− | damage(shelling_attack_power(ship_table._firepower_max, 0, modifiers), modifiers) | + | damage(shelling_attack_power(fp, 0, modifiers), modifiers) |
− | damage(shelling_attack_power(ship_table._firepower_max, equip_fp[t], modifiers), modifiers) | + | damage(shelling_attack_power(fp, equip_fp[t], modifiers), modifiers) |