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!Equipment!!Animation
 
!Equipment!!Animation
 
|-
 
|-
|Artillery:
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!colspan=2|Artillery {{AntiGroundArtillery}}/{{DCother}}
{{AntiGroundArtillery}} {{Equipment/Link|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers|link_category=Anti-Ground Artillery}}<br>
+
|-
{{DCother}} {{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar|link_category=ASW Mortars}}
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|{{AntiGroundArtillery}} {{Equipment/Link|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launchers|link_category=Anti-Ground Artillery}}<br>{{DCother}} {{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar|link_category=ASW Mortars}}
 
|[[File:Bombardment.png|400x400px]]
 
|[[File:Bombardment.png|400x400px]]
 
|-
 
|-
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*The animations for "artillery", "landing craft", and "airstrike", are compatible.
 
*The animations for "artillery", "landing craft", and "airstrike", are compatible.
 
*If multiple landing craft are equipped on the same ship, only one animation will be shown (the above table is sorted in priority order).
 
*If multiple landing craft are equipped on the same ship, only one animation will be shown (the above table is sorted in priority order).
*The animation of the {{IconText|{{Landing Craft}}|Armed}} {{Equipment/Link|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link_category=Landing Craft}} is also be played against {{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT-Imp}} when equiped.
+
*The animation of the {{IconText|{{Landing Craft}}|Armed}} {{Equipment/Link|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link_category=Landing Craft}} is also played against {{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT-Imp}} when equiped.
 
*These animations will be overridden by:
 
*These animations will be overridden by:
 
** Artillery spotting,
 
** Artillery spotting,
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