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=Gruns Guide captured from Memetails and now hijacked by Totaku=
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=Gruns Guide captured from Memetails and now hijacked by Totaku (Jiga's cut)=
 
==Map Overview==
 
==Map Overview==
* This map uses [[File:Winter2022EventTag3.png]] Transport Unit and [[File:Winter2022EventTag4.png]] Combined Fleet locks.
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* This map uses two locks:
* [[File:Winter2022EventTag4.png]] Combined Fleet is used for Surface Task Force and Carrier Task Force.
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** [[File:Winter2022EventTag4.png]] "Combined Fleet" is used for Surface Task Force and Carrier Task Force.
* [[File:Winter2022EventTag3.png]] Transport Unit is used for Transport Combined Fleet once the transport phase is open.
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** [[File:Winter2022EventTag3.png]] "Transport Unit" is used for Transport Combined Fleet once the transport phase is open.
 
*2 [[LBAS]]s are available to sortie, a third base is only able to be used in defense.
 
*2 [[LBAS]]s are available to sortie, a third base is only able to be used in defense.
 
**Air raids will occur on this map.
 
**Air raids will occur on this map.
    
==Phase 1: Defeat the Enemy Carrier Task Force at {{MapRoute|L|red}}==
 
==Phase 1: Defeat the Enemy Carrier Task Force at {{MapRoute|L|red}}==
* STF = '''2(F)BB(V), 1CV, 2CA(V), 1CL + 1-2CLT, 0-1CA(V), 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
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* STF = '''2(F)BB(V), 1CV, 2CA(V), 1CL + 0-2CLT, 0-1CA(V), 1CL, 2-4DD [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|D|red|F|blue|I|red|J|red|L|red}}
 
* Route: {{MapRoute|A|blue|D|red|F|blue|I|red|J|red|L|red}}
 
** LBAS: 137/274 AD/AP on Hard Mode (7 Range). It is recommended to send both bases to {{MapRoute|L|red}}.
 
** LBAS: 137/274 AD/AP on Hard Mode (7 Range). It is recommended to send both bases to {{MapRoute|L|red}}.
 
** Strong AACI as well as some ASW is recommended to be taken on a support ship (Fletcher/Akizuki-Class).
 
** Strong AACI as well as some ASW is recommended to be taken on a support ship (Fletcher/Akizuki-Class).
** Offloading Fighter Power to SPF-Muling CAV to enable stronger daytime shelling by the (F)BB(V) as well as CV is recommended.
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** Offloading Fighter Power to SPF-Muling CAV to enable stronger daytime shelling by the (F)BB(V) as well as CV is recommended especially for last dance.
    
==Phase 2: Deplete the TP Gauge at {{MapRoute|S|red}}==
 
==Phase 2: Deplete the TP Gauge at {{MapRoute|S|red}}==
Line 400: Line 400:  
** XX can be CL/CA(V)
 
** XX can be CL/CA(V)
 
* Route: {{MapRoute|A|blue|B|pink|C|red|M|red|P|green|S|red}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|M|red|P|green|S|red}}
** LOS (Cn1) = 20.0 (on '''Hard''')
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** LoS (Cn1) = 20.0 (on '''Hard''')
 
** LBAS: 72/161 AP/AS on Hard Mode (6 Range). It is recommended to send both bases to {{MapRoute|S|red}}. One base with high accuracy Bombers could be sent to {{MapRoute|M|red}} (3 Range) to help increase the pass rate.
 
** LBAS: 72/161 AP/AS on Hard Mode (6 Range). It is recommended to send both bases to {{MapRoute|S|red}}. One base with high accuracy Bombers could be sent to {{MapRoute|M|red}} (3 Range) to help increase the pass rate.
 
