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| | | |
| <tabber> | | <tabber> |
− | |-|Middle routes= | + | |-|Middle Routes= |
| *'''2(F)BB(V), 1CL/CA(V), 1CLT/CA(V), 2DD''' | | *'''2(F)BB(V), 1CL/CA(V), 1CLT/CA(V), 2DD''' |
| *Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}} | | *Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}} |
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| *'''2(F)BB(V)/CV(B), 1(F)BB(V)/CVL, 2DD, 1AO''' | | *'''2(F)BB(V)/CV(B), 1(F)BB(V)/CVL, 2DD, 1AO''' |
| *Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}} | | *Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}} |
− | **If used alone, the CV(B) can use a combination of several {{Equipment/Link|Kikka Kai|Jet Keiun Kai|text=Jets}} alongside some fighters and/or a {{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}}. | + | **If used alone, the CV(B) can use a combination of several {{Equipment/Link|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jet}} alongside some fighters and/or a {{Equipment/Link|Saiun|Saiun (Eastern Caroline Air Group)|Saiun (4th Recon Squad)|text=Saiun}}. |
− | **1AO can be replaced with 1CLT/CA(V), but only if the fleet is Fast+. | + | **The AO can be replaced with a CLT/CA(V), but only if the fleet is Fast+. [[Souya]] is the best AO choice thanks to her greater survivability. |
| | | |
− | |-|North routes= | + | |-|Middle Fast+= |
| + | *'''2{{Class|Yamato|Kai Ni/Juu}}, 1CV(B), 1{{Class|Mogami|Kai Ni Toku}}, 2DD, Fast+''' |
| + | *Route = {{MapRoute|B|red|F|blue|D|violet|H|red|N|red|O|blue|S|red}} |
| + | **LoS required: ≥ 67 (Cn2) |
| + | **The best known fleet to clear this map so far, with a greater reach and clear rate. |
| + | ***This fleet requires many late-game ships and equipment in order to work, with all ships [[RE]] opened and as many married as possible. |
| + | **The DD must be 4 slots, with one as [[AACI]] and the other as [[TCI]]+[[OASW]], so far [[Hatsuzuki Kai Ni]] and [[Tashkent Kai]] respectively. |
| + | **The CV must carry several {{JetFighterBomber2}} {{JetFighterBomber1}} {{Equipment/Link|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jet}}. |
| + | ***As Tashkent needs to be married for OASW with one sonar, [[Kaga Kai Ni Go]] can be used instead for the OASW, using an [[ASW Aircraft]]. |
| + | **The CAV/AV can DA (with a gun in the RE), [[oTorp]], and utilize a {{Night Recon}} [[Night Recon]]. The other CAV can be used as substitutes, but with a lesser effectiveness. |
| + | **The {{Class|Yamato}}, {{Class|Mogami}}, and [[Tashkent]] must each carry a {{Engine}} {{Equipment/Link|New Model High Temperature High Pressure Boiler|text=+13 Boiler}} at 7+ {{Star}}. |
| + | **Both BB should use 2 guns, an {{AP Shell}} [[AP Shell]], and a {{Very Large Radar}} [[Very Large Radar]] for better touch effectiveness. |
| + | |
| + | |-|North Routes= |
| Strongest, but also costlier fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}. | | Strongest, but also costlier fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}. |
| *'''4-6BB(V)/CV(L), 0-2CA(V)''' | | *'''4-6BB(V)/CV(L), 0-2CA(V)''' |
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| **SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route. | | **SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route. |
| | | |
− | |-|South routes= | + | |-|South Routes= |
| A weaker fleet with a lower bauxite consumption compared to other fleets. | | A weaker fleet with a lower bauxite consumption compared to other fleets. |
| *'''2(F)BB(V)/CV(L), 4DD''' | | *'''2(F)BB(V)/CV(L), 4DD''' |
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| **The first battle is a relatively easy enemy torpedo squadron, but the next two battles are fairly dangerous Night Nodes. | | **The first battle is a relatively easy enemy torpedo squadron, but the next two battles are fairly dangerous Night Nodes. |
| **When less than 4 DD are used, 4 {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum}} carrying ship are required to route to the boss. | | **When less than 4 DD are used, 4 {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum}} carrying ship are required to route to the boss. |
− | |-|SS fleet= | + | |
| + | |-|SS Fleet= |
| Not recommended. | | Not recommended. |
| *6SS(V) | | *6SS(V) |