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Module:ShipCapabilities
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Revision as of 05:01, 27 July 2017
313 bytes added
,
7 years ago
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Line 320:
Line 320:
local total_space = self._ship:total_space()
local total_space = self._ship:total_space()
if total_space and total_space > 0 then
if total_space and total_space > 0 then
+
-- [[Category:Todo]]:
+
-- * for friendly carriers torpedo = 0
+
-- * there are enemy carriers (carrier shelling capable ships, e.g., Supply Depot Princess)
+
-- with torpedo > 0, in Vita torpedo doesn't count in the formula, a browser test is required
local has_planes, torpedo, bombing = false, self._ship:torpedo_leveled() or 0, 0
local has_planes, torpedo, bombing = false, self._ship:torpedo_leveled() or 0, 0
for i = 1, self._ship:slots_length() do
for i = 1, self._ship:slots_length() do
がか
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