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Difference between revisions of "World 2/2-4"

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| jptext = 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
 
| jptext = 沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
 
| entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island.  Sail out in full force and annihilate them!
 
| entext = A powerful enemy battlegroup is invading the waters around Okinoshima Island.  Sail out in full force and annihilate them!
| aircon = {{AirControlSystem|Map=2-4|Fleet='''Light:''' CA(V) CL 4DD<br/>'''Heavy:''' 2BB(V)+CV(B) CVL CL 2DD|Route='''Light:''' B-G-H-L-P<br/>'''Heavy:''' Random|AS=84|Notes=AS value for Nodes '''M''' & '''L'''}}
+
| aircon =  
 +
 
 +
{{AirControlSystem
 +
|Map=2-4
 +
|Fleet='''Light:''' 1CA(V), 1CL, 4DD<br/>'''Heavy:''' 2BB(V)/CV(B), 1CVL, 1CL, 2DD
 +
|Route='''Light:''' {{MapRoute|B|red|G|green|H|blue|L|red|P|red}}<br/>'''Heavy:''' Random
 +
|AS=84
 +
|Notes=AS value for Nodes {{MapRoute|M|red}} & {{MapRoute|L|red}}}}  
 
}}
 
}}
  
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=== Tips ===
 
=== Tips ===
*This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.
+
This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.
<br/>'''Recommended Fleet'''
+
 
*'''1 CVL 1 CV(B) 1 CL 1 CA(V)/CLT/AV 2 DD''' or '''2 (F)BB(V)+CV(B) 1 CVL 1 CL 2 DD'''
 
**'''Random routing''' across the map, but you are allowed to bring a much stronger fleet to fight the boss node
 
**'''J-M, K-L and L-P''' branches should be guaranteed though.
 
**Having both CVL and CL will ensure 90% of not rolling deadend '''I-E & F-A'''
 
  
*'''1 CAV, 1 CL, 4 DD''' routes '''B-G-H-L-P'''
+
===Recommended Fleets===
**Takes you down the quickest path to the boss node with only 2 battles prior to boss node, but may present possible difficulty due to lack of air power your fleet will have in nodes L.
+
Light:
 +
*'''1CVL, 1CV(B), 1CL, 1CA(V)/CLT/AV, 2DD'''
 +
*'''2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD'''
 +
**'''Random routing''' across the map, but you are allowed to bring a much stronger fleet to fight the boss node.
 +
**{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though.
 +
**Having both CVL and CL will ensure 90% of not rolling deadend {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}}
 +
Heavy:
 +
*'''1CAV, 1CL, 4DD'''  
 +
*Route = {{MapRoute|B|red|G|green|H|blue|L|red|P|red}}
 +
**Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of your fleet for nodes {{MapRoute|L|red}}.
 
**Boss node can also be difficult if your CL and DD aren't high-leveled, therefore it's not suitable much for early players.
 
**Boss node can also be difficult if your CL and DD aren't high-leveled, therefore it's not suitable much for early players.
  
====Development Material Farming====
+
 
It's possible to farm development material in node G by using the fleet consisted of '''1 AO/AS 2 CVL 3 CLT/CL'''. Simply equip your ships full of torpedo bombers and opening torpedoes, then retreat after fighting node I.
+
===Development Material Farming===
 +
It's possible to farm development material in node {{MapRoute|G|green}} by using the fleet consisting of '''1AO/AS, 2CVL, 3CLT/CL'''.  
 +
*Simply equip your ships full of torpedo bombers and opening torpedoes, then retreat after fighting node {{MapRoute|I|red}}.
 
*It's recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.
 
*It's recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.
 +
  
 
===Nodes and Enemy Encounters===
 
===Nodes and Enemy Encounters===

Revision as of 18:17, 4 January 2022

World 2-4: 沖ノ島海域 Okinoshima Island

Strategy Name
Difficulty
☆ ☆ ☆ ☆ ☆ ☆
Item
Fuel Ammunition Instant repair Development material
Strategy Content
沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them!
2-4
Fleet Light: 1CA(V), 1CL, 4DD
Heavy: 2BB(V)/CV(B), 1CVL, 1CL, 2DD
Route Light: B G H L P
Heavy: Random
Other Notes AS value for Nodes M & L
AP AS AS+
38 84 168

Stage Guide

2-4 Branching Rules
Nodes Rules
B
C
  • Meet ANY of the following to go to C
    • (F)BB(V)+CV(L/B) ≥ 5
    • CV(L/B) ≥ 3 AND DD ≤ 2
    • (F)BB(V)+CV(B) ≥ 3 AND DD ≤ 2
  • Meet ALL of the following to go to G
    • No (F)BB(V), CV(L/B), AV, CLT or SS(V)
    • CL = 1
    • DD ≥ 4
    • Amount of ships in fleet = 6
  • Otherwise, random routing
    • 20% G if (F)BB(V)+CV(B) ≥ 2
    • 40% G if CV(B) ≥ 1 or SS(V) ≥ 1
    • 60% G otherwise
G
C
F
  • Go to G if fleet contains AO
  • Otherwise, random routing
G
F
A
  • 90% J if CVL ≥ 1 and DD ≥ 2
  • 75% J if CVL ≥ 1 or DD ≥ 2
  • Otherwise, go to A if fleet contains no CVL AND DD ≤ 1
J
H
I
  • Meet ALL of the following requirements to go to L:
    • Your fleet must contain 6 ships.
    • DD ≥ 4
    • CL+CT ≤ 2
    • CA ≤ 1
    • No other ship types are allowed.
  • Otherwise, go to I.
L
I
E
  • Random routing
    • If fleet contains CL AND CVL, 90% K
    • If fleet contains CVL, 80% K
    • If fleet contains CL, 75% K
    • Otherwise, more likely to go to E
K
J
L
  • Meet ANY of the following to go to L
    • (F)BB(V)+CV(L/B) ≥ 4
    • No CV(B)
  • Meet ANY of the following to go to M
    • (F)BB(V)+CV(L/B) = 3
    • CV(B) = 2
  • Otherwise, random routing
M
K
L
  • Random routing, with higher chance of going to N if fleet contains AV or AS
  • Go to L if DD ≥ 2
  • Otherwise, random routing between L and O
    • If fleet contains DD, you will more likely to go to L
    • If fleet doesn't contain DD, you will more likely to go to O
N
O
L
M
  • (F)BB(V)+CV(L/B) ≥ 4
  • Random routing if you don't meet any conditions
P
  • (F)BB(V)+CV(B) ≤ 2
  • Random routing if you don't meet any conditions


