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no edit summary
_name = "Zuikaku",
_name = "Zuikaku",
_suffix = "Kai Ni A",
_suffix = "Kai Ni A",
_rarity = nil,
_rarity = 8,
_back = nil,
_back = 7,
_api_id = 467,
_api_id = 467,
_id = 267,
_id = 267,
_true_id = nil,
_true_id = false,
_japanese_name = "瑞鶴改二甲",
_japanese_name = "瑞鶴改二甲",
_reading = "ずいかくかいにこう",
_reading = "ずいかくかいにこう",
_class_number = 2,
_class_number = 2,
_type = 18,
_type = 18,
_hp = nil,
_hp = 79,
_hp_max = nil,
_hp_max = 94,
_firepower = nil,
_firepower = 0,
_firepower_max = nil,
_firepower_max = 65,
_firepower_mod = nil,
_firepower_mod = false,
_armor = nil,
_armor = 49,
_armor_max = nil,
_armor_max = 84,
_armor_mod = nil,
_armor_mod = 6,
_torpedo = nil,
_torpedo = 0,
_torpedo_max = nil,
_torpedo_max = false,
_torpedo_mod = nil,
_torpedo_mod = false,
_evasion = nil,
_evasion = nil,
_evasion_max = nil,
_evasion_max = nil,
_aa = nil,
_aa = 54,
_aa_max = nil,
_aa_max = 90,
_aa_mod = nil,
_aa_mod = 5,
_asw = nil,
_asw = nil,
_asw_max = nil,
_asw_max = nil,
_speed = nil,
_speed = 10,
_los = nil,
_los = nil,
_los_max = nil,
_los_max = nil,
_range = nil,
_range = 2,
_luck = nil,
_luck = 50,
_luck_max = nil,
_luck_max = 99,
_luck_mod = nil,
_luck_mod = nil,
_remodel_level = 90,
_remodel_level = 90,
_remodel_ammo = nil,
_remodel_ammo = 1700,
_remodel_steel = nil,
_remodel_steel = 5750,
_remodel_development_material = nil,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_blueprint = false,
_remodel_from = "Zuikaku/Kai Ni",
_remodel_from = "Zuikaku/Kai Ni",
_remodel_to = "Zuikaku/Kai Ni",
_remodel_to = "Zuikaku/Kai Ni",
_remodel_to_level = nil,
_remodel_to_level = 90,
_remodel_to_ammo = nil,
_remodel_to_ammo = 1200,
_remodel_to_steel = nil,
_remodel_to_steel = 4550,
_remodel_to_development_material = nil,
_remodel_to_development_material = nil,
_remodel_to_blueprint = false,
_remodel_to_blueprint = false,
_remodel_to_catapult = false,
_remodel_to_catapult = false,
_fuel = nil,
_fuel = 100,
_ammo = nil,
_ammo = 85,
_scrap_fuel = nil,
_scrap_fuel = 12,
_scrap_ammo = nil,
_scrap_ammo = 16,
_scrap_steel = nil,
_scrap_steel = 40,
_scrap_baux = nil,
_scrap_baux = 16,
_equipment = {
_equipment = {
{equipment = nil, size = 34},
{equipment = nil, size = 34},