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Data module for Star Shell.
local Star_Shell = {
_name = "Star Shell",
_id = 101,
_japanese_name = "照明弾",
_type = 33,
_rarity = 1,
_card = "Equipment 101-1.png",
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = false,
_armor = false,
_asw = false,
_shelling_accuracy = false,
_torpedo_accuracy = false,
_los = false,
_speed = false,
_luck = false,
_range = false,
_special = "Has a chance to provide bonuses in night battle",
_scrap_fuel = false,
_scrap_ammo = 2,
_scrap_steel = 1,
_scrap_bauxite = 1,
_upgradable = false,
}
return Star_Shell
_name = "Star Shell",
_id = 101,
_japanese_name = "照明弾",
_type = 33,
_rarity = 1,
_card = "Equipment 101-1.png",
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = false,
_armor = false,
_asw = false,
_shelling_accuracy = false,
_torpedo_accuracy = false,
_los = false,
_speed = false,
_luck = false,
_range = false,
_special = "Has a chance to provide bonuses in night battle",
_scrap_fuel = false,
_scrap_ammo = 2,
_scrap_steel = 1,
_scrap_bauxite = 1,
_upgradable = false,
}
return Star_Shell