Line 10: |
Line 10: |
| table.insert(result, haystack) | | table.insert(result, haystack) |
| return result | | return result |
| + | end |
| + | |
| + | function NanaminFunctions.add_to_fighter_power(current_fp, equip, planes) |
| + | --Only fighter planes, dive bombers, torpedo bombers and seaplane bombers with an AA stat are counted |
| + | local types_allowed = { [6] = true, [7] = true, [8] = true, [11] = true } |
| + | if types_allowed[equip:type()] and equip:aa() then |
| + | current_fp = current_fp + math.floor(math.sqrt(planes) * equip:aa()) |
| + | end |
| + | return current_fp |
| + | end |
| + | |
| + | function NanaminFunctions.add_to_elos(current_elos, equip) |
| + | --[[Effective LoS = Dive Bomber LoS x (1.04) + Torpedo Bomber LoS x (1.37) |
| + | + Carrier-based Recon Plane LoS x (1.66) + Recon Seaplane LoS x (2.00) |
| + | + Seaplane Bomber LoS x (1.78) + Small Radar LoS x (1.00) + Large Radar LoS x (0.99) |
| + | + Searchlight LoS x (0.91) + √(base LoS of each ship) * (1.69) |
| + | + (HQ Lv. rounded up to the next multiple of 5) x (-0.61)--]] |
| + | local multiplier = { [7] = 1.04, [8] = 1.04, [9] = 1.66, [10] = 2.00, [11] = 1.78, [12] = 1.00, [13] = 0.99, [29] = 0.91 } |
| + | if multiplier[equip:type()] ~= nil and equip:los() then |
| + | current_elos = current_elos + (equip:los() * multiplier[equip:type()]) |
| + | end |
| + | return current_elos |
| end | | end |
| | | |
| return NanaminFunctions | | return NanaminFunctions |