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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-3 Branching Rules | + | |title = E-3 Branching Rules (Start Points) ▼/▲ |
− | |id = ??? | + | |id = 57-3a |
− | |order = ??? | + | |order = 0,1,2,3,A1,B2,C2,F,I,J,O,R,T,U |
− | |?? -> ?? = | + | |0 -> 1 = * Single Fleet |
| + | * 1st Torpedo Squadron {{Shiplock|{{ROOTPAGENAME}} Tag 4}} only ('''Normal / Hard''') |
| + | |0 -> 2 = * Striking Force Fleet |
| + | * 5th Fleet Main Force {{Shiplock|{{ROOTPAGENAME}} Tag 5}} only ('''Normal / Hard''') |
| + | |0 -> 3 = * Combined Fleet |
| + | * 2nd Fleet {{Shiplock|{{ROOTPAGENAME}} Tag 1}} only ('''Normal / Hard''') |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-3 Branching Rules (Start Point 1) ▼/▲ |
| + | |id = 57-3b |
| + | |order = A1,B2,C2 |
| + | |A1/pink -> A2/battle = * Does not meet the requirements to go to B |
| + | |A1/pink -> B/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(B) = 0 |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CL + DD ≥ 4 |
| + | |B2/battle -> C/empty = * Amount of CV(B) = 0 |
| + | * ??? |
| + | |B2/battle -> C1/red/darkblue = * Does not meet the requirements to go to C |
| + | |C2 -> D/empty = * Fail the LoS check |
| + | |C2 -> E/battle = * Pass the LoS check (Cn2 = 30~35 '''Hard''') |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-3 Branching Rules (Start Point 2) ▼/▲ |
| + | |id = 57-3c |
| + | |order = F,I,J |
| + | |F/empty -> G = * Does not meet the requirements to go to H |
| + | |F/empty -> H/pink = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of (F)BB(V) + CVL ≤ 2 |
| + | ** ??? |
| + | |I/battle -> J/battle = * Does not meet the requirements to go to L |
| + | |I/battle -> L/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD + DE ≥ 3 |
| + | *** If Slow fleet, then amount of DD + DE ≥ 4 |
| + | ** If Slow fleet, then amount of (F)BB(V) = 0 |
| + | |J/battle -> K/battle = Fail the LoS check |
| + | |J/battle -> L/battle = Pass the LoS check |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-3 Branching Rules (Start Point 3) ▼/▲ |
| + | |id = 57-3d |
| + | |order = 3,O,R,T,U |
| + | |3 -> N/pink = Does not meet the requirements to go to O |
| + | |3 -> O/battle = * Meet '''ALL''' of the following requirements: |
| + | ** CTF: Fast fleet |
| + | ** CTF: Amount of CV(B) ≤ 2 |
| + | ** STF: Amount of CV(B) = 0 |
| + | |O/battle -> P/red/darkblue = * Does not meet the requirements to go to Q |
| + | |O/battle -> Q/pink = * STF: If Slow fleet, then amount of (F)BB(V) + CV(B) ≤ 2 |
| + | |R/battle -> S/empty = ??? |
| + | |R/battle -> T/battle = ??? |
| + | |T/battle -> U/battle = * Does not meet the requirements to go to W |
| + | |T/battle -> W/battle = * Meet '''ALL''' of the following requirements: |
| + | ** Fast fleet |
| + | ** Amount of CL ≥ 2 |
| + | ** Amount of DD ≥ 4 |
| + | ** Pass the LoS check |
| + | |U/battle -> V/empty = * Fail the LoS check |
| + | |U/battle -> W/battle = * Pass the LoS check |
| }} | | }} |
| | | |
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| ** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''5th Fleet Main Force''' (reused on E-4). | | ** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''5th Fleet Main Force''' (reused on E-4). |
| | | |
− | * '''[[Node|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|C1|darkorange}} | + | * '''[[Node|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|C1|darkorange|G|darkorange|P|darkorange}} |
| | | |
| ==Phase 1 - TP== | | ==Phase 1 - TP== |
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| * Route: {{MapRoute|1||A|red|A1|pink|B|blue|B1|pink|B2|red|C2|green|E|red}} | | * Route: {{MapRoute|1||A|red|A1|pink|B|blue|B1|pink|B2|red|C2|green|E|red}} |
| ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. | | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
− | ** Bringing some ASW power can be helpful against node {{MapRoute|A|red}} | + | ** Bringing some ASW power can be helpful against node {{MapRoute|A|red}}. |
| + | ** Both [[Node Support]] & [[Boss Support]] can be utilized to consistently reaches the boss and A-rank. |
| | | |
| ==Phase 2 - Boss== | | ==Phase 2 - Boss== |
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| ***It is possible to bring an (F)BB(V) to gain the second shelling, but this might not be needed. | | ***It is possible to bring an (F)BB(V) to gain the second shelling, but this might not be needed. |
| **It is possible to bring less than 7 ships, but it is unadvised. | | **It is possible to bring less than 7 ships, but it is unadvised. |
| + | ** Have an ASW LBAS send to {{MapRoute|M|red}} is recommended to help kill the boss. |
| | | |
| ==Phase 3 - Boss== | | ==Phase 3 - Boss== |
| * CTF/STF: '''2(F)BB(V), 2CV(L), 1CA(V), 1CL + 1CL, 1CLT, 4DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] | | * CTF/STF: '''2(F)BB(V), 2CV(L), 1CA(V), 1CL + 1CL, 1CLT, 4DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] |
| * Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}} | | * Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}} |
− | *LBAS range: 7 | + | *LBAS range: 7, '''AP/AS = 235/527''' on chip. '''AP/AS = 248/557''' on LD |
| ** Bringing an [[AACI]] capable ship is recommended to pass through the air node and against the boss. | | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node and against the boss. |
| ** Bringing some ASW power can be helpful against node {{MapRoute|R|red}} | | ** Bringing some ASW power can be helpful against node {{MapRoute|R|red}} |
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| ! !! AS | | ! !! AS |
| |- | | |- |
− | |Hard || 396-557 | + | |Hard || 557 |
| |- | | |- |
− | |Medium|| 368-471 | + | |Medium|| 471 |
| |- | | |- |
− | |Easy || 365-401 | + | |Easy || 401 |
| |- | | |- |
− | |Casual|| 171-372 | + | |Casual|| 372 |
| |} | | |} |
| | | |