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| {{LabSortieworld | | {{LabSortieworld |
| | page = World 7/7-2 | | | page = World 7/7-2 |
| + | | map_2=[[File:World 7 7-2 Map Phase 1.png|450px]] |
| + | | map_2_text=Phase 1 |
| + | | map_3=[[File:World 7 7-2 Map.png|450px]] |
| + | | map_3_text=Phase 2 |
| | difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ | | | difficulty = ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ |
| | item = {{fuel}} | | | item = {{fuel}} |
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| | aircon = | | | aircon = |
| {{AirControlSystem | | {{AirControlSystem |
− | | Map = 7-2 Part 1 | + | | Map = 7-2 Phase 1 |
| | Fleet = CVL 3DD<br/>2CVL 3DE | | | Fleet = CVL 3DD<br/>2CVL 3DE |
| | Route = {{MapRoute|C|red|E|red|G|red}} | | | Route = {{MapRoute|C|red|E|red|G|red}} |
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| }} | | }} |
| {{AirControlSystem | | {{AirControlSystem |
− | | Map = 7-2 Part 2 | + | | Map = 7-2 Phase 2 |
| | Fleet = FBB CV CVL CAV 2DD | | | Fleet = FBB CV CVL CAV 2DD |
| | Route = {{MapRoute|B|red|C|red|D|blue|I|red|M|red}} | | | Route = {{MapRoute|B|red|C|red|D|blue|I|red|M|red}} |
| | AS = 359 | | | AS = 359 |
| | Notes = Fleet speed must be Fast. | | | Notes = Fleet speed must be Fast. |
| + | LoS required: '''≥ 69 (Cn4)''' |
| }} | | }} |
| }} | | }} |
− | ===Map Unlocking=== | + | |
| + | ===Map Unlocking & Progression=== |
| '''7-2''' is unlocked after clearing [[7-1]] HP bar. | | '''7-2''' is unlocked after clearing [[7-1]] HP bar. |
| + | |
| + | To clear the map, both phases must be cleared: |
| + | *Phase 1: {{MapRoute|G|red}} boss requires 3 kills to clear |
| + | *Phase 2: {{MapRoute|M|red}} boss requires 4 kills to clear |
| + | *The map will reset at midnight JST at the beginning of every month. |
| | | |
| ===Stage Guide=== | | ===Stage Guide=== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = 7-2 Branching Rules Part 1 | + | |title = 7-2 Branching Rules Phase 1 |
| |id = 7-2A | | |id = 7-2A |
| | | |
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| | | |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = 7-2 Branching Rules Part 2 | + | |title = 7-2 Branching Rules Phase 2 |
| |id = 7-2B | | |id = 7-2B |
| |D/empty -> H, I = | | |D/empty -> H, I = |
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| | | |
| ===Tips=== | | ===Tips=== |
− | * This map will consist of 2 phases:
| + | Once the map has been cleared for the month, the enemy composition for the second boss (Node {{MapRoute|M|red}}) will be locked to the easiest comp (Formation 1), which contains Nu-class elite, Ne-class base, and Tsu-class base, until the next reset. |
− | **Part 1: Submarine Boss {{MapRoute|G|red}}, 3 kills to clear.
| |
− | ***Part 1 must be cleared before Part 2 of the map (every node linked to Node {{MapRoute|D|blue}}) can be unlocked.
| |
− | **Part 2: Carrier Boss {{MapRoute|M|red}}, 4 kills to clear.
| |
− | * This map will reset at the end of each month, locking out Part 2 and resetting both boss HP bars.
| |
− | **Once the map has been cleared for the month, the enemy composition for the second boss (Node {{MapRoute|M|red}}) will be locked to the easiest comp (Formation 1), which contains Nu-class elite, Ne-class base, and Tsu-class base, until the next reset.
