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Hereeee we go!
{equipment = "12cm 30-tube Rocket Launcher", size = 24},
{equipment = "12cm 30-tube Rocket Launcher", size = 24},
{equipment = false, size = 12},
{equipment = false, size = 12},
},
},
["Kai Ni"] = {
_name = "Zuikaku",
_suffix = "Kai Ni",
_rarity = nil,
_back = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = "瑞鶴改二",
_reading = "ずいかくかいに",
_class = "Shoukaku",
_class_number = 2,
_type = 11,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = nil,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = true,
_remodel_catapult = true,
_remodel_from = "Zuikaku/Kai",
_remodel_to = "Zuikaku/Kai Ni A",
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
["Kai Ni A"] = {
_name = "Zuikaku",
_suffix = "Kai Ni A",
_rarity = nil,
_back = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = "瑞鶴改二甲",
_reading = "ずいかくかいにこう",
_class = "Shoukaku",
_class_number = 2,
_type = 18,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = nil,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Zuikaku/Kai Ni",
_remodel_to = "Zuikaku/Kai Ni",
_remodel_to_level = nil,
_remodel_to_ammo = nil,
_remodel_to_steel = nil,
_remodel_to_development_material = nil,
_remodel_to_blueprint = false,
_remodel_to_catapult = false,
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
},
},