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** LBAS: 133/266 AD/AP on Hard (Range 8). It is recommended to send both bases to the Boss.
 
** LBAS: 133/266 AD/AP on Hard (Range 8). It is recommended to send both bases to the Boss.
 
** This fleet has very high firepower against the boss, but has several shortcomings:
 
** This fleet has very high firepower against the boss, but has several shortcomings:
*** Carrier Task Force Shelling order may lead to problems on-route with nodes R and V2 as the escort engages first. Sending an LBAS Base to V2 might help alleviate that problem.
+
*** Carrier Task Force Shelling order may lead to problems on-route with nodes {{MapRoute|R|red}} and {{MapRoute|V2|red}} as the escort engages first. Sending an LBAS Base to {{MapRoute|V2|red}} might help alleviate that problem.
*** Node R has a torpedo squadron fleet which will be forced on vanguard in last-dance.
+
*** Node {{MapRoute|R|red}} has a torpedo squadron fleet that will be forced on vanguard in last-dance.
*** High AA at the Boss and the Route may lead to deplaning and of slots.
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*** High AA at the Boss and the Route may lead to deplaning of slots.
 
*** A submarine may be used to tank enemy fire on the route and at the boss. This is not recommended on Last Dance and if you want to use special attacks.
 
*** A submarine may be used to tank enemy fire on the route and at the boss. This is not recommended on Last Dance and if you want to use special attacks.
 
*** The same AACI/ASW DD as used in Phase 1 may be recycled here.
 
*** The same AACI/ASW DD as used in Phase 1 may be recycled here.
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* Route: {{MapRoute|A|blue|D|red|E|pink|}}
 
* Route: {{MapRoute|A|blue|D|red|E|pink|}}
 
**Bringing at least 4 at least (F)BB/CV along with a slow ship in the fleet is recommend for routing to {{MapRoute|E|pink}}.
 
**Bringing at least 4 at least (F)BB/CV along with a slow ship in the fleet is recommend for routing to {{MapRoute|E|pink}}.
**Fighter mule your carriers to help gain AS on {{MapRoute|E|pink}}.
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**Fighter muling carriers to help gain AS on {{MapRoute|E|pink}} is recommended.
**1 LBAS Fighter sweep only if necessary.
+
**1 LBAS Fighter sweep if necessary.
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
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|-|Node Y=
 
|-|Node Y=
* CTF: '''2(F)BB, 2-4CV(B) 0-2 CA(V)+ 1-2CLT, 0-1CA(V), 0-1FBB, 0-1 DE, 1CL, 2-3DD [[File:Winter2022EventTag4.png]]
+
* STF/CTF: '''2(F)BB, 2-4CV(B) 0-2CA(V), 0-1CL + 1CL, 2-3XX, 2DD [[File:Winter2022EventTag4.png]]
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red|Y|red}}
 
* Route: {{MapRoute|A|blue|B|pink|C|red|R|red|V|blue|V2|red|Y|red}}
** The Fleet can be used here either be a fast or slow fleet depending on what you bring with you
+
** 3XX can be CA/CLT/CVL/FBB.
*** A Slow fleet with 4 BB/CV can reach {{MapRoute|Y|red}}.
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** The Fleet used here can be either be a fast or slow fleet and 1 of the following conditions:
*** A Fast Fleet with 6 BB/CV and 2 DD or less can reach {{MapRoute|Y|red}}
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*** A Fast or Slow fleet with 6+ BB/CV and 2 DD or less can reach {{MapRoute|Y|red}}.
 +
*** Having Low LoS with 4 or less BB/CV in the fleet.
 +
*** Running a fleet with no BB/CV and having 4 Surface Radars.
 +
* STF routing just needs low LoS.
 +
* For more details please review comps on [https://tsunkit.net/nav/#/53-3?minSpeed=10&cleared=0&start=2022-02-05| KCNav]
 
</tabber>
 
</tabber>
 +
 +
==Branching Table (Feel free to edit)==
 +
{{MapBranchingTable
 +
|title = E-3 Branching Rules
 +
|expand = true
 +
|id = 53-3
 +
|order = A,C,D,F,H,I,J,M,N,P,U,V,V2,X,Y
 +
|A/empty -> B,D = Choose your own adventure!
 +
|C -> M = * Transport Combined Fleet
 +
|C -> R = * If Node T is unlocked, Carrier Task Force
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* Otherwise, does not meet the requirements to go to M
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|C -> T = * Surface Task Force
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|D -> E = * Does not meet the requirements to go to F
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|D -> F/empty = * If Fast fleet, amount of CV(B) ≤ 2 (Hard mode only?)
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* If Slow fleet, amount of CL ≥ 2
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|F/empty -> G, I = Choose your own adventure!
 +
|H -> I = ???
 +
|H -> J = ???
 +
|I -> H = * Does not meet the requirements to go to J
 +
|I -> J = * If Fast fleet, meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≤ 4
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** Amount of CV(B/L) ≤ 3
 +
* If Slow fleet, meet '''ALL''' of the following requirements:
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** Amount of (F)BB(V) + CV(B) ≤ ?
 +
** Amount of CL + DD/DE ≥ 5
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** Amount of DD/DE ≥ 3
 +
|J -> K/empty = * Fail the LoS check
 +
|J -> L = * Pass the LoS check
 +
|M -> N = * Fleet contains Ise/Hyuuga Kai Ni, Akitsu Maru, or CVL
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**(Any ship that can equip carrier planes)
 +
|M -> P = * Does not meet the requirements to go to N
 +
|N -> O = ???
 +
|N -> P = ???
 +
|P -> Q/empty = * Fail the LoS check
 +
|P -> S = * Pass the LoS check
 +
|U -> X = * Amount of (F)BB(V) ≤ 4
 +
|U -> Y = * Does not meet the requirements to go to Y
 +
|V/empty -> V1, V2 = Choose your own adventure!
 +
|V2 -> Y = * Does not meet the requirements to go to Z
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|V2 -> Z = * Meet '''ALL''' of the following requirements:
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** Amount of (F)BB(V) + CV(B) ≤ 6
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** If the amount of (F)BB(V) + CV(B) = 6, then the amount of DD ≥ 3
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** Amount of (F)BB(V) + CV(B/L) ≤ 7
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** Pass the LoS check
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|X -> Y = * Does not meet the requirements to go to Z
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|X -> Z = * Meet '''ALL''' of the following requirements:
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** Amount of F)BB(V) + CV(B/L) ≤ 5
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** Pass the LoS check
 +
|Y -> W = * Fail the LoS check
 +
|Y -> Z = * Pass the LoS check
 +
 +
}}
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