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Installation handling
return ship_type == 13
return ship_type == 13
or ship_type == 14
or ship_type == 14
end
function ShipCapabilities:_is_installation(ship)
if not ship then
ship = self._ship
end
return ship:is_installation()
end
end
return "??"
return "??"
end
end
if not self:_is_carrier() then
local is_installation = self:_is_installation()
if not self:_is_carrier() and not is_installation then
if firepower > 0 then
if firepower > 0 then
for i = 1, self._ship:slots() do
for i = 1, self._ship:slots() do
end
end
if has_planes then
if has_planes then
return format{"Bombing (${attack_power})", attack_power = self:_attack_power_cap(1.5 * (firepower + torpedo) + bombing * 2 + 55, 150)}
return format{is_installation and "Bombing, displayed as Shelling (${attack_power})" or "Bombing (${attack_power})", attack_power = self:_attack_power_cap(1.5 * (firepower + torpedo) + bombing * 2 + 55, 150)}
end
end
end
end