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Line 650: Line 650:  
* <math>\text{Mod}_\text{recon}</math> is the land-based reconnaissance bonus. Refer to the table below for details.
 
* <math>\text{Mod}_\text{recon}</math> is the land-based reconnaissance bonus. Refer to the table below for details.
   −
{| class="wikitable"
+
{|class="wikitable" style="text-align: center;"
 +
!colspan="4"|Reconnaissance Defense Bonus
 
|-
 
|-
|+Reconnaissance Defense Bonus
+
!'''LoS'''
 +
!'''Seaplane'''
 +
!'''Carrier-based'''
 +
!'''Land-Based'''
 
|-
 
|-
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:64px;"| '''LoS'''
+
|≥9||1.16||1.3||??
!style="text-align: center; border-style: solid; border-width: 1px; width:128px;"| '''Seaplane'''
  −
!style="text-align: center; border-style: solid; border-width: 1px; width:128px;"| '''Carrier-based'''
  −
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:128px;"| '''Land-Based'''
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| ≥9
+
|8||1.13|| - ||1.18
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.16
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.3
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| ??
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 8
+
|≤7||1.1||1.2|| -
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.13
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| -
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.18
  −
|-
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| ≤7
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.1
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.2
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| -
   
|-
 
|-
 
|}
 
|}
Line 678: Line 668:  
Unlike normal aerial combat, the shootdown for base defense is based on the anti-bomber {{Anti-Bomber}} stat of the plane. This is determined on a slot-by-slot basis as opposed to the whole air wing basis of aerial combat.
 
Unlike normal aerial combat, the shootdown for base defense is based on the anti-bomber {{Anti-Bomber}} stat of the plane. This is determined on a slot-by-slot basis as opposed to the whole air wing basis of aerial combat.
   −
{|class="wikitable mw-collapsible mw-collapsed"  
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
 
!colspan="3"|Base Defense Shootdown %
 
!colspan="3"|Base Defense Shootdown %
 
|-
 
|-
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:64px;"| '''Anti-Bomber'''
+
!style="text-align:width:64px;"| '''Anti-Bomber'''
!style="text-align: center; border-style: solid; border-width: 1px; width:128px;"| '''AP Shootdown %'''
+
!style="width:128px;"| '''AP Shootdown %'''
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:128px;"| '''AS Shootdown %'''
+
!style="width:128px;"| '''AS Shootdown %'''
 
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 0<ref>Carrier-based fighters</ref>
+
|0<ref>Carrier-based fighters</ref>||6~60||52~80
|style="text-align: center; border-style: solid; border-width: 1px;"| 36~60
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 52~80
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 0
+
|0||60~81||80~108
|style="text-align: center; border-style: solid; border-width: 1px;"| 60~81
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 80~108
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 1
+
|1||63.5~88||83.5~115
|style="text-align: center; border-style: solid; border-width: 1px;"| 63.5~88
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 83.5~115
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 2
+
|2||67~95||87~122
|style="text-align: center; border-style: solid; border-width: 1px;"| 67~95
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 87~122
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 3
+
|3||70.5~102||90.5~129
|style="text-align: center; border-style: solid; border-width: 1px;"| 70.5~102
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 90.5~129
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 4
+
|4||74~109||94~136
|style="text-align: center; border-style: solid; border-width: 1px;"| 74~109
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 94~136
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 5
+
|5||77.5~116||97.5~143
|style="text-align: center; border-style: solid; border-width: 1px;"| 77.5~116
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 97.5~143
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 6
+
|6||81~123||101~150
|style="text-align: center; border-style: solid; border-width: 1px;"| 81~123
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 101~150
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 7
+
|7||84.5~130||104.5~157
|style="text-align: center; border-style: solid; border-width: 1px;"| 84.5~130
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 104.5~157
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 8
+
|8||88~137||108~164
|style="text-align: center; border-style: solid; border-width: 1px;"| 88~137
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 108~164
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 9
+
| 9||91.5~144||11.5~171
|style="text-align: center; border-style: solid; border-width: 1px;"| 91.5~144
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 11.5~171
   
|-
 
|-
|}<references/>
+
|}
 
+
<references/>
 
{{clear}}
 
{{clear}}
   Line 737: Line 705:  
* Obtaining air superiority reduces the chances to take no damage with planes that have 6 or more {{Anti-Bomber}}.
 
* Obtaining air superiority reduces the chances to take no damage with planes that have 6 or more {{Anti-Bomber}}.
   −
{|class="wikitable mw-collapsible mw-collapsed"  
+
{|class="wikitable mw-collapsible mw-collapsed"
 
!colspan="5"| Defense Fighter-Power Ranking
 
!colspan="5"| Defense Fighter-Power Ranking
 
|-
 
|-
Line 1,060: Line 1,028:  
** If a slot only has 1 plane remaining, the loss will be applied to the slot below.
 
** If a slot only has 1 plane remaining, the loss will be applied to the slot below.
   −
{| class="wikitable"
+
{|class="wikitable"
 
|-
 
|-
 
|+LBAS Raid Losses
 
|+LBAS Raid Losses
 
|-
 
|-
!style="text-align: center; width:128px;"| '''Result'''
+
!style="width:128px;"| '''Result'''
!style="text-align: center; width:256px;"| '''Notice'''
+
!style="width:256px;"| '''Notice'''
!style="text-align: center; width:256px;"| '''Losses'''
+
!style="width:256px;"| '''Losses'''
!style="text-align: center; width:512px;"| '''Notes'''
+
!style="width:512px;"| '''Notes'''
 
|-
 
|-
 
|style="text-align: center; | No Damage
 
|style="text-align: center; | No Damage
Line 1,129: Line 1,097:  
<math>\text{Bonus multiplier} = \biggl ( \text{Group A} + \text{Group B} + \text{Group C} \biggl ) \times \text{Group D}_\text{Multiplier} + \text{Group D}_\text{Flat}</math>
 
<math>\text{Bonus multiplier} = \biggl ( \text{Group A} + \text{Group B} + \text{Group C} \biggl ) \times \text{Group D}_\text{Multiplier} + \text{Group D}_\text{Flat}</math>
   −
{| class="wikitable"
+
{|class="wikitable"
 
|-
 
|-
!style="text-align: center;"| Group
+
!Group
!style="text-align: center;"| Planes <ref>Dispite also having "diagonal upward guns", the {{EquipmentLink|Reppuu Kai (Prototype Carrier-based Model)}} do not have any bonus here.</ref>
+
!Planes <ref>Dispite also having "diagonal upward guns", the {{EquipmentLink|Reppuu Kai (Prototype Carrier-based Model)}} do not have any bonus here.</ref>
!style="text-align: center;"| Effects (Hard) <ref>On lower difficulties, different multipliers may be applied, being proportionally easier.</ref>
+
!Effects (Hard) <ref>On lower difficulties, different multipliers may be applied, being proportionally easier.</ref>
 
|-
 
|-
 
|style="text-align: center;"| A
 
|style="text-align: center;"| A
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