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hell_offset_l1 = {image = "Hell plane 2.png", style = {top = "9px", left = "44px"}, size = "30x30px"},
 
hell_offset_l1 = {image = "Hell plane 2.png", style = {top = "9px", left = "44px"}, size = "30x30px"},
 
hell_offset_r1 = {image = "Hell plane 2.png", style = {top = "9px", left = "109px"}, size = "30x30px"},
 
hell_offset_r1 = {image = "Hell plane 2.png", style = {top = "9px", left = "109px"}, size = "30x30px"},
flagship = {image = "Flagship battle card icon.png", style = {top = "3px", left = "139px"}, size = "18x18px"},
+
flagship = {image = "Flagship battle card icon.png", style = {top = "3px", right = "3px"}, size = "18x18px"},
flagship_hd = {image = "Flagship battle card icon.png", style = {top = "3px", left = "139px"}},
+
flagship_hd = {image = "Flagship battle card icon.png", style = {top = "3px", right = "3px"}},
 
revenge_r2 = {image = "Hell plane 3.png", style = {top = "3px", left = "130px"}, size = "30x33px"},
 
revenge_r2 = {image = "Hell plane 3.png", style = {top = "3px", left = "130px"}, size = "30x33px"},
 
revenge_kai_l2 = {image = "Abyssal Revenge Torpedo Bomber Kai.png", style = {top = "0px", left = "60px"}, size = "35x44px"},
 
revenge_kai_l2 = {image = "Abyssal Revenge Torpedo Bomber Kai.png", style = {top = "0px", left = "60px"}, size = "35x44px"},
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return image
 
return image
 
end
 
end
  −
ShipBattleCardKai.t = ShipBattleCardKai:Asset({'Taihou/Kai', flagship = 'true'})
      
return ShipBattleCardKai
 
return ShipBattleCardKai
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