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  • #*High LOS will increase the chances of reaching the boss nodes. To achieve a high value, use of seaplanes, recon aircraft and ships with h ...ith Tone-class being reclassified as CAVs. This can be unlocked by using a special Blueprint item, obtainable by trading Extra Operation and Event maps badges
    1 KB (230 words) - 10:55, 18 February 2024
  • *"Double-arrow" nodes {{MapRoute|D|pink|F|pink|L|pink}}, are ''Air Battle'' nodes. ...lling. It's also possible to do night battle afterward, unlike regular Air nodes.
    5 KB (870 words) - 21:26, 4 January 2024
  • Maelstroms are special nodes encountered during sorties. Upon hitting a maelstrom node, the fleet will l * Certain nodes are '''strong maelstroms'''; these nodes drain 150% more resources than regular maelstroms with a roughly 25% chance
    5 KB (683 words) - 11:47, 15 June 2023
  • ...e one LBAS at your disposal, which you can send to help you complete these nodes. The maximum Range required is 5 ...rly unimpressive enemy torpedo squadrons and '''F''', '''E''' being choice nodes
    7 KB (1,093 words) - 07:59, 1 September 2019
  • ...xes" ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels. =Nodes Behaviours=
    13 KB (1,351 words) - 18:21, 3 April 2024
  • Maps are made out of nodes connected to each other through paths called '''edges'''. You may only acce Please refer to the [[Arill/Sandbox/Combat/Map_Mechanics_and_Nodes#Land Base Air Raid|LBAS]] page for additional detai
    13 KB (1,911 words) - 08:38, 11 February 2021
  • #The accuracy of shelling and carrier attacks during daytime combat is reduced. Please see [[Accuracy,_Evasion_and_Criticals#Daytime_Shelling|A #Aerial combat works differently.
    17 KB (2,447 words) - 17:15, 27 March 2024
  • ...ade out of nodes connected to each other through paths called '''edges'''. Nodes are only accessible by traveling through those edges. Each node is independ *Most of the mechanics are happening on the nodes themselves,
    18 KB (2,775 words) - 10:31, 21 March 2024
  • ...see the individual pages below. [[Exercises]] also consist of one surface combat. =Combat Phases=
    15 KB (2,093 words) - 20:17, 22 October 2023
  • | {{Rations}} '''{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}'''|| 1.0|| 0.7 ...upplies}} {{EquipmentLink|Underway Replenishment}} icon is displayed on TP nodes, they do not contribute to TP gauge depletion.
    5 KB (758 words) - 09:48, 20 March 2024
  • ===Resource Nodes=== {{MapRoute|B|green|E|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}} and instant construction materials
    4 KB (649 words) - 13:29, 28 December 2023
  • * An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics, ** Nodes N and O are locked
    16 KB (2,779 words) - 02:47, 22 June 2022
  • ** Fleet should be equipped for surface combat. Once conditions are met additional nodes will unlock.
    15 KB (2,708 words) - 22:34, 3 March 2022
  • | code = 沖ノ島沖戦闘哨戒 (Combat Patrol Off Okinoshima) ...B/SPF will be sufficient to secure [[Artillery Spotting]] for the pre-boss nodes.
    6 KB (1,087 words) - 13:34, 28 December 2023
  • |tag_text= {{Shiplock|Summer2021EventTag1}} Yellow Tag: 1st Special Squadron<br/>{{Shiplock|Summer2021EventTag2}} Grey Tag: Mediterranean Flee ...labeled with {{Shiplock|Summer2021EventTag1}}{{ToolTip|[Yellow Tag]|'''1st Special Squadron'''}}. Please review the fleet setup before launching them on sorti
    17 KB (2,638 words) - 02:59, 12 June 2022
  • The Day Battle is the phase where the majority of combat takes place. ...cle will go more in-depth on the stages that take place during the surface combat.
    12 KB (1,795 words) - 18:04, 26 February 2024
  • | code = 北方海域戦闘哨戒 (Northern Sea Combat Patrol) |B -> C/empty = * Does not meet the requirement to go to any other nodes
    7 KB (1,139 words) - 09:25, 14 January 2024
  • **The LBAS range needed to reach the boss is '''2''', other nodes' range being equal or higher. ...a range of at least 3 (7 for furthest nodes) as they will reach submarine Nodes on B, C, J, and K.
    12 KB (1,989 words) - 10:06, 20 March 2024
  • * An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics, ! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
    11 KB (1,885 words) - 12:09, 9 September 2022
  • | style="text-align:center; max-width: 8em; border:none;"| '''1st Special Squadron''' | style="text-align:center; max-width: 8em; border:none;"| '''2nd Special Squadron'''
    18 KB (2,376 words) - 22:39, 24 October 2023

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