** One or two strong ASW ships are recommended for {{MapRoute|C|red}}.
 
** One or two strong ASW ships are recommended for {{MapRoute|C|red}}.
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|-|Node U=
 
|-|Node U=
* '''2(F)BB, 1CV(B), 2CA(V), 1CL + 1-2CLT, 0-1CA(V), 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
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* STF: '''2(F)BB, 1CV(B), 2CA(V), 1CL + 1-2CLT, 0-1CA(V), 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|B|pink|C|red|T|red|U|pink}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|T|red|U|pink}}
 
** This can be the same fleet as used in Phase 1.
 
** This can be the same fleet as used in Phase 1.
Line 513: Line 513:     
|-|Node V1=
 
|-|Node V1=
* '''2(F)BB, 3CV(L/B), 1CA(V) + 1-2CLT, 0-1CA(V), 0-1FBB, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
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* CTF: '''2(F)BB, 3CV(L/B), 1CA(V) + 1-2CLT, 0-1CA(V), 0-1FBB, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V1|pink}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V1|pink}}
* This can be the same fleet as used in Phase 3.
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** This can be the same fleet as used in Phase 3.
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
Line 547: Line 547:  
* Refer to the composition for {{MapRoute|V1|pink}} but route to {{MapRoute|V2|red}} at choice node {{MapRoute|V|blue}}.
 
* Refer to the composition for {{MapRoute|V1|pink}} but route to {{MapRoute|V2|red}} at choice node {{MapRoute|V|blue}}.
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red}}
 
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** Fleet will fight a carrier fleet.
 
</tabber>
 
</tabber>
   Line 554: Line 554:  
<tabber>
 
<tabber>
 
|-|Carrier Task Force=
 
|-|Carrier Task Force=
* '''2(F)BB, 3CV(L/B), 0-1CA(V), 0-1SS(V) + 1-2CLT, 0-1CA(V), 0-1FBB, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
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* '''2(F)BB, 3-4CV(L/B), 0-1CA(V), 0-1SS(V) + 1-2CLT, 0-1CA(V), 0-1FBB, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red|Z|red}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red|Z|red}}
 
** LBAS: 133/266 AD/AP on Hard (Range 8). It is recommended to send both bases to the Boss.
 
** LBAS: 133/266 AD/AP on Hard (Range 8). It is recommended to send both bases to the Boss.
 
** This fleet has very high firepower against the boss, but has several shortcomings:
 
** This fleet has very high firepower against the boss, but has several shortcomings:
*** Carrier Task Force Shelling order may lead to problems on-route as the escort engages first. Sending an LBAS Base to V2 might help alleviate that problem.
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*** Carrier Task Force Shelling order may lead to problems on-route with nodes {{MapRoute|R|red}} and {{MapRoute|V2|red}} as the escort engages first. Sending an LBAS Base to {{MapRoute|V2|red}} might help alleviate that problem.
*** High AA at the Boss and the Route may lead to deplaning and of slots.
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*** Node {{MapRoute|R|red}} has a torpedo squadron fleet that will be forced on vanguard in last-dance.
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*** High AA at the Boss and the Route may lead to deplaning of slots.
 
*** A submarine may be used to tank enemy fire on the route and at the boss. This is not recommended on Last Dance and if you want to use special attacks.
 
*** A submarine may be used to tank enemy fire on the route and at the boss. This is not recommended on Last Dance and if you want to use special attacks.
 
*** The same AACI/ASW DD as used in Phase 1 may be recycled here.
 
*** The same AACI/ASW DD as used in Phase 1 may be recycled here.
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|-|Node E=
 
|-|Node E=
* '''2(F)BB, 4CV(B) + 1-2CLT, 0-1CA(V), 0-1FBB, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
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* CTF:'''2(F)BB, 2-4CV(B), 0-2CA(V) + 1-2CLT, 0-1CA(V), 0-1DE, 1CL, 2-3DD ('''SLOW''') [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|D|red|E|pink|}}
 
