Changes

206 bytes removed ,  8 years ago
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"although...could also drain an admiral's bucket reserves." This doesn't make sense; strong enemies would be likely to damage ships and drain buckets in the first place. Other minor changes, revert if they are unseemly.
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This is the list of all official events launched by the game staff.
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This is the list of all official events.
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On these occasions, qualified players gain access to special maps, which ''usually'' pertain to specific World War 2 battles. One exception is a tie-in to the anime [[Christmas 2013 Event|''Aoki Hagane no Arpeggio: Ars Nova'']]. These maps are only available for the duration of the event (''usually 2 weeks'') and have better drop rates than normal sortie maps.
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On these occasions, qualified players gain access to special maps, which usually pertain to specific World War 2 battles; the only exception was a tie-in to the anime [[Christmas 2013 Event|''Aoki Hagane no Arpeggio: Ars Nova'']]. Event maps stay up for about two weeks and are popular for farming ships not found in normal sorties.
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While sortieing in specific event maps, [[Enemy vessel#Bosses|special Abyssal Fleet bosses]] may be encountered on predefined nodes. Although these event-limited enemies are strong, recurring bosses such as the [[Battleship Princess]] could also drain an admiral's bucket reserves.
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While sortieing in specific event maps, [[Enemy vessel#Bosses|special Abyssal Fleet bosses]] may be encountered on predefined nodes.
    
Starting [[Spring 2014 Event|Spring 2014]] event, [[Line of Sight|LoS]] {{LOS}}-based checks were implemented. A fleet's [[Line of Sight|total or equipment LoS]] affects movement through the map nodes and whether you reach the boss node. Since then, this mechanic has been implemented into [[World 2#2-5|extra operations maps]].
 
Starting [[Spring 2014 Event|Spring 2014]] event, [[Line of Sight|LoS]] {{LOS}}-based checks were implemented. A fleet's [[Line of Sight|total or equipment LoS]] affects movement through the map nodes and whether you reach the boss node. Since then, this mechanic has been implemented into [[World 2#2-5|extra operations maps]].
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