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− | --Categories:
| + | -- [[Category:Enemy boss ship modules]] |
− | --[[Category: Enemy boss ship modules]] | |
| | | |
− | local Light_Cruiser_Princess = {
| + | return { |
| [""] = { | | [""] = { |
| _name = "Light Cruiser Princess", | | _name = "Light Cruiser Princess", |
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| }, | | }, |
| }, | | }, |
| + | ["B"] = { |
| + | _name = "Light Cruiser Princess", |
| + | _suffix = "B", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 1957, |
| + | _id = 1957, |
| + | _japanese_name = "軽巡棲姫II", |
| + | _reading = nil, |
| + | _type = 3, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 10, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["B II"] = { |
| + | _name = "Light Cruiser Princess", |
| + | _suffix = "B II", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 1958, |
| + | _id = 1958, |
| + | _japanese_name = "軽巡棲姫II", |
| + | _reading = nil, |
| + | _type = 3, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 10, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["B III"] = { |
| + | _name = "Light Cruiser Princess", |
| + | _suffix = "B III", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 1959, |
| + | _id = 1959, |
| + | _japanese_name = "軽巡棲姫II", |
| + | _reading = nil, |
| + | _type = 3, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 10, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| + | ["B IV"] = { |
| + | _name = "Light Cruiser Princess", |
| + | _suffix = "B IV", |
| + | _rarity = nil, |
| + | _back = nil, |
| + | _api_id = 1960, |
| + | _id = 1960, |
| + | _japanese_name = "軽巡棲姫II", |
| + | _reading = nil, |
| + | _type = 3, |
| + | _hp = nil, |
| + | _firepower = nil, |
| + | _armor = nil, |
| + | _torpedo = nil, |
| + | _evasion = nil, |
| + | _aa = nil, |
| + | _asw = nil, |
| + | _speed = 10, |
| + | _los = nil, |
| + | _range = nil, |
| + | _luck = nil, |
| + | _equipment = { |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | {equipment = nil, size = nil, estimation = true}, |
| + | }, |
| + | }, |
| } | | } |
− |
| |
− | return Light_Cruiser_Princess
| |