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→‎Map overview: Node T is a Repair node, removed. Bad FF sample removed from wiki.
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|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]
 
|map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]
+
|map_2=[[File:{{ROOTPAGENAME}} E-3 Map Phase 0.5.png|450px]]
|map_2_text=Phase 1
+
|map_2_text=Phase 0.5
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]]
+
|map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]]
|map_3_text=Phase 2
+
|map_3_text=Phase 1
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]
+
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.66.png|450px]]
|map_4_text=Phase 3
+
|map_4_text=Phase 1.66
|map_4=[[File:{{ROOTPAGENAME}} E-3 Map LBAS.png|450px]]
+
|map_5=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]]
|map_4_text=LBAS
+
|map_5_text=Phase 2
 +
|map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS.png|450px]]
 +
|map_6_text=LBAS
 
|boss_hard= 4200 HP + 5700 HP
 
|boss_hard= 4200 HP + 5700 HP
|boss_medium= ? HP
+
|boss_medium= 4200 HP + 5300 HP
|boss_easy= ? HP
+
|boss_easy= 4200 HP + 5100 HP
|boss_casual= 770 HP + 800 HP
+
|boss_casual= 4200 HP + 5100 HP
 
|reward_all= {{Ship/Banner|Langley}}
 
|reward_all= {{Ship/Banner|Langley}}
 
|phase_1_boss= {{EnemyLink|French Battleship Princess Vacation Mode}}
 
|phase_1_boss= {{EnemyLink|French Battleship Princess Vacation Mode}}
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|F2 -> H1 = * Does not meet the requirements to go to H
 
|F2 -> H1 = * Does not meet the requirements to go to H
 
|F2 -> H/empty = * Meet '''ALL''' of the following requirements:
 
|F2 -> H/empty = * Meet '''ALL''' of the following requirements:
 +
** Amount of SS(V) = 0
 
** Amount of CV(B) ≤ 1
 
** Amount of CV(B) ≤ 1
 
** Amount of CV(L/B) ≤ 3
 
** Amount of CV(L/B) ≤ 3
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** Amount of (F)BB(V) + CV(L/B) ≤ 5
 
** Amount of (F)BB(V) + CV(L/B) ≤ 5
 
|H1 -> H/empty = * Meet '''ALL''' of the following requirements:
 
|H1 -> H/empty = * Meet '''ALL''' of the following requirements:
 +
** Amount of SS(V) = 0
 
** Amount of CV(B) ≤ 2
 
** Amount of CV(B) ≤ 2
 
** Amount of (F)BB(V) ≤ 2(?)
 
** Amount of (F)BB(V) ≤ 2(?)
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** A second LBAS will be available to Sortie partway through Phase 1.66
 
** A second LBAS will be available to Sortie partway through Phase 1.66
 
** Air raids will occur on this map.
 
** Air raids will occur on this map.
 +
 +
[[Friend Fleets]] are available at boss node {{MapRoute|U|red}}
 +
{{Fleet/Sandbox|friend=Summer 2022 Event|node=E-3 U}}
    
==Phase 0.5 - Unlock the Boss Node==
 
==Phase 0.5 - Unlock the Boss Node==
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** Bringing a '''Slow''' fleet with multiple heavier ships such as (F)BB(V) or CV(B) will encounter extra battles
 
** Bringing a '''Slow''' fleet with multiple heavier ships such as (F)BB(V) or CV(B) will encounter extra battles
 
** AD/AP at node {{MapRoute|E|red}} is 50/100 on Hard
 
** AD/AP at node {{MapRoute|E|red}} is 50/100 on Hard
 +
* In-route [[Support Expedition]] is highly recommended.
 +
* Have the DD run TCI or GTRL set up to secure the kill against Ne-Kai
    
|-|Reach C2=
 
|-|Reach C2=
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* Route: {{MapRoute|1||A|red|B|blue|C|blue|C2|red}}
 
* Route: {{MapRoute|1||A|red|B|blue|C|blue|C2|red}}
 
** [[Installation|Anti-installation]] equipment are required to clear this node.
 
** [[Installation|Anti-installation]] equipment are required to clear this node.
 +
*** 1-2 ships setup for anti-intallation is enough to secure the S rank
 
** Node {{MapRoute|C2|red}} contains [[PT Imp]]s along with other surface ships
 
** Node {{MapRoute|C2|red}} contains [[PT Imp]]s along with other surface ships
 +
* In-route [[Support Expedition]] is recommended to help secure the kill.
 
