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Difference between revisions of "Module:Data/Ship/Aquila"
< Module:Data | Ship
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com>Ckwng |
com>Ckwng |
||
Line 57: | Line 57: | ||
}, | }, | ||
_voice_actor = nil, | _voice_actor = nil, | ||
− | _artist = | + | _artist = "Jiji", |
_implementation_date = {2016, 8, 12}, | _implementation_date = {2016, 8, 12}, | ||
_availability = {}, | _availability = {}, |
Revision as of 17:59, 12 August 2016
Documentation for this module may be created at Module:Data/Ship/Aquila/doc
--Categories:
--[[Category:Player ship modules]]
local Aquila = {
[""] = {
_name = "Aquila",
_rarity = 7,
_api_id = 444,
_id = 244,
_true_id = false,
_japanese_name = "Aquila",
_reading = "アクィラ",
_class = "Aquila",
_class_number = 1,
_type = 11,
_hp = 38,
_hp_max = 60,
_firepower = 0,
_firepower_max = 14,
_firepower_mod = 1,
_armor = 18,
_armor_max = 38,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 18,
_aa_max = 48,
_aa_mod = 3,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 5,
_luck_max = 29,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 240,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Aquila/Kai",
_fuel = 40,
_ammo = 45,
_scrap_fuel = 5,
_scrap_ammo = 8,
_scrap_steel = 18,
_scrap_baux = 8,
_equipment = {
{equipment = nil, size = 10},
{equipment = nil, size = 26},
{equipment = nil, size = 15},
},
_voice_actor = nil,
_artist = "Jiji",
_implementation_date = {2016, 8, 12},
_availability = {},
},
["Kai"] = {
_name = "Aquila",
_suffix = "Kai",
_rarity = 8,
_api_id = 365,
_id = 244,
_true_id = 1445,
_japanese_name = "Aquila改",
_reading = "アクィラかい",
_cg_reference = "/",
_cg_damaged_reference = "/",
_class = "Aquila",
_class_number = 1,
_type = 11,
_hp = 48,
_hp_max = 78,
_firepower = 0,
_firepower_max = 24,
_firepower_mod = 1,
_armor = 28,
_armor_max = 57,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 30,
_aa_max = 72,
_aa_mod = 3,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 7,
_luck_max = 37,
_luck_mod = false,
_remodel_level = 45,
_remodel_ammo = 880,
_remodel_steel = 1000,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Aquila/",
_remodel_to = false,
_fuel = 45,
_ammo = 55,
_scrap_fuel = 7,
_scrap_ammo = 9,
_scrap_steel = 24,
_scrap_baux = 13,
_equipment = {
{equipment = nil, size = 15},
{equipment = nil, size = 26},
{equipment = nil, size = 15},
{equipment = nil, size = 10},
},
},
class = {
_name = "Aquila",
_class = true,
_base_type = 11,
},
}
return Aquila