* Route: {{MapRoute|A|blue|D|red|E|pink|}}
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**Bringing at least 4 at least (F)BB/CV along with a slow ship in the fleet is recommend for routing to {{MapRoute|E|pink}}.
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**Fighter muling carriers to help gain AS on {{MapRoute|E|pink}} is recommended.
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**1 LBAS Fighter sweep if necessary.
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
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|-|Node Y=
 
|-|Node Y=
* '''2(F)BB, 4CV(B) + 1-2CLT, 0-1CA(V), 0-1FBB, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
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* STF/CTF: '''2(F)BB, 2-4CV(B) 0-2CA(V), 0-1CL + 1CL, 2-3XX, 2DD [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red|Y|red}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red|Y|red}}
** This can be the same fleet as used for Node {{MapRoute|E|pink}}
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** 3XX can be CA/CLT/CVL/FBB.
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** The Fleet used here can be either be a fast or slow fleet and 1 of the following conditions:
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*** A Fast or Slow fleet with 6+ BB/CV and 2 DD or less can reach {{MapRoute|Y|red}}.
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*** Having Low LoS with 4 or less BB/CV in the fleet.
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*** Running a fleet with no BB/CV and having 4 Surface Radars.
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* STF routing just needs low LoS.
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* For more details please review comps on [https://tsunkit.net/nav/#/53-3?minSpeed=10&cleared=0&start=2022-02-05| KCNav]
 
</tabber>
 
</tabber>
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 +
==Branching Table (Feel free to edit)==
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{{MapBranchingTable
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|title = E-3 Branching Rules
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|expand = true
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|id = 53-3
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|order = A,C,D,F,H,I,J,M,N,P,U,V,V2,X,Y
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|A/empty -> B,D = Choose your own adventure!
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|C -> M = * Transport Combined Fleet
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|C -> R = * If Node T is unlocked, Carrier Task Force
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* Otherwise, does not meet the requirements to go to M
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|C -> T = * Surface Task Force
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|D -> E = * Does not meet the requirements to go to F
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|D -> F/empty = * If Fast fleet, amount of CV(B) ≤ 2 (Hard mode only?)
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* If Slow fleet, amount of CL ≥ 2
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|F/empty -> G, I = Choose your own adventure!
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|H -> I = ???
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|H -> J = ???
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|I -> H = * Does not meet the requirements to go to J
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|I -> J = * If Fast fleet, meet '''ALL''' of the following requirements:
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** Amount of (F)BB(V) ≤ 4
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** Amount of CV(B/L) ≤ 3
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* If Slow fleet, meet '''ALL''' of the following requirements:
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** Amount of (F)BB(V) + CV(B) ≤ ?
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** Amount of CL + DD/DE ≥ 5
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** Amount of DD/DE ≥ 3
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|J -> K/empty = * Fail the LoS check
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|J -> L = * Pass the LoS check
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|M -> N = * Fleet contains Ise/Hyuuga Kai Ni, Akitsu Maru, or CVL
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**(Any ship that can equip carrier planes)
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|M -> P = * Does not meet the requirements to go to N
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|N -> O = ???
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|N -> P = ???
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|P -> Q/empty = * Fail the LoS check
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|P -> S = * Pass the LoS check
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|U -> X = * Amount of (F)BB(V) ≤ 4
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|U -> Y = * Does not meet the requirements to go to Y
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|V/empty -> V1, V2 = Choose your own adventure!
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|V2 -> Y = * Does not meet the requirements to go to Z
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|V2 -> Z = * Meet '''ALL''' of the following requirements:
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** Amount of (F)BB(V) + CV(B) ≤ 6
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** If the amount of (F)BB(V) + CV(B) = 6, then the amount of DD ≥ 3
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** Amount of (F)BB(V) + CV(B/L) ≤ 7
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** Pass the LoS check
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|X -> Y = * Does not meet the requirements to go to Z
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|X -> Z = * Meet '''ALL''' of the following requirements:
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** Amount of F)BB(V) + CV(B/L) ≤ 5
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** Pass the LoS check
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|Y -> W = * Fail the LoS check
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|Y -> Z = * Pass the LoS check
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 +
}}
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