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Line 31:
Line 31:
− _upgradable = { +
− [0] = { +
− _fuel = 10,+
− _ammo = 60,+
− _steel = 20,+
− _bauxite = 20,+
− +
− _development_material_x = 2,+
− _improvement_material = 1,+
− _improvement_material_x = 2,+
− _ship = {+
− +
+
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− _equipment = false,
− },
− [6] = {
− _fuel = 10,
− _ammo = 60,
− _steel = 20,
− _bauxite = 20,
− _development_material = 2,
− _development_material_x = 3,
− _improvement_material = 1,
− _improvement_material_x = 3,
− _ship = {
− [false] = {Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false, Sunday = false},
− },
− _equipment = {"self"},
− },
− [10] = {
− _fuel = 10,
− _ammo = 60,
− _steel = 20,
− _bauxite = 20,
− _development_material = 3,
− _development_material_x = 6,
− _improvement_material = 3,
− _improvement_material_x = 8,
− _ship = {
− [false] = {Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false, Sunday = false},
− },
− _equipment = {"self", "self"},
− _to = "Type 3 Depth Charge Projector",
Module:Data/Equipment/Type 94 Depth Charge Projector (view source)
Revision as of 03:44, 21 December 2015
, 8 years agoUpdate to new improvement format
_scrap_bauxite = 1,
_scrap_bauxite = 1,
_buildable = true,
_buildable = true,
_improvements = {
_fuel = 10,
_ammo = 60,
_steel = 20,
_bauxite = 20,
_products = {
_development_material = 1,
["Type 3 Depth Charge Projector"] = {
_ships = {
[true] = {Sunday = false, Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false},
},
[0] = {
[false] = {Monday = false, Tuesday = false, Wednesday = true, Thursday = true, Friday = false, Saturday = false, Sunday = false},
_development_material = 1,
_development_material_x = 2,
_improvement_material = 1,
_improvement_material_x = 2,
_equipment = false,
},
[6] = {
_development_material = 2,
_development_material_x = 3,
_improvement_material = 1,
_improvement_material_x = 3,
_equipment = {[true] = 1},
},
[10] = {
_development_material = 3,
_development_material_x = 6,
_improvement_material = 3,
_improvement_material_x = 8,
_equipment = {[true] = 2},
},
_stars = 3,
},
},
},
},
},
},