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| ===Recommended Fleets=== | | ===Recommended Fleets=== |
| <tabber> | | <tabber> |
− | |-|Light Fleet=
| |
− | *1CA(V), 1CL, 4DD
| |
− | *Route = Random :
| |
− | **{{MapRoute|A|red|B|green|D|red|H|red|J|red}}
| |
− | **{{MapRoute|C|red|F|blue|H|red|J|red}}
| |
− | **Cheapest composition, but requires high-level CL and DDs as they need to dodge the closing torpedo if they didn't disable all of the enemies CAs, CLs, and DDs in advance.
| |
− |
| |
| |-|Medium Fleet= | | |-|Medium Fleet= |
| *1CL, 2DD, 3AV/CLT/CA(V) | | *1CL, 2DD, 3AV/CLT/CA(V) |
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| **{{MapRoute|C|red|F|blue|D|red|H|red|J|red}} | | **{{MapRoute|C|red|F|blue|D|red|H|red|J|red}} |
| **Will always fight 3 battles pre-boss but allow stronger ships that help withstand enemy shots compared to the light comp. | | **Will always fight 3 battles pre-boss but allow stronger ships that help withstand enemy shots compared to the light comp. |
− | | + | |-|Light Fleet= |
| + | *1CA(V), 1CL, 4DD |
| + | *Route = Random : |
| + | **{{MapRoute|A|red|B|green|D|red|H|red|J|red}} |
| + | **{{MapRoute|C|red|F|blue|H|red|J|red}} |
| + | **Cheapest composition, but requires high-level CL and DDs as they need to dodge the closing torpedo if they didn't disable all of the enemies CAs, CLs, and DDs in advance. |
| |-|Heavy Fleet= | | |-|Heavy Fleet= |
| *2CV(L), 1CLT, 3XX (XX can't be (F)BB(V) or CV(L)) | | *2CV(L), 1CLT, 3XX (XX can't be (F)BB(V) or CV(L)) |
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| **Heaviest comp, with a slightly harder pre-boss, as you will always go to Node {{MapRoute|G|red}} where [[Battleship Ta-Class]] are awaiting, in exchange, you get to bring CV(L)s for opening airstrikes and more firepower on the way to the boss and at the boss node itself. | | **Heaviest comp, with a slightly harder pre-boss, as you will always go to Node {{MapRoute|G|red}} where [[Battleship Ta-Class]] are awaiting, in exchange, you get to bring CV(L)s for opening airstrikes and more firepower on the way to the boss and at the boss node itself. |
| </tabber> | | </tabber> |
− |
| |
| | | |
| ===Nodes and Enemy Encounters=== | | ===Nodes and Enemy Encounters=== |