| |
− | | |
| | | |
− | ===<u>Part 1: Eliminate the Submarine Fleet</u>=== | + | ===<u>Phase 1: Eliminate the Submarine Fleet</u>=== |
| * The submarine boss fleet will usually consist of 3 SS, 1 Transport, and 2 DDs. | | * The submarine boss fleet will usually consist of 3 SS, 1 Transport, and 2 DDs. |
− | ** Defeat the flagship of the submarine fleet 3 times to open up the path to the 2nd part of the map (A ranks can be enough). | + | ** Defeat the flagship of the submarine fleet 3 times to open up the path to the 2nd phase of the map (A ranks can be enough). |
| | | |
| ====Recommended Fleet==== | | ====Recommended Fleet==== |
− | *'''1CVL (Preferable [[OASW|CVE]]), 3DD''' | + | *'''1CVL (preferably [[CVE]]), 3DD''' |
| *1CL, 3DD | | *1CL, 3DD |
| *2CVL, 3DE | | *2CVL, 3DE |
| *'''4DD/DE''' | | *'''4DD/DE''' |
| *Route = {{MapRoute|C|red|E|red|G|red}} | | *Route = {{MapRoute|C|red|E|red|G|red}} |
− | **Fleet will need to be ASW-focused, however if you require S ranks (3 "S ranks" are required for [[Quests#Bq8|Bq8]]), using 1-2 ships with ASW/combat hybrid set-ups can be helpful. | + | **Fleet will need to be ASW-focused, however, if requiring S ranks (3 "S ranks" are required for {{Q|Bq8}}), using 1-2 ships with ASW/combat hybrid set-ups can be helpful. |
| ***Having 1 or more [[OASW]] ships is recomanded. | | ***Having 1 or more [[OASW]] ships is recomanded. |
− | **If you have [[Suzuya]] or [[Kumano]] in their CVL forms, their unique ability may be useful as well. (They prioritise attacking surface units over submarines, unlike other CVLs.) | + | **If having [[Suzuya Kou Kai Ni]] or [[Kumano Kou Kai Ni]], their unique targeting ability may be useful as well (focusing surface ships instead of SS). |
| | | |
− | ===<u>Part 2: Eliminate the Carrier Fleet</u>=== | + | ===<u>Phase 2: Eliminate the Carrier Fleet</u>=== |
| Boss Fleet consists of a Wo Flagship Kai along with a Nu-class Elite, Flagship or Flagship Kai variant, a Ne-class elite CA, a Tsu-class, and some DDs. | | Boss Fleet consists of a Wo Flagship Kai along with a Nu-class Elite, Flagship or Flagship Kai variant, a Ne-class elite CA, a Tsu-class, and some DDs. |
− | *Carefully managing your fleet's air power with strong planes can help either achieve AS or AP. | + | *Carefully managing the fleet's air power with strong planes can help either achieve AS or AP. |
| **Using an [[AACI]] DD might be helpful for minimizing possible damage taken. | | **Using an [[AACI]] DD might be helpful for minimizing possible damage taken. |
| *Defeat the flagship of the Carrier fleet 4 times to complete the map. | | *Defeat the flagship of the Carrier fleet 4 times to complete the map. |
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| *Route = {{MapRoute|B|red|C|red|D|blue|I|red|M|red}} | | *Route = {{MapRoute|B|red|C|red|D|blue|I|red|M|red}} |
| **Having a slow fleet will add an extra battle on Node {{MapRoute|H|pink}}. | | **Having a slow fleet will add an extra battle on Node {{MapRoute|H|pink}}. |
− | **Most battles will involve surface fleets where you'll face DD, CL and some CA. | + | **Most battles will involve surface fleets including DD, CL, and some CA. |
− | ***Having some ASW capability can help you on node {{MapRoute|C|red}}. | + | ***Having some ASW capability can help on node {{MapRoute|C|red}}. |
− | **Using a FBB can make getting up to the boss node relatively easier, but your fleet will need to be all fast to reach the boss node. | + | **Using an FBB can make getting up to the boss node relatively easier, but the fleet will need to be all fast to reach the boss node. |
| + | **LoS required: '''≥ 69 (Cn4)''' |
| + | |
| + | ===Resource Nodes=== |
| + | {{MapRoute|K|green}} is a "Normal Resource Node" rewarding fuel {{Fuel}}. |
| + | *''See [[Resource Node|here]] for more details. |
| | | |
| {{Map/Footer|7-2| | | {{Map/Footer|7-2| |