Line 650: |
Line 650: |
| * <math>\text{Mod}_\text{recon}</math> is the land-based reconnaissance bonus. Refer to the table below for details. | | * <math>\text{Mod}_\text{recon}</math> is the land-based reconnaissance bonus. Refer to the table below for details. |
| | | |
− | {| class="wikitable" | + | {|class="wikitable" style="text-align: center;" |
| + | !colspan="4"|Reconnaissance Defense Bonus |
| |- | | |- |
− | |+Reconnaissance Defense Bonus
| + | !'''LoS''' |
| + | !'''Seaplane''' |
| + | !'''Carrier-based''' |
| + | !'''Land-Based''' |
| |- | | |- |
− | !style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:64px;"| '''LoS'''
| + | |≥9||1.16||1.3||?? |
− | !style="text-align: center; border-style: solid; border-width: 1px; width:128px;"| '''Seaplane'''
| |
− | !style="text-align: center; border-style: solid; border-width: 1px; width:128px;"| '''Carrier-based'''
| |
− | !style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:128px;"| '''Land-Based'''
| |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| ≥9 | + | |8||1.13|| - ||1.18 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1.16 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1.3 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| ??
| |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 8
| + | |≤7||1.1||1.2|| - |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1.13
| |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| -
| |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1.18
| |
− | |-
| |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| ≤7
| |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1.1 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1.2 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| - | |
| |- | | |- |
| |} | | |} |
Line 678: |
Line 668: |
| Unlike normal aerial combat, the shootdown for base defense is based on the anti-bomber {{Anti-Bomber}} stat of the plane. This is determined on a slot-by-slot basis as opposed to the whole air wing basis of aerial combat. | | Unlike normal aerial combat, the shootdown for base defense is based on the anti-bomber {{Anti-Bomber}} stat of the plane. This is determined on a slot-by-slot basis as opposed to the whole air wing basis of aerial combat. |
| | | |
− | {|class="wikitable mw-collapsible mw-collapsed" | + | {|class="wikitable mw-collapsible mw-collapsed" style="text-align: center;" |
| !colspan="3"|Base Defense Shootdown % | | !colspan="3"|Base Defense Shootdown % |
| |- | | |- |
− | !style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:64px;"| '''Anti-Bomber''' | + | !style="text-align:width:64px;"| '''Anti-Bomber''' |
− | !style="text-align: center; border-style: solid; border-width: 1px; width:128px;"| '''AP Shootdown %''' | + | !style="width:128px;"| '''AP Shootdown %''' |
− | !style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:128px;"| '''AS Shootdown %''' | + | !style="width:128px;"| '''AS Shootdown %''' |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 0<ref>Carrier-based fighters</ref>
| + | |0<ref>Carrier-based fighters</ref>||6~60||52~80 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 36~60 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 52~80 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 0
| + | |0||60~81||80~108 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 60~81 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 80~108 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 1
| + | |1||63.5~88||83.5~115 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 63.5~88 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 83.5~115 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 2
| + | |2||67~95||87~122 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 67~95 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 87~122 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 3
| + | |3||70.5~102||90.5~129 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 70.5~102 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 90.5~129 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 4
| + | |4||74~109||94~136 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 74~109 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 94~136 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 5
| + | |5||77.5~116||97.5~143 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 77.5~116 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 97.5~143 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 6
| + | |6||81~123||101~150 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 81~123 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 101~150 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 7
| + | |7||84.5~130||104.5~157 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 84.5~130 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 104.5~157 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 8
| + | |8||88~137||108~164 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 88~137 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 108~164 | |
| |- | | |- |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 9
| + | | 9||91.5~144||11.5~171 |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 91.5~144 | |
− | |style="text-align: center; border-style: solid; border-width: 1px;"| 11.5~171 | |
| |- | | |- |
− | |}<references/> | + | |} |
− | | + | <references/> |
| {{clear}} | | {{clear}} |
| | | |
Line 737: |
Line 705: |
| * Obtaining air superiority reduces the chances to take no damage with planes that have 6 or more {{Anti-Bomber}}. | | * Obtaining air superiority reduces the chances to take no damage with planes that have 6 or more {{Anti-Bomber}}. |
| | | |
− | {|class="wikitable mw-collapsible mw-collapsed" | + | {|class="wikitable mw-collapsible mw-collapsed" |
| !colspan="5"| Defense Fighter-Power Ranking | | !colspan="5"| Defense Fighter-Power Ranking |
| |- | | |- |
Line 1,060: |
Line 1,028: |
| ** If a slot only has 1 plane remaining, the loss will be applied to the slot below. | | ** If a slot only has 1 plane remaining, the loss will be applied to the slot below. |
| | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| |- | | |- |
| |+LBAS Raid Losses | | |+LBAS Raid Losses |
| |- | | |- |
− | !style="text-align: center; width:128px;"| '''Result''' | + | !style="width:128px;"| '''Result''' |
− | !style="text-align: center; width:256px;"| '''Notice''' | + | !style="width:256px;"| '''Notice''' |
− | !style="text-align: center; width:256px;"| '''Losses''' | + | !style="width:256px;"| '''Losses''' |
− | !style="text-align: center; width:512px;"| '''Notes''' | + | !style="width:512px;"| '''Notes''' |
| |- | | |- |
| |style="text-align: center; | No Damage | | |style="text-align: center; | No Damage |
Line 1,129: |
Line 1,097: |
| <math>\text{Bonus multiplier} = \biggl ( \text{Group A} + \text{Group B} + \text{Group C} \biggl ) \times \text{Group D}_\text{Multiplier} + \text{Group D}_\text{Flat}</math> | | <math>\text{Bonus multiplier} = \biggl ( \text{Group A} + \text{Group B} + \text{Group C} \biggl ) \times \text{Group D}_\text{Multiplier} + \text{Group D}_\text{Flat}</math> |
| | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| |- | | |- |
− | !style="text-align: center;"| Group | + | !Group |
− | !style="text-align: center;"| Planes <ref>Dispite also having "diagonal upward guns", the {{EquipmentLink|Reppuu Kai (Prototype Carrier-based Model)}} do not have any bonus here.</ref> | + | !Planes <ref>Dispite also having "diagonal upward guns", the {{EquipmentLink|Reppuu Kai (Prototype Carrier-based Model)}} do not have any bonus here.</ref> |
− | !style="text-align: center;"| Effects (Hard) <ref>On lower difficulties, different multipliers may be applied, being proportionally easier.</ref> | + | !Effects (Hard) <ref>On lower difficulties, different multipliers may be applied, being proportionally easier.</ref> |
| |- | | |- |
| |style="text-align: center;"| A | | |style="text-align: center;"| A |