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Line 31:
Line 31:
− _upgradable = { +
− _ship = { +
− +
− ["Haruna"] = {Monday = true, Tuesday = true, Wednesday = true, Thursday = false, Friday = false, Saturday = false, Sunday = false},+
− },+
− [0] = {+
− _development_material = 3,+
− _development_material_x = 5,+
− _improvement_material = 1,+
− _improvement_material_x = 1,+
− _equipment = {"Type 91 Armor Piercing Shell", "Type 91 Armor Piercing Shell"},+
− },+
− [6] = {+
− _development_material = 4,+
− _development_material_x = 6,+
− _improvement_material = 2,+
− _improvement_material_x = 4,+
− _equipment = {"self"},+
+
+
+
+
+
+
+
+
Module:Data/Equipment/Type 1 Armor Piercing Shell (view source)
Revision as of 09:16, 20 December 2015
, 8 years agoUpdate to new improvement format
_scrap_bauxite = false,
_scrap_bauxite = false,
_buildable = false,
_buildable = false,
_improvements = {
_fuel = 30,
_fuel = 30,
_ammo = 170,
_ammo = 170,
_steel = 330,
_steel = 330,
_bauxite = 20,
_bauxite = 20,
_products = {
["Kongou"] = {Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true, Sunday = true},
[false] = {
_ships = {
["Kongou/"] = {Sunday = true, Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true},
["Kongou/Kai"] = {Sunday = true, Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true},
["Kongou/Kai Ni"] = {Sunday = true, Monday = false, Tuesday = false, Wednesday = false, Thursday = false, Friday = true, Saturday = true},
["Haruna/"] = {Sunday = false, Monday = true, Tuesday = true, Wednesday = true, Thursday = false, Friday = false, Saturday = false},
["Haruna/Kai"] = {Sunday = false, Monday = true, Tuesday = true, Wednesday = true, Thursday = false, Friday = false, Saturday = false},
["Haruna/Kai Ni"] = {Sunday = false, Monday = true, Tuesday = true, Wednesday = true, Thursday = false, Friday = false, Saturday = false},
},
[0] = {
_development_material = 3,
_development_material_x = 5,
_improvement_material = 1,
_improvement_material_x = 1,
_equipment = {["Type 91 Armor Piercing Shell"] = 2},
},
[6] = {
_development_material = 4,
_development_material_x = 6,
_improvement_material = 2,
_improvement_material_x = 4,
_equipment = {[true] = 1},
},
},
},
},
},
},