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Line 520:
Line 520:
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Fix format_night_battle() when not a multiple hit attack
function ShipCapabilities:format_night_battle(mode, attack_power)
function ShipCapabilities:format_night_battle(mode, attack_power)
if mode then
if mode then
attack_power = math.floor(attack_power)
local multiplier = self._night_battle_attack_counts[mode]
local multiplier = self._night_battle_attack_counts[mode]
if multiplier then
if multiplier then
attack_power = tostring(math.floor(attack_power)) .. " " .. multiplier
attack_power = tostring(attack_power) .. " " .. multiplier
end
end
return format{self._attack_template, mode = self._night_battle_modes[mode], attack_power = attack_power}
return format{self._attack_template, mode = self._night_battle_modes[mode], attack_power = attack_power}