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*{{Radar}} [[List of Radars by stats|RADARs]] provide increased accuracy, and also help against aircraft
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*{{Radar}} [[List of Radars by stats|RADARs]] provide increased accuracy, and also help against aircraft.
 
*{{SubmarineRadar}} {{EquipmentLink|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|text=Submarine Radars}} are exclusive to submarines and have a similar effect as regular radars.
 
*{{SubmarineRadar}} {{EquipmentLink|Submarine Radar & Waterproof Telescope|Submarine Radar & Passive Radiolocator (E27)|Late Model Submarine Radar & Passive Radiolocator|text=Submarine Radars}} are exclusive to submarines and have a similar effect as regular radars.
 
*Night Battle Equipment:
 
*Night Battle Equipment:
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*{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some expeditions and Transport Operations.
 
*{{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}} are needed for some expeditions and Transport Operations.
 
*{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations.
 
*{{Supplies}} {{EquipmentLink|Underway Replenishment}} allows for [[AO]] to restore fuel and ammo to ships during a sortie and serve the same role as Drums during Transport Operations.
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*{{AntiAircraftFireDirector}} {{EquipmentLink|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors }} allow the use of [[AACI]]s in combination with High-Angle guns.
 
*{{AntiAircraftFireDirector}} {{EquipmentLink|Type 91 Anti-Aircraft Fire Director|Type 94 Anti-Aircraft Fire Director|text=AA Fire Directors }} allow the use of [[AACI]]s in combination with High-Angle guns.
 
*{{CommandFacility}} The {{EquipmentLink|Fleet Command Facility}}, {{EquipmentLink|Striking Force Fleet Command Facility}} and {{EquipmentLink|Elite Torpedo Squadron Command Facility}} allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged.
 
*{{CommandFacility}} The {{EquipmentLink|Fleet Command Facility}}, {{EquipmentLink|Striking Force Fleet Command Facility}} and {{EquipmentLink|Elite Torpedo Squadron Command Facility}} allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged.
 
*{{Turbine}} {{EquipmentLink|Improved Kanhon Type Turbine|text=Turbines}} and {{EquipmentLink|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=boilers}} can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed.
 
*{{Turbine}} {{EquipmentLink|Improved Kanhon Type Turbine|text=Turbines}} and {{EquipmentLink|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|text=boilers}} can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed.
 
*{{GreenAmmo}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} confer a small AA bonus, but are primarily utilized against soft Installations.
 
*{{GreenAmmo}} {{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|text=AA Shells}} confer a small AA bonus, but are primarily utilized against soft Installations.
*{{RedAmmo}} {{EquipmentLink|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells}} increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets.
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*{{RedAmmo}} {{EquipmentLink|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells}} increase firepower, allow for AP Cut-Ins, and confer an additional post-cap firepower bonus against most hard targets.
 
*{{AntiGroundArtillery}} The {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Rocket Launchers}} confer a flat firepower bonus against installation targets.
 
*{{AntiGroundArtillery}} The {{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Rocket Launchers}} confer a flat firepower bonus against installation targets.
 
*{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}} items are single-use and prevent ships from sinking.
 
*{{EmergencyRepair}} {{EquipmentLink|Emergency Repair Personnel|Emergency Repair Goddess|text=Damage control}} items are single-use and prevent ships from sinking.
*{{ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost
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*{{ArmorEquipment}} Bulges/Armors ({{EquipmentLink|Anti-torpedo Bulge (Medium)|New Kanhon Design Anti-torpedo Bulge (Medium)|Arctic Camouflage (+ Arctic Equipment)|text=Medium}} or {{EquipmentLink|Anti-torpedo Bulge (Large)|Pugliese Underwater Protection Bulkhead|New Kanhon Design Anti-torpedo Bulge (Large)|text=Large}}) increase armor at a small evasion cost.
*[[File:Facility.png]] The {{EquipmentLink|Ship Repair Facility}} allows [[Akashi]] and [[Akitsushima]], to repair a ship when set as secretary for the former, and repain in sortie for both.
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*[[File:Facility.png]] The {{EquipmentLink|Ship Repair Facility}} allows [[Akashi]] and [[Akitsushima]], to repair a ship when set as secretary for the former, and repair in sortie for both.
 
*{{AviationPersonnel}} aviation-related special equipements:
 
*{{AviationPersonnel}} aviation-related special equipements:
**{{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel}} (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase
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**{{EquipmentLink|Skilled Carrier-based Aircraft Maintenance Personnel}} (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase,
**{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=Night Personnel}} (NOAP) allow carriers to shell at night when equipped with a night-operations capable plane
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**{{EquipmentLink|Night Operation Aviation Personnel|Night Operation Aviation Personnel + Skilled Deckhands|text=Night Personnel}} (NOAP) allow carriers to shell at night when equipped with a night-operations capable plane,
**{{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) is needed for CV/CVB/CVL to sortie in "Arctic Maps"
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**{{EquipmentLink|Arctic Gear & Deck Personnel}} (AGDP) is needed for CV/CVB/CVL to sortie in "Arctic Maps".
 
*{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}} restore morale during sorties.
 
*{{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}} restore morale during sorties.
*{{TransportationMaterial}} {{EquipmentLink|Saiun (Disassembled for Transport)}}
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*{{TransportationMaterial}} {{EquipmentLink|Saiun (Disassembled for Transport)}}.
 
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