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===Anti-installation===
 
===Anti-installation===
 
Even Easy and Casual event maps need some basic anti-installation equipments.
 
Even Easy and Casual event maps need some basic anti-installation equipments.
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'''[[Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)]]'''. The beginners should have at least 2 of them to clear easy~medium event maps and 6-4. Max them if possible, since every star contributes to the damage bonus against installations (especially [[Supply Depot Princess]]) . A common set against the supply depot is [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]], [[Type 2 Ka-Mi Tank]] and [[WG42 (Wurfgerät 42)]].
 
'''[[Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)]]'''. The beginners should have at least 2 of them to clear easy~medium event maps and 6-4. Max them if possible, since every star contributes to the damage bonus against installations (especially [[Supply Depot Princess]]) . A common set against the supply depot is [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]], [[Type 2 Ka-Mi Tank]] and [[WG42 (Wurfgerät 42)]].
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===Seaplane===
 
===Seaplane===
 
'''[[Type 2 Seaplane Fighter Kai]]''': The beginners should have at least 4 of any type of seaplane fighters. You can get some of them by quests, and craft some of them(or farm [[Pola]]). People aim at Hard events should have 8.
 
'''[[Type 2 Seaplane Fighter Kai]]''': The beginners should have at least 4 of any type of seaplane fighters. You can get some of them by quests, and craft some of them(or farm [[Pola]]). People aim at Hard events should have 8.
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==Controversial==
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'''[[Prototype Keiun (Carrier-based Reconnaissance Model)]]''': The value of jets is very controversial. You can invest in them if you think jets can improve the damage of your carriers.
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'''[[Do 17 Z-2]]''': German missile bomber which is likely to have bonus in event maps in Europe. High damage against installations. Bonus against destroyers. But the range is only 4...
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==High==
 
==High==
The most players appreciate their value; The improvement can provide higher damage, and the equipments are very often used/the equipment is not often used but can be a bottleneck.
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The most players appreciate their value; The improvement can provide higher damage, and the equipments are very often used/the equipment is not often used but can be a bottleneck in certain maps.
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===Large cal. gun===
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===Medium cal. gun===
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===Small cal. gun===
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===Torpedo===
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===Carrier based aircraft===
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===Land based aircraft===
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==Medium==
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You can improve them, and improving is beneficial; But the cost is not proportional to the benefits. Not suitable for beginners.
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==Low==
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Is there a reason to improve them?
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==Lowest==
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Trash that you should never touch them (improved equipments cannot be consumed by improvement of other equipments).

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