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Difference between revisions of "Module:Data/Ship/Massachusetts"

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(Stock equipment)
Line 23: Line 23:
 
     _torpedo_max = false,
 
     _torpedo_max = false,
 
     _torpedo_mod = false,
 
     _torpedo_mod = false,
     _evasion = nil,
+
     _evasion = 27,
 
     _evasion_max = nil,
 
     _evasion_max = nil,
 
     _aa = 40,
 
     _aa = 40,
 
     _aa_max = 90,
 
     _aa_max = 90,
 
     _aa_mod = 2,
 
     _aa_mod = 2,
     _asw = nil,
+
     _asw = 0,
     _asw_max = nil,
+
     _asw_max = false,
 
     _speed = 10,
 
     _speed = 10,
     _los = nil,
+
     _los = 15,
 
     _los_max = nil,
 
     _los_max = nil,
 
     _range = 3,
 
     _range = 3,
Line 90: Line 90:
 
     _aa_max = 108,
 
     _aa_max = 108,
 
     _aa_mod = 3,
 
     _aa_mod = 3,
     _asw = nil,
+
     _asw = 0,
     _asw_max = nil,
+
     _asw_max = false,
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,

Revision as of 09:11, 22 September 2022

Documentation for this module may be created at Module:Data/Ship/Massachusetts/doc

return {
  [""] = {
    _name = "Massachusetts",
    _suffix = false,
    _rarity = 7,
    _api_id = 933,
    _id = 533,
    _true_id = false,
    _japanese_name = "Massachusetts",
    _reading = "マサチューセッツ",
    _class = "South Dakota",
    _class_number = 3,
    _type = 8,
    _hp = 79,
    _hp_max = 92,
    _firepower = 80,
    _firepower_max = 101,
    _firepower_mod = 5,
    _armor = 77,
    _armor_max = 92,
    _armor_mod = 5,
    _torpedo = 0,
    _torpedo_max = false,
    _torpedo_mod = false,
    _evasion = 27,
    _evasion_max = nil,
    _aa = 40,
    _aa_max = 90,
    _aa_mod = 2,
    _asw = 0,
    _asw_max = false,
    _speed = 10,
    _los = 15,
    _los_max = nil,
    _range = 3,
    _luck = 18,
    _luck_max = 88,
    _luck_mod = false,
    _buildable = nil,
    _buildable_lsc = nil,
    _build_time = 400,
    _remodel_level = false,
    _remodel_from = false,
    _remodel_to = "Massachusetts/Kai",
    _fuel = 150,
    _ammo = 190,
    _scrap_fuel = 18,
    _scrap_ammo = 32,
    _scrap_steel = 50,
    _scrap_baux = 10,
    _equipment = {
      {equipment = "16inch Triple Gun Mount Mk.6", size = 0},
      {equipment = "16inch Triple Gun Mount Mk.6", size = 0},
      {equipment = false, size = 3},
      {equipment = false, size = 3},
    },
    _voice_flag = 1,
    _voice_actor = nil,
    _artist = nil,
    _implementation_date = nil,
    _availability = nil,
    _get_message = "Nice to meet you?<br>My name is Massachusetts<br>よろしく、提督さん!",
  },
  ["Kai"] = {
    _name = "Massachusetts",
    _suffix = "Kai",
    _rarity = 8,
    _api_id = 938,
    _id = 533,
    _true_id = 538,
    _japanese_name = "Massachusetts改",
    _reading = "マサチューセッツかい",
    _class = "South Dakota",
    _class_number = 3,
    _type = 8,
    _hp = 91,
    _hp_max = 101,
    _firepower = 84,
    _firepower_max = 108,
    _firepower_mod = 5,
    _armor = 86,
    _armor_max = 109,
    _armor_mod = 5,
    _torpedo = 0,
    _torpedo_max = false,
    _torpedo_mod = false,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 60,
    _aa_max = 108,
    _aa_mod = 3,
    _asw = 0,
    _asw_max = false,
    _speed = 10,
    _los = nil,
    _los_max = nil,
    _range = 3,
    _luck = 45,
    _luck_max = 125,
    _luck_mod = false,
    _buildable = nil,
    _buildable_lsc = nil,
    _build_time = 400,
    _remodel_level = 48,
    _remodel_ammo = 2400,
    _remodel_steel = 2700,
    _remodel_development_material = nil,
    _remodel_blueprint = nil,
    _remodel_catapult = nil,
    _remodel_report = nil,
    _remodel_from = "Massachusetts/",
    _remodel_to = false,
    _fuel = 160,
    _ammo = 200,
    _scrap_fuel = 24,
    _scrap_ammo = 40,
    _scrap_steel = 70,
    _scrap_baux = 20,
    _equipment = {
      {equipment = "16inch Triple Gun Mount Mk.6 mod.2", size = 0},
      {equipment = "SG Radar (Initial Model)", size = 2},
      {equipment = "OS2U", size = 3},
      {equipment = false, size = 3},
    },
    _voice_flag = 3,
  },
}