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| |-|Other= | | |-|Other= |
− | *{{Radar}} [[List of Radars by stats|RADARs]] provide increased accuracy, and also help against aircraft | + | *{{Radar}} [[List of Radars by stats|RADARs]] provide increased accuracy, and also help against aircraft. |
| *{{SubmarineRadar}} {{EquipmentLink|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|text=Submarine Radars}} are exclusive to submarines and have a similar effect as regular radars. | | *{{SubmarineRadar}} {{EquipmentLink|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|text=Submarine Radars}} are exclusive to submarines and have a similar effect as regular radars. |
| *Night Battle Equipment: | | *Night Battle Equipment: |
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| *{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some expeditions and Transport Operations. | | *{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some expeditions and Transport Operations. |
| *{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations. | | *{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations. |
| + | |
| *{{AntiAircraftFireDirector}} {{EquipmentLink|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors }} allow the use of [[AACI]]s in combination with High-Angle guns. | | *{{AntiAircraftFireDirector}} {{EquipmentLink|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors }} allow the use of [[AACI]]s in combination with High-Angle guns. |
| *{{CommandFacility}} The {{EquipmentLink|Fleet Command Facility}}, {{EquipmentLink|Striking Force Fleet Command Facility}} and {{EquipmentLink|Elite Torpedo Squadron Command Facility}} allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged. | | *{{CommandFacility}} The {{EquipmentLink|Fleet Command Facility}}, {{EquipmentLink|Striking Force Fleet Command Facility}} and {{EquipmentLink|Elite Torpedo Squadron Command Facility}} allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged. |
| *{{Turbine}} {{EquipmentLink|Improved Kanhon Type Turbine|text=Turbines}} and {{EquipmentLink|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=boilers}} can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed. | | *{{Turbine}} {{EquipmentLink|Improved Kanhon Type Turbine|text=Turbines}} and {{EquipmentLink|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=boilers}} can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed. |
| *{{GreenAmmo}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} confer a small AA bonus, but are primarily utilized against soft Installations. | | *{{GreenAmmo}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} confer a small AA bonus, but are primarily utilized against soft Installations. |
− | *{{RedAmmo}} {{EquipmentLink|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells}} increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets. | + | *{{RedAmmo}} {{EquipmentLink|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells}} increase firepower, allow for AP Cut-Ins, and confer an additional post-cap firepower bonus against most hard targets. |
| *{{AntiGroundArtillery}} The {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Rocket Launchers}} confer a flat firepower bonus against installation targets. | | *{{AntiGroundArtillery}} The {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Rocket Launchers}} confer a flat firepower bonus against installation targets. |
| *{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}} items are single-use and prevent ships from sinking. | | *{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}} items are single-use and prevent ships from sinking. |
− | *{{ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost | + | *{{ArmorEquipment}} Bulges/Armors ({{EquipmentLink|Anti-torpedo Bulge (Medium)|New Kanhon Design Anti-torpedo Bulge (Medium)|Arctic Camouflage (+ Arctic Equipment)|text=Medium}} or {{EquipmentLink|Anti-torpedo Bulge (Large)|Pugliese Underwater Protection Bulkhead|New Kanhon Design Anti-torpedo Bulge (Large)|text=Large}}) increase armor at a small evasion cost. |
− | *[[File:Facility.png]] The {{EquipmentLink|Ship Repair Facility}} allows [[Akashi]] and [[Akitsushima]], to repair a ship when set as secretary for the former, and repain in sortie for both. | + | *[[File:Facility.png]] The {{EquipmentLink|Ship Repair Facility}} allows [[Akashi]] and [[Akitsushima]], to repair a ship when set as secretary for the former, and repair in sortie for both. |
| *{{AviationPersonnel}} aviation-related special equipements: | | *{{AviationPersonnel}} aviation-related special equipements: |
− | **{{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel}} (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase | + | **{{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel}} (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase, |
− | **{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=Night Personnel}} (NOAP) allow carriers to shell at night when equipped with a night-operations capable plane | + | **{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=Night Personnel}} (NOAP) allow carriers to shell at night when equipped with a night-operations capable plane, |
− | **{{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) is needed for CV/CVB/CVL to sortie in "Arctic Maps" | + | **{{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) is needed for CV/CVB/CVL to sortie in "Arctic Maps". |
| *{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}} restore morale during sorties. | | *{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}} restore morale during sorties. |
− | *{{TransportationMaterial}} {{EquipmentLink|Saiun (Disassembled for Transport)}} | + | *{{TransportationMaterial}} {{EquipmentLink|Saiun (Disassembled for Transport)}}. |
| </tabber> | | </tabber> |
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