Tips

This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.


Recommended Fleets

Light:

  • 1CVL, 1CV(B), 1CL, 1CA(V)/CLT/AV, 2DD
  • 2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD
    • Random routing across the map, but you are allowed to bring a much stronger fleet to fight the boss node.
    • J M, K L, and L M branches should be guaranteed though.
    • Having both CVL and CL will ensure 90% of not rolling deadend I E and F A

Heavy:

  • 1CAV, 1CL, 4DD
  • Route = B G H L P
    • Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of your fleet for nodes L.
    • Boss node can also be difficult if your CL and DD aren't high-leveled, therefore it's not suitable much for early players.


Development Material Farming

It's possible to farm development material in node G by using the fleet consisting of 1AO/AS, 2CVL, 3CLT/CL.

  • Simply equip your ships full of torpedo bombers and opening torpedoes, then retreat after fighting node I.
  • It's recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.


Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Resource Node
Pattern 1Instant Repair + 1
B
敵前衛巡洋艦戦隊
Pattern 1 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 2 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-ClassLight Cruiser He-ClassDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 3 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-Class eliteHeavy Cruiser Ri-ClassDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 4 Heavy Cruiser Ri-Class eliteHeavy Cruiser Ri-ClassHeavy Cruiser Ri-ClassLight Cruiser Ho-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
C
Maelstrom Node
Pattern 1Fuel - ?
D
Resource Node
Pattern 1Fuel + ?
E
敵侵攻高速軽快部隊
Pattern 1 Heavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 2 Heavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 3 Light Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 4 Light Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 5 Light Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 2: Double Line
Formation 1: Line Ahead
F
前衛機動部隊
Pattern 1 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 2 Light Carrier Nu-Class flagshipLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:32
AS:71
AS+:141
Pattern 3 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 4 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-ClassDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 5 Light Carrier Nu-Class eliteLight Carrier Nu-Class eliteHeavy Cruiser Ri-ClassDestroyer Ro-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:32
AS:72
AS+:144
Pattern 6 Light Carrier Nu-Class eliteLight Carrier Nu-ClassHeavy Cruiser Ri-ClassDestroyer Ro-ClassDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:22
AS:48
AS+:96
G
Resource Node
Pattern 1Development Material + 1
H
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
I
敵精鋭水雷戦隊
Pattern 1 Light Cruiser He-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 2 Light Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late ModelDestroyer I-Class Late Model
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 3 Light Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer I-Class Late ModelDestroyer I-ClassDestroyer I-Class
Formation 2: Double Line
Formation 1: Line Ahead
Pattern 4 Light Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
Formation 2: Double Line
Pattern 5 Light Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer I-ClassDestroyer I-ClassDestroyer I-ClassDestroyer I-Class
Formation 1: Line Ahead
J
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
K
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
L
敵機動部隊 B群
Pattern 1 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 2 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 3 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipHeavy Cruiser Ri-Class flagshipLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 4 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 5 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 6 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteHeavy Cruiser Ri-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
M
敵機動部隊 A群
Pattern 1 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipBattleship Ru-Class flagshipLight Cruiser He-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 2 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipBattleship Ru-Class flagshipLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 3 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class flagshipBattleship Ru-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:38
AS:84
AS+:168
Pattern 4 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteBattleship Ru-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 5 Standard Carrier Wo-Class flagshipStandard Carrier Wo-Class eliteBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:37
AS:83
AS+:165
Pattern 6 Standard Carrier Wo-Class eliteStandard Carrier Wo-Class eliteBattleship Ru-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-ClassDestroyer Ro-Class
Formation 3: Diamond
AP:36
AS:81
AS+:162
N
Resource Node
Pattern 1Ammo + ?
O
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
P
敵侵攻中核水上打撃部隊
Pattern 1 Battleship Ru-Class flagshipBattleship Ru-Class flagshipBattleship Ru-Class flagshipLight Cruiser He-Class flagshipDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 2 Battleship Ru-Class flagshipBattleship Ru-Class eliteBattleship Ru-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 3 Battleship Ru-Class flagshipBattleship Ru-Class flagshipBattleship Ru-Class eliteLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 4 Battleship Ru-Class eliteBattleship Ru-Class eliteBattleship Ru-Class eliteLight Cruiser Ho-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead
Pattern 5 Battleship Ru-Class flagshipBattleship Ru-Class flagshipBattleship Ru-Class flagshipLight Cruiser He-Class eliteDestroyer Ro-Class Late ModelDestroyer Ro-Class Late Model
Formation 1: Line Ahead

World 2/2-4/Drop list