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| {{:{{ROOTPAGENAME}}/Hub}} | | {{:{{ROOTPAGENAME}}/Hub}} |
| {{EventInfoBox | | {{EventInfoBox |
− | |title_en= The Wind of Alexandria | + | |title_en= The Winds of Alexandria |
| |title_jp= アレクサンドリアの風 | | |title_jp= アレクサンドリアの風 |
| |tag= [[File:{{ROOTPAGENAME}} Tag 3.png]] | | |tag= [[File:{{ROOTPAGENAME}} Tag 3.png]] |
| |tag2= [[File:{{ROOTPAGENAME}} Tag 4.png]] | | |tag2= [[File:{{ROOTPAGENAME}} Tag 4.png]] |
| |header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]] | | |header_thumb=[[File:{{ROOTPAGENAME}} E-3 Boss Thumb.png]] |
− | |tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Expeditionary Fleet Advance Team'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''MediterraneanCombined Fleet''' | + | |tag_text= {{Shiplock|{{ROOTPAGENAME}} Tag 3}} '''Expeditionary Fleet Advance Team'''<br>{{Shiplock|{{ROOTPAGENAME}} Tag 4}} '''Mediterranean Combined Fleet''' |
| |map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]] | | |map_1=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]] |
| |map_1_text=Map | | |map_1_text=Map |
− | |map_2=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]] | + | |map_2=[[File:{{ROOTPAGENAME}} E-3 Map Phase 0.5.png|450px]] |
− | |map_2_text=Phase 1 | + | |map_2_text=Phase 0.5 |
− | |map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 2.png|450px]] | + | |map_3=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.png|450px]] |
− | |map_3_text=Phase 2 | + | |map_3_text=Phase 1 |
− | |map_4=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]] | + | |map_4=[[File:{{ROOTPAGENAME}} E-3 Map Phase 1.66.png|450px]] |
− | |map_4_text=Phase 3 | + | |map_4_text=Phase 1.66 |
− | |boss_hard= ? HP | + | |map_5=[[File:{{ROOTPAGENAME}} E-3 Map.png|450px]] |
− | |boss_medium= ? HP | + | |map_5_text=Phase 2 |
− | |boss_easy= ? HP | + | |map_6=[[File:{{ROOTPAGENAME}} E-3 Map LBAS.png|450px]] |
− | |boss_casual= 770 HP + 800 HP | + | |map_6_text=LBAS |
| + | |boss_hard= 4200 HP + 5700 HP |
| + | |boss_medium= 4200 HP + 5300 HP |
| + | |boss_easy= 4200 HP + 5100 HP |
| + | |boss_casual= 4200 HP + 5100 HP |
| |reward_all= {{Ship/Banner|Langley}} | | |reward_all= {{Ship/Banner|Langley}} |
| |phase_1_boss= {{EnemyLink|French Battleship Princess Vacation Mode}} | | |phase_1_boss= {{EnemyLink|French Battleship Princess Vacation Mode}} |
− | |phase_2_boss= {{EnemyLink|??}} | + | |phase_2_boss= {{EnemyLink|Fast Light Carrier Water Demon}} |
| |phase_3_boss= | | |phase_3_boss= |
| |phase_4_boss= | | |phase_4_boss= |
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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-3 Branching Rules | + | |title = E-3 Start Point |
− | |id = ??? | + | |id = 55-3 |
− | |order = ??? | + | |order = 0,1,2 |
− | |?? -> ?? = | + | |0 -> 1 = * Single Fleet |
| + | |0 -> 2 = * Combed Fleet |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-3 Branching Rules (Start Point 1) |
| + | |id = 55-3a |
| + | |order = 1,A1,C,C1 |
| + | |1 -> A1 = * Does not meet the requirements to go to A |
| + | |1 -> A = * Meet '''ALL''' of the following requirements: |
| + | ** Fleet is Fast |
| + | ** Amount of CV(B) ≤ 1 |
| + | ** Amount of CL ≥ 1 |
| + | ** Amount of DD ≥ 2 |
| + | |A1 -> A = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of CV(B) ≤ 1 |
| + | ** Amount of DD ≥ 2 |
| + | |A1 -> A2 = * Does not meet the requirements to go to A |
| + | |C/empty -> C1,C2 = Choose your own adventure! |
| + | |C1 -> D = * Meet '''ANY''' of the following requirements: |
| + | ** Amount of CL = 0 |
| + | |C1 -> E = * Does not meet the requirements to go to D |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-3 Branching Rules (Start Point 2) |
