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Difference between revisions of "Module:Data/Ship/I-400"

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m (Botkaze moved page Module:I-400 to Module:Data/Ship/I-400 without leaving a redirect)
m (0->false AA&ASW max)
Line 29: Line 29:
 
         _evasion_max = 34,
 
         _evasion_max = 34,
 
         _aa = 0,
 
         _aa = 0,
         _aa_max = 0,
+
         _aa_max = false,
 
         _aa_mod = 1,
 
         _aa_mod = 1,
 
         _asw = 0,
 
         _asw = 0,
         _asw_max = 0,
+
         _asw_max = false,
 
         _speed = 5,
 
         _speed = 5,
 
         _los = 15,
 
         _los = 15,
Line 92: Line 92:
 
         _evasion_max = 43,
 
         _evasion_max = 43,
 
         _aa = 0,
 
         _aa = 0,
         _aa_max = 0,
+
         _aa_max = false,
 
         _aa_mod = 1,
 
         _aa_mod = 1,
 
         _asw = 0,
 
         _asw = 0,
         _asw_max = 0,
+
         _asw_max = false,
 
         _speed = 5,
 
         _speed = 5,
 
         _los = 16,
 
         _los = 16,

Revision as of 11:17, 21 July 2020

Documentation for this module may be created at Module:Data/Ship/I-400/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "I-400",
        _nick = "Shion",
        _rarity = 6,
        _api_id = 493,
        _id = 293,
        _true_id = false,
        _japanese_name = "伊400",
        _japanese_nick = "しおん",
        _reading = "い400",
        _class = "Sentoku",
        _class_number = 1,
        _type = 14,
        _hp = 20,
        _hp_max = 24,
        _firepower = 2,
        _firepower_max = 10,
        _firepower_mod = false,
        _armor = 5,
        _armor_max = 24,
        _armor_mod = 1,
        _torpedo = 36,
        _torpedo_max = 73,
        _torpedo_mod = 1,
        _evasion = 13,
        _evasion_max = 34,
        _aa = 0,
        _aa_max = false,
        _aa_mod = 1,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 15,
        _los_max = 46,
        _range = 1,
        _luck = 19,
        _luck_max = 58,
        _luck_mod = false,
        _buildable = false,
        _buildable_lsc = false,
        _build_time = 200,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "I-400/Kai",
        _fuel = 20,
        _ammo = 15,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 3,
        _scrap_baux = 2,
        _equipment = {
            { equipment = false, size = 3 },
        },
        _voice_flag = 3,
        _voice_actor = "Imamura Ayaka",
        _artist = "Shibafu",
        _implementation_date = { 2017, 11, 19 },
        _availability = { "event_drop" },
        _wikipedia = "I-400-class submarine",
    },
    ["Kai"] = {
        _name = "I-400",
        _nick = "Shion",
        _suffix = "Kai",
        _rarity = 7,
        _api_id = 606,
        _id = 293,
        _true_id = 1506,
        _cg_reference = "/",
        _cg_damaged_reference = "/",
        _japanese_name = "伊400改",
        _japanese_nick = "しおん",
        _reading = "い400",
        _class = "Sentoku",
        _class_number = 1,
        _type = 14,
        _hp = 24,
        _hp_max = 39,
        _firepower = 6,
        _firepower_max = 20,
        _firepower_mod = false,
        _armor = 7,
        _armor_max = 24,
        _armor_mod = 1,
        _torpedo = 40,
        _torpedo_max = 82,
        _torpedo_mod = 2,
        _evasion = 12,
        _evasion_max = 43,
        _aa = 0,
        _aa_max = false,
        _aa_mod = 1,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 16,
        _los_max = 46,
        _range = 1,
        _luck = 19,
        _luck_max = 58,
        _luck_mod = false,
        _buildable = false,
        _buildable_lsc = false,
        _build_time = 200,
        _remodel_level = 37,
        _remodel_ammo = 100,
        _remodel_steel = 300,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "I-400/",
        _remodel_to = false,
        _fuel = 25,
        _ammo = 30,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 4,
        _scrap_baux = 3,
        _equipment = {
            { equipment = "Prototype Seiran", size = 3 },
            { equipment = false, size = 3 },
        },
        _voice_flag = 3,
    },
}