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function EnemyShipData:air_power()
function EnemyShipData:air_power()
local air_power = 0
local air_power = 0
for i=1, self:slots() do
for i=1, self:slots() or 0 do
local slot_equipment, slot_space = self:slot(i)
local slot_equipment, slot_space = self:slot(i)
if slot_equipment == nil or slot_space == nil then
if slot_equipment == nil or slot_space == nil then