| + | |id = 55-3b |
| + | |order = F,F2,H1,H,I,J,M,Q,R,T,U,S |
| + | |F -> F1 = * Does not meet the requirements to go to F2 |
| + | |F -> F2 = * Meet '''ALL''' of the following requirements: |
| + | ** Fleet is Fast '''or''' TCF with (F)BB(V) = 0 |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of DD ≥ 3 |
| + | ** Amount of SS(V) = 0 |
| + | |F2 -> G/resource = * '''Force G''' if fleet is TCF |
| + | |F2 -> H1 = * Does not meet the requirements to go to H |
| + | |F2 -> H/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of SS(V) = 0 |
| + | ** Amount of CV(B) ≤ 1 |
| + | ** Amount of CV(L/B) ≤ 3 |
| + | ** Amount of (F)BB(V) ≤ 3 |
| + | ** Amount of (F)BB(V) + CV(B) ≤ 4 |
| + | ** Amount of (F)BB(V) + CV(L/B) ≤ 5 |
| + | |H1 -> H/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of SS(V) = 0 |
| + | ** Amount of CV(B) ≤ 2 |
| + | ** Amount of (F)BB(V) ≤ 2(?) |
| + | ** Amount of (F)BB(V) + CV(L/B) ≤ 4 |
| + | |H1 -> H2 = * Does not meet the requirements to go to H |
| + | |H/empty -> I/empty,J/empty = Choose your own adventure! |
| + | |I/empty -> K,L = Choose your own adventure! |
| + | |J/empty -> O = * Fleet is STF |
| + | |J/empty -> M = * Fleet is CTF |
| + | |M -> M1 = * Does not meet the requirements to go to N or M2 |
| + | |M -> M2 = * Meet '''ALL''' of the following requirements: |
| + | ** Does not meet the requirements to go to N |
| + | ** Fleet is Fast |
| + | ** Amount of CL + DD = 4 |
| + | |M -> N = * Meet '''ALL''' of the following requirements: |
| + | ** Fleet is Fast |
| + | ** Amount of CL + DD ≥ 5 |
| + | ** Amount of (F)BB(V) + CV(L/B) ≤ 4 |
| + | |Q -> R/empty = '''Force R''' if fail LoS Check |
| + | |Q -> T/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Fleet contains [[Akashi Kai]] or [[Akitsushima Kai]] or [[Yamashio Maru Kai]] (any AO?) |
| + | ** Pass the LoS Check (CnX = ? on Hard) |
| + | |Q -> U = * Meet '''ALL''' of the following requirements: |
| + | ** Does not meet the requirements to go to T |
| + | ** Pass the LoS Check (CnX = ? on Hard) |
| + | ** Amount of (F)BB(V) ≤ 3 |
| + | ** Amount of CVL ≤ 2 |
| + | ** Fleet contains AV or amount of CL + DD ≥ 5 |
| + | |Q -> S = * Meet '''ALL''' of the following requirements: |
| + | ** Does not meet the requirements to go to T or U |
| + | ** Pass the LoS Check (CnX = ? on Hard) |
| }} | | }} |
| | | |
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| | | |
| ==Map overview== | | ==Map overview== |
− | Soon™
| + | E3 is a two-phase map using both Single Fleets and Combined Fleets. |
| + | * This map uses two locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 3.png]] ''' Expeditionary Fleet Advance Team''' (Single Fleets) |
| + | ** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''Mediterranean Combined Fleet''' (Combined Fleets) |
| + | * Multiple LBAS will be available to sortie after completing their unlock requirements, 1 LBAS will be available to sortie along with a second base only usable in defense. |
| + | ** 1 LBAS will be available to Sortie after completing Phase 0.5 |
| + | ** A second LBAS will be available to Sortie partway through Phase 1.66 |
| + | ** Air raids will occur on this map. |
| + | |
| + | [[Friend Fleets]] are available at boss node {{MapRoute|U|red}} |
| + | {{Fleet/Sandbox|friend=Summer 2022 Event|node=E-3 U}} |
| + | |
| + | ==Phase 0.5 - Unlock the Boss Node== |
| + | The following steps have to be performed to unlock the first boss: |
| + | {|class="wikitable" |
| + | ! !! E !! C2 |
| + | |- |
| + | | Hard || S x2 || S |
| + | |- |
| + | | Medium|| A+ x2|| A+ |
| + | |- |
| + | | Easy || A+ || A+ |
| + | |- |
