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− | local Ship = require('Module:Ship')
| |
| local Formatting = require('Module:Formatting') | | local Formatting = require('Module:Formatting') |
| + | local ShipAsset = require('Module:ShipAsset') |
| | | |
− | local format = require("Module:StringInterpolation").format | + | local split = require("Module:Core").split |
| | | |
− | local ShipCardKai = { | + | local ShipCardKai = ShipAsset{ |
| _card_size = "218x300px", | | _card_size = "218x300px", |
− | _battle_card_size = "160x40px", | + | _card_size_hd = "327x450px", |
− | _battle_card_layers = { | + | _card_layers = { |
− | takoyaki = {image = "Hell plane 2.png", top = "5px", left = "50px", size = "30x30px"}, | + | status_expedition = {image = "Card Status Expedition.png", style = {top = "229px", left = "133px"}}, |
− | flagship = {image = "Flagship battle card icon.png", top = "5px", left = "137px"}, | + | status_repair = {image = "Card Status Repair.png", style = {top = "228px", left = "133px"}}, |
| + | status_light_damage = {image = "Card Status Light Damage.png", style = {top = "228px", left = "133px"}}, |
| + | status_medium_damage = {image = "Card Status Medium Damage.png", style = {top = "228px", left = "133px"}}, |
| + | status_heavy_damage = {image = "Card Status Heavy Damage.png", style = {top = "228px", left = "133px"}}, |
| + | status_sunk = {image = "Card Status Sunk.png", style = {top = "228px", left = "133px"}}, |
| + | ring = {image = "Card Marriage Ring.png", style = {top = "260px", left = "180px"}}, |
| + | ring_glow = {image = "Card Marriage Ring Glow.png", style = {top = "254px", left = "170px", opacity = "0.7"}}, |
| }, | | }, |
− | _battle_card_wrapper = [[<span style="display: inline-block; position: relative;">${layers}</span>]],
| |
− | _image_layer = [[<span style="position: absolute; top: ${top}; left: ${left};">${image}</span>]],
| |
| } | | } |
| | | |
− | function ShipCardKai:card(ship, args) | + | function ShipCardKai:get_source(ship, args) |
− | if not args then | + | return args.damaged and ship:card_damaged(args.hd) or ship:card(args.hd) |
− | args = ship
| |
− | ship = args.ship
| |
− | end
| |
− | return Formatting:format_image{ship:card(), size = args.size or self._card_size, link = args.link, caption = args.caption}
| |
− | end
| |
− | | |
− | function ShipCardKai:Card(args)
| |
− | local ship = self:create_ship(args)
| |
− | return self:card(ship, args)
| |
| end | | end |
| | | |
− | function ShