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==Choose Equipment==
 
==Choose Equipment==
  
This is a guide to complete all set-up guides on the wiki. While set-up guide recommend a type of equipment this guide give the generals rules to choose the best equipment of a certain type.
+
While the above set-up guide recommend a type of equipment this section gives the general rules to choose the best equipment of a certain type.
  
  
In this guide when talking about equipment "stat" it's in a wider range than usual for the following reasons:
+
Equipments of a same type are different by their "stat" in a wider range than the usual stats shown in game ({{Firepower}}, {{Torpedo}}, {{AA}}, ...) for the following reasons:
* When talking about a stat of an equipment this include most of the time [[Fit bonus]] (both visible and invisible) and [[Improvement]] {{Star}} stats.
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* When talking about a stat of an equipment this include most of the time [[Fit Bonuses]] (both visible and invisible) and [[Improvement]] {{Star}} stats.
 
* Some modifiers and mechanics may also be included.
 
* Some modifiers and mechanics may also be included.
  
 
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Equipments have a wide range of stats however not all of them have thesame level of importance.
For the purpose of this guide the equipment "stats" have been arbitrarily dispatch into 3 categories:
+
So, for the purpose of this guide the equipment "stats" have been arbitrarily dispatch into 3 categories:
 
* '''Primary stats''': This is the stats that influence the effectiveness of the equipment in its main purpose
 
* '''Primary stats''': This is the stats that influence the effectiveness of the equipment in its main purpose
 
* '''Secondary stats''': This is stats that influence the effectiveness of the equipment in other purpose than its main one.
 
* '''Secondary stats''': This is stats that influence the effectiveness of the equipment in other purpose than its main one.
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The rules for choosing an equipment are as follow:
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The rules for choosing the best equipment are as follow:
 
# Take the equipment with the highest '''primary stats'''
 
# Take the equipment with the highest '''primary stats'''
 
# If two equipments have the same primary stats take the one with the highest '''Secondary stats'''
 
# If two equipments have the same primary stats take the one with the highest '''Secondary stats'''
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|[[Main Gun]]
 
|[[Main Gun]]
 
|{{Firepower}} {{Hit}}
 
|{{Firepower}} {{Hit}}
|None
+
|{{Range}}
 
|
 
|
 
* for smal caliber [[Fit Bonus]] generaly are higher than base stats
 
* for smal caliber [[Fit Bonus]] generaly are higher than base stats
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|-
 
|-
 
|{{GreenGunDP}}
 
|{{GreenGunDP}}
|[[High-angle Guns]]
+
|[[High-Angle Gun]]
 
|{{AA}} {{Firepower}} {{Hit}}
 
|{{AA}} {{Firepower}} {{Hit}}
 
|None
 
|None
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|-
 
|-
 
|{{GreenGunMG}}
 
|{{GreenGunMG}}
|[[Anti-Aircraft Guns]]
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|[[AA Gun|Anti-Aircraft Guns]]
 
|{{AA}}
 
|{{AA}}
 
|{{Firepower}} {{Hit}}
 
|{{Firepower}} {{Hit}}
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|-
 
|-
 
|rowspan=2|{{TorpedoWeapon}}
 
|rowspan=2|{{TorpedoWeapon}}
|[[Torpedoes]]
+
|[[Torpedo]]
 
|rowspan=2|{{Torpedo}}
 
|rowspan=2|{{Torpedo}}
 
|rowspan=2|{{Firepower}} {{Hit}}
 
|rowspan=2|{{Firepower}} {{Hit}}
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* For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[Combat/Night_Battle#Original_Cut-ins|Cut-in]]
 
* For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[Combat/Night_Battle#Original_Cut-ins|Cut-in]]
 
|-
 
|-
|[[Midget Submarines]]
+
|[[Midget Submarine]]
 
|-
 
|-
 
|{{Sonar}} {{DepthCharge}}
 
|{{Sonar}} {{DepthCharge}}
|[[Anti-submarine Weaponry]]
+
|[[:Category:Anti-submarine Weaponry|Anti-submarine Weaponry]]
 
|{{ASW}}
 
|{{ASW}}
 
|{{Hit}} Armor Penetration
 
|{{Hit}} Armor Penetration
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|-
 
|-
 
|rowspan=2|{{RedPlane}} {{JetFighterBomber1}}
 
|rowspan=2|{{RedPlane}} {{JetFighterBomber1}}
|[[Dive Bombers]]
+
|[[Dive Bomber]]
 
|{{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|{{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|rowspan=2|{{Double Chevron}} {{Firepower}} {{ASW}}
 
|rowspan=2|{{Double Chevron}} {{Firepower}} {{ASW}}
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* If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats
 
* If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats
 
|-
 
|-
|[[Fighter-Bombers]] and [[Jets]]
+
|[[Fighter-Bomber]] and [[Jets]]
 
|{{Dive}} {{AA}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|{{Dive}} {{AA}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|-
 
|-
 
|{{BluePlane}} {{Night Torpedo Bomber}}
 
|{{BluePlane}} {{Night Torpedo Bomber}}
|[[Torpedo Bombers]]
+
|[[Torpedo Bomber]]
 
|{{Torpedo}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|{{Torpedo}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|{{Double Chevron}} {{Firepower}} {{ASW}}  
 
|{{Double Chevron}} {{Firepower}} {{ASW}}  
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|-
 
|-
 
|{{GreenPlane}} {{Night Fighter Aircraft}}
 
|{{GreenPlane}} {{Night Fighter Aircraft}}
|[[Fighters]]
+
|[[Fighter]]
 
|{{AA}}
 
|{{AA}}
 
|{{Double Chevron}} {{Firepower}}
 
|{{Double Chevron}} {{Firepower}}

Revision as of 12:49, 16 January 2023

Choose Equipment

While the above set-up guide recommend a type of equipment this section gives the general rules to choose the best equipment of a certain type.


Equipments of a same type are different by their "stat" in a wider range than the usual stats shown in game (Firepower, Torpedo Attack, Anti-Air, ...) for the following reasons:

  • When talking about a stat of an equipment this include most of the time Fit Bonuses (both visible and invisible) and Improvement Improved stats.
  • Some modifiers and mechanics may also be included.

Equipments have a wide range of stats however not all of them have thesame level of importance. So, for the purpose of this guide the equipment "stats" have been arbitrarily dispatch into 3 categories:

  • Primary stats: This is the stats that influence the effectiveness of the equipment in its main purpose
  • Secondary stats: This is stats that influence the effectiveness of the equipment in other purpose than its main one.
  • Bonus stats: All the other stats. These stats doesn't influence the effectiveness of the equipment.


The rules for choosing the best equipment are as follow:

  1. Take the equipment with the highest primary stats
  2. If two equipments have the same primary stats take the one with the highest Secondary stats
  3. Bonus stats can be ignored when choosing an equipment.
Equipment stats category
Main armament
Icon Equipment types Primary stats Secondary stats Note
Small Caliber Main GunMedium Caliber Main GunLarge Caliber Main GunSecondary Gun Main Gun Firepower Accuracy Range
  • for smal caliber Fit Bonus generaly are higher than base stats
  • For Medium and Large caliber Hidden Fit Bonuses plays a major role when choosing a gun
High-Angle Gun High-Angle Gun Anti-Air Firepower Accuracy None
  • Having an good AACI takes priority over stats
Anti-Aircraft Gun Anti-Aircraft Guns Anti-Air Firepower Accuracy
Torpedoes Torpedo Torpedo Attack Firepower Accuracy
Midget Submarine
SONAR Depth Charges Anti-submarine Weaponry Anti-Submarine Warfare Accuracy Armor Penetration
  • Having OASW takes priority over stats (Link?)
  • When having OASW Synergy takes priority over stats
Aircraft
Icon Equipment types Primary stats Secondary stats Note
Dive Bomber JetFighterBomber1.png Dive Bomber Dive Bomber Attack AA resist ❱❱ Firepower Anti-Submarine Warfare
  • If the main purpose of your ship is ASW then naturaly Anti-Submarine Warfare become the primary stats
Fighter-Bomber and Jets Dive Bomber Attack Anti-Air AA resist
Torpedo Bomber Night Torpedo Bomber Torpedo Bomber Torpedo Attack AA resist ❱❱ Firepower Anti-Submarine Warfare
  • If the main purpose of your ship is ASW then naturaly Anti-Submarine Warfare become the primary stats
Fighter Night Fighter Fighter Anti-Air ❱❱ Firepower
Reconnaissance Aircraft Reconnaissance Aircraft Line of Sight Accuracy Firepower
Land-based Attack Aircraft Land-based Assault Aircraft Land-based Heavy Bomber Land Based Bomber Operation Radius Torpedo Attack/Dive Bomber Attack ❱❱ AA resist
  • Despite good base stat Land-based Heavy Bomber are the worst due to the reduced plane slot
  • The main stats is Torpedo Attack against ships and Dive Bomber Attack against Installation
Land-based Patrol Aircraft Land Based ASW Bombers Operation Radius Anti-Submarine Warfare ❱❱
Land-based Fighter Land-based Fighter Interceptor Operation Radius Air power ❱❱
Seaplane Night Reconnaissance Seaplane Large Flying Boat Seaplanes Recon Line of Sight Accuracy Firepower
Seaplane BomberBomber Seaplane Bombers Dive Bomber Attack AA resist
Seaplane Fighter Seaplane Fighters Anti-Air ❱❱
Rotorcraft Liaison Aircraft ASW planes Anti-Submarine Warfare
Other Equipment
Icon Equipment types Primary stats Secondary stats Note
RADAR Surface Radar Line of Sight Accuracy Firepower
Air Radar Anti-Air Line of Sight Accuracy
Landing Craft Amphibious Vehicle Anti-Ground Rocket ... Anti-intallation Equipment Anti-installation modifiers
Armor Extra Armor Armor
Engine Improvement Engines Speed
  • The Evasion of Engine Improvement is negligeable and shouldn't be the main purpose of equiping it.
All Other Equipment Is generaly a case by case basis, the stats are just irrelevent or simply there's like one or two equipments of this type