{{Anti-PT Imp Setups}}
 
{{Anti-PT Imp Setups}}
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** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node
 
** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node
 
* Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map.
 
* Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map.
 +
* A second [[LBAS]] will be available to sortie once this phase is completed.
    
==Phase 1.66 - Clear a Path to the Boss==
 
==Phase 1.66 - Clear a Path to the Boss==
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| Hard  || S x2 || S x2
 
| Hard  || S x2 || S x2
 
|-
 
|-
| Medium|| S x2 || S x2
+
| Medium|| A+ x2 || A+ x2
 
|-
 
|-
| Easy  || A+ x2 || A+
+
| Easy  || A+ || A+ x2
 
|-
 
|-
| Casual|| A+ x2    || A+  
+
| Casual|| A+ || A+ x2
 
|}
 
|}
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{{Anti-PT Imp Setups}}
 
{{Anti-PT Imp Setups}}
  −
After completing Node {{MapRoute|P|red}}, the second [[LBAS]] will be available to Sortie
      
==Phase 2 - Boot the Boss from the Mediteranean==
 
==Phase 2 - Boot the Boss from the Mediteranean==
   −
* STF: '''3(F)BB(V), 0-1CV, 0-2CVL, 0-1XX, 0-1[[Akitsushima Kai]]/[[Akashi Kai]] + 1CL, 0-1CVL, 0-2CA(V), 0-2CLT, 0-1AV, 2-3DD''' (Slow?) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* STF: '''3(F)BB(V), 0-1CV, 0-2CVL, 0-1XX, 1 AV/[[Akitsushima Kai]]/[[Akashi Kai]] + 1CL, 0-1CVL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}}
 
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}}
 
** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present
 
** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present
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* LBAS: Range 8 to {{MapRoute|U|red}}, 184/367 AD/AP on Hard (255/509 on Last Dance)
 
* LBAS: Range 8 to {{MapRoute|U|red}}, 184/367 AD/AP on Hard (255/509 on Last Dance)
 
* It is recommended to bring [[AACI]].
 
* It is recommended to bring [[AACI]].
 +
* If a CVL is in use, have her setup with Night cut in to hit the fleet at night battle.
 
* Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes
 
* Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes
** It is recommended to bring 1-2 [[OASW]] capable ships and/or use 1 LBAS with ASW Patrol Craft
+
** Bring 1-2 [[OASW]] capable ships and/or use 1 LBAS with ASW Patrol Craft only if neccesary.
 +
** Otherwise have all LBAS goes to the boss.
 +
* [[Support Expedition]] for both In-route and Boss to secure the kill. Especially on Last Dance.
 +
* [[Special Attacks]] BB is highly recommended to kill the boss.
 +
** '''Note:''' Plan carefully on who to use here because later maps will need BB to use their special attacks, especially for players playing on high difficulties.
    
==Phase 2.5: Debuff==
 
==Phase 2.5: Debuff==
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* STF: '''1-3(F)BB(V), 0-1CV, 0-2CVL, 0-3XX + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
* STF: '''1-3(F)BB(V), 0-1CV, 0-2CVL, 0-3XX + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|S|red}}
 
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|S|red}}
 +
* Fleet must have no AV in order to route to {{MapRoute|S|red}}
    
|-|LBAS=
 
|-|LBAS=
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|-|Node M=
 
|-|Node M=
 
* For the fleet used, refer to Phase 1.66 Node {{MapRoute|N|red}} as it is the same fleet.
 
* For the fleet used, refer to Phase 1.66 Node {{MapRoute|N|red}} as it is the same fleet.
 +
</tabber>
   −
</tabber>
+
{|class="wikitable"
 +
![[Fast Light Carrier Water Demon]]
 +
|-
 +
|<gallery>
 +
Enemy Full Fast Light Carrier Water Demon.png|Regular
 +
Enemy Full Fast Light Carrier Water Demon Damaged.png|Last Dance
 +
Enemy Full Fast Light Carrier Water Demon Debuffed.png|Debuffed
 +
</gallery>
 +
|}
    
==Enemy Compositions==
 
==Enemy Compositions==
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