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| Beginning with the second map, '''difficulty progression rules''' apply. | | Beginning with the second map, '''difficulty progression rules''' apply. |
− | * In order to play a map on Hard difficulty, the prior map must have been completed on either Normal or Hard. | + | * In order to play a map on Hard difficulty, the prior map must have been completed on either Medium or Hard. |
− | * E.g. to do E-2 on hard, E-1 must be completed on normal or hard. | + | * In order to play a map on Medium difficulty, the prior map must have been completed on either Easy or Medium . |
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| To simulate simultaneity of battles in different locations, '''[[Tag|Fleet Tags]]''' conditions & deployment restrictions are employed. | | To simulate simultaneity of battles in different locations, '''[[Tag|Fleet Tags]]''' conditions & deployment restrictions are employed. |
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| * One map can use multiple tags, usually separated by phases or fleets. | | * One map can use multiple tags, usually separated by phases or fleets. |
| * Several maps can share one or more tags. | | * Several maps can share one or more tags. |
− | * On Normal or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all. | + | * On Medium or Hard difficulty, ships must have either the same tag as the map/phase they are being deployed to, or have no tag at all. |
| ** This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard. | | ** This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard. |
| ** Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply). | | ** Once the event is cleared (last map of the EO), all tag restrictions stop getting enforced on every map (tag routing will still apply). |