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m
update: cap of shelling increased to 180
Line 434: Line 434:  
end
 
end
 
--attack_power = math.min(attack_power, 150)
 
--attack_power = math.min(attack_power, 150)
if attack_power > 150 then
+
if attack_power > 180 then
    attack_power = 150 + math.floor(math.sqrt(attack_power - 150))
+
    attack_power = 180 + math.floor(math.sqrt(attack_power - 180))
 
end
 
end
 
--after cap
 
--after cap
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