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       hq = tooltip(args.explicit[id .. ' hq'] or '??', 'Admiral experience gained upon completion from this expedition'),
 
       hq = tooltip(args.explicit[id .. ' hq'] or '??', 'Admiral experience gained upon completion from this expedition'),
 
       ship = tooltip(args.explicit[id .. ' ship'] or '??', 'Ship experience gained upon completion from this expedition'),
 
       ship = tooltip(args.explicit[id .. ' ship'] or '??', 'Ship experience gained upon completion from this expedition'),
       fuel = tooltip(args.explicit[id .. ' fuel'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
+
       fuel = e.win_mat_level[1] == 0 and '' or tooltip(args.explicit[id .. ' fuel'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
       ammo = tooltip(args.explicit[id .. ' ammo'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
+
       ammo = e.win_mat_level[2] == 0 and '' or tooltip(args.explicit[id .. ' ammo'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
       steel = tooltip(args.explicit[id .. ' steel'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
+
       steel = e.win_mat_level[3] == 0 and '' or tooltip(args.explicit[id .. ' steel'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
       bauxite = tooltip(args.explicit[id .. ' bauxite'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
+
       bauxite = e.win_mat_level[4] == 0 and '' or tooltip(args.explicit[id .. ' bauxite'] or '??', 'Base resources gain from expedition (at 100% ratio)'),
 
       item1 = e.win_item1[1] > 0 and formatItem(e.win_item1[1], e.win_item1[2]) or '',
 
       item1 = e.win_item1[1] > 0 and formatItem(e.win_item1[1], e.win_item1[2]) or '',
 
       item2 = e.win_item2[1] > 0 and formatItem(e.win_item2[1], e.win_item2[2]) or '',
 
       item2 = e.win_item2[1] > 0 and formatItem(e.win_item2[1], e.win_item2[2]) or '',
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