]] and are equippable in [[RE]]. |
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− | When an equipped ship's [[Morale and Fatigue#Morale modifiers|morale]] drops below a certain level during a [[Sortie]], a ration is consumed, greatly restoring the morale of the ship, | + | When equipped on a ship, they are consumed during a [[Sortie]] when either: |
− | *The ships directly above and below in the combat screen are also given a small morale boost.
| + | *The boss node is reached, a prompt appearing to ask whether to consume or not the rations, |
| + | *The sortie reaches 3+ battles, having a random chance to trigger onward (probably linked to ship's [[Morale and Fatigue#Morale modifiers|morale]] dropping below a certain level). |
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− | They slightly increase TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]].
| + | When rations are consumed: |
| + | *The [[morale]] of the carrying ship is greatly increased, |
| + | *The [[morale]] of both adjacent ships is moderately increased, |
| + | *If several different rations are equipped, all are consumed, the moral boost synergizing. |
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− | When a Ration is equipped on a girl upon entering a Boss Node, a prompt will appear giving a choice to use the Ration or not.
| + | Additionally: |
− | | + | *They slightly increase TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]]. |
− | Rations consumed by a girl give a Post-cap bonus against all [[Anti-Installation#Rations Bonuses|Installations]].</onlyinclude> | + | *Rations consumed by a girl give a post-cap bonus against all [[Anti-Installation#Rations Bonuses|Installations]].</onlyinclude> |
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| ==Listed By Stats== | | ==Listed By Stats== |