| + | | Casual|| A+ || A+ |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node E= |
| + | * Single Fleet: '''0-1CV(L/B), 0-2(F)BB(V), 0-3XX, 1-2CL, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]] |
| + | * Route: {{MapRoute|1||A|red|B|blue|C|blue|C1|red|E|red}} |
| + | ** Bringing a '''Slow''' fleet with multiple heavier ships such as (F)BB(V) or CV(B) will encounter extra battles |
| + | ** AD/AP at node {{MapRoute|E|red}} is 50/100 on Hard |
| + | * In-route [[Support Expedition]] is highly recommended. |
| + | * Have the DD run TCI or GTRL set up to secure the kill against Ne-Kai |
| + | |
| + | |-|Reach C2= |
| + | * For the fleet used, refer to Node E as it is the same fleet. |
| + | * Route: {{MapRoute|1||A|red|B|blue|C|blue|C2|red}} |
| + | ** [[Installation|Anti-installation]] equipment are required to clear this node. |
| + | *** 1-2 ships setup for anti-intallation is enough to secure the S rank |
| + | ** Node {{MapRoute|C2|red}} contains [[PT Imp]]s along with other surface ships |
| + | * In-route [[Support Expedition]] is recommended to help secure the kill. |
| + | {{Anti-PT Imp Setups}} |
| + | |
| + | </tabber> |
| + | After completion, 1 [[LBAS]] will be available to Sortie |
| + | |
| + | ==Phase 1 - Ruin the French Battleship's Vacation== |
| + | |
| + | <tabber> |
| + | |-|Light Fleet= |
| + | * CTF: '''1(F)BB(V), 1CV, 2CVL, 2CA(V) + 1CL, 1CA(V), 1CLT, 3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] |
| + | * Route: {{MapRoute|2||F|red|F2|red|H|blue|I|blue|L|red}} |
| + | ** Shortest route that reaches the boss. |
| + | ** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}} |
| + | |
| + | |-|Heavy Fleet= |
| + | * STF/CTF: '''2-3(F)BB(V), 0-1CV(B), 0-2CVL, 0-2XX + 1CL, 2-3DD, 2-3XX''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] |
| + | * Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|I|blue|L|red}} |
| + | ** XX cannot be a SS(V) (?) |
| + | ** Bringing 5 or more (F)BB(V)+CV(B) will encounter extra battles at: {{MapRoute|H1|pink|H2|red}} |
| + | ** Will face an extra Air Node at {{MapRoute|F1|pink}} in exchange for allowing a heavier fleet and disregarding speed. |
| + | </tabber> |
| + | * LBAS: Range 6 to {{MapRoute|L|red}}, 60/160 AD/AP on Hard (138/276 on Last Dance) |
| + | * It is recommended to bring [[AACI]]. |
| + | |
| + | ==Phase 1.33 - Open a Path to J== |
| + | This phase has only 1 requirement: Reach node {{MapRoute|G|green}} |
| + | * This requirement is only needed for Hard & Medium. Casual and Easy do not have to do this requirement. |
| + | * TCF: '''0-2CAV, 0-2CL, 4-6DD + 1-2CL, 3-5DD, 0-2CA(V)''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] |
| + | * Route: {{MapRoute|2||F|red|F2|red|G|green}} |
| + | ** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node |
| + | * Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map. |
| + | * A second [[LBAS]] will be available to sortie once this phase is completed. |
| + | |
| + | ==Phase 1.66 - Clear a Path to the Boss== |
| + | The following steps have to be performed to unlock the final boss of E3: |
| + | {|class="wikitable" |
| + | ! !! P !! N |
| + | |- |
| + | | Hard || S x2 || S x2 |
| + | |- |
| + | | Medium|| A+ x2 || A+ x2 |
| + | |- |
| + | | Easy || A+ || A+ x2 |
| + | |- |
| + | | Casual|| A+ || A+ x2 |
| + | |} |
| + | |
| + | <tabber> |
| + | |
| + | |-|Node P= |
| + | * For the fleet used, refer to Phase 1 as it is the same fleet. |
| + | * Route: {{MapRoute|2||F|red|F2|red|H|blue|I|blue|K|red|P|red}} |
| + | ** The Heavy Fleet from Phase 1 will encounter an extra Air Node at {{MapRoute|F1|pink}} |
| + | * [[Installation|Anti-installation]] equipment are required to clear this node. |
