Line 11: |
Line 11: |
| local EquipmentByApiId = require('Module:Collection/EquipmentByApiId') | | local EquipmentByApiId = require('Module:Collection/EquipmentByApiId') |
| | | |
− | local function getShipCard(ship, hp, maxHp) | + | local function getShipCard(ship) |
− | local minHp = type(hp) == 'table' and U.imin(hp) or hp
| |
| local id = tonumber(ship) | | local id = tonumber(ship) |
| if id then | | if id then |
| ship = ShipsByApiId[id] | | ship = ShipsByApiId[id] |
| end | | end |
− | return ShipBattleCardKai:Asset({ | + | return ShipBattleCardKai:Asset({ ship, hd = true, size = '160px' }) |
− | ship,
| |
− | hd = true,
| |
− | size = '160px',
| |
− | damaged = hp / maxHp <= 0.5 and 'true' or 'false',
| |
− | layers = hp / maxHp <= 0.5 and 'status_medium_damage' or hp / maxHp <= 0.75 and 'status_light_damage' or '',
| |
− | })
| |
| end | | end |
| | | |
Line 92: |
Line 85: |
| | | |
| local function formatHp(hps, maxHp) | | local function formatHp(hps, maxHp) |
− | local minHp = U.imin(hps)
| + | return string.format( |
− | if minHp / maxHp <= 0.5 then
| + | '<span class="explain" title="%s">~/%s</span>', |
− | return string.format('{{color|red|{{tooltip|~/%s|%s}}}}', maxHp, U.ijoin(hps, ', ')) | + | U.ijoin(hps, ', '), |
− | elseif minHp / maxHp <= 0.75 then
| + | maxHp |
− | return string.format('{{color|coral|{{tooltip|~/%s|%s}}}}', maxHp, U.ijoin(hps, ', '))
| + | ) |
− | else
| |
− | return string.format('{{tooltip|~/%s|%s}}', maxHp, U.ijoin(hps, ', ')) | |
− | end
| |
| end | | end |
| | | |
Line 151: |
Line 141: |
| table.insert(result, string.format( | | table.insert(result, string.format( |
| '|-\n|%s||%s||style="text-align:left;white-space:nowrap"|%s||%s||%s||%s||%s||%s', | | '|-\n|%s||%s||style="text-align:left;white-space:nowrap"|%s||%s||%s||%s||%s||%s', |
− | getShipCard(ship.ship, ship.hp, ship.maxHp), | + | getShipCard(ship.ship), |
| ship.level, | | ship.level, |
| U.ijoin(U.imap(ship.equipment, function(eq) return getEquipmentCard(eq, cardSize) end)), | | U.ijoin(U.imap(ship.equipment, function(eq) return getEquipmentCard(eq, cardSize) end)), |