| + | * Node {{MapRoute|P|red}} contains [[PT Imp]]s along with other surface ships |
| + | |
| + | |-|Node N= |
| + | * CTF: '''1(F)BB(V), 0-1CV, 1-2CVL, 1-2CA(V), 0-1CL, 0-1DD + 1CL, 0-2CA(V), 0-2CLT, 3-4DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] |
| + | * Route: {{MapRoute|2||F|red|F2|red|H|blue|J|blue|M|red|N|red}} |
| + | ** The amount of CL + DD in the fleet must be ≥ 5 to avoid an extra battle at {{MapRoute|M2|red}} |
| + | ** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}} |
| + | ** [[Installation|Anti-installation]] equipment are required to clear this node. |
| + | ** Node {{MapRoute|N|red}} contains [[PT Imp]]s along with other surface ships |
| + | </tabber> |
| + | |
| + | {{Anti-PT Imp Setups}} |
| + | |
| + | ==Phase 2 - Boot the Boss from the Mediteranean== |
| + | |
| + | * STF: '''3(F)BB(V), 0-1CV, 0-2CVL, 0-1XX, 1 AV/[[Akitsushima Kai]]/[[Akashi Kai]] + 1CL, 0-1CVL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] |
| + | * Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}} |
| + | ** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present |
| + | * There is a LoS check to enter node {{MapRoute|U|red}} |
| + | * LBAS: Range 8 to {{MapRoute|U|red}}, 184/367 AD/AP on Hard (255/509 on Last Dance) |
| + | * It is recommended to bring [[AACI]]. |
| + | * If a CVL is in use, have her setup with Night cut in to hit the fleet at night battle. |
| + | * Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes |
| + | ** Bring 1-2 [[OASW]] capable ships and/or use 1 LBAS with ASW Patrol Craft only if neccesary. |
| + | ** Otherwise have all LBAS goes to the boss. |
| + | * [[Support Expedition]] for both In-route and Boss to secure the kill. Especially on Last Dance. |
| + | * [[Special Attacks]] BB is highly recommended to kill the boss. |
| + | ** '''Note:''' Plan carefully on who to use here because later maps will need BB to use their special attacks, especially for players playing on high difficulties. |
| + | |
| + | ==Phase 2.5: Debuff== |
| + | |
| + | Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss. |
| + | * The following requirements are needed to complete the debuffing process. |
| + | |
| + | {|class="wikitable" |
| + | ! !! P !! N !! S !! LBAS !! M |
| + | |- |
| + | | Hard || S || S || S || AS || S |
| + | |- |
| + | | Medium|| A+ || S || S || AS || - |
| + | |- |
| + | | Easy || A+ || A+ || - || - || - |
| + | |- |
| + | | Casual|| A+ || A+ || - || - || - |
| + | |} |
| + | |
| + | <tabber> |
| + | |
| + | |-|Node P= |
| + | * For the fleet used, refer to Phase 1.66 as it is the same fleet. |
| + | |
| + | |-|Node N= |
| + | * For the fleet used, refer to Phase 1.66 as it is the same fleet. |
| + | |
| + | |-|Node S= |
| + | * STF: '''1-3(F)BB(V), 0-1CV, 0-2CVL, 0-3XX + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]] |
| + | * Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|S|red}} |
| + | * Fleet must have no AV in order to route to {{MapRoute|S|red}} |
| + | |
| + | |-|LBAS= |
| + | * LBAS: Air Defense |
| + | * This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense |
| + | |
| + | |-|Node M= |
| + | * For the fleet used, refer to Phase 1.66 Node {{MapRoute|N|red}} as it is the same fleet. |
| + | </tabber> |
| + | |
| + | {|class="wikitable" |
| + | ![[Fast Light Carrier Water Demon]] |
| + | |- |
| + | |<gallery> |
| + | Enemy Full Fast Light Carrier Water Demon.png|Regular |
| + | Enemy Full Fast Light Carrier Water Demon Damaged.png|Last Dance |
| + | Enemy Full Fast Light Carrier Water Demon Debuffed.png|Debuffed |
| + | </gallery> |
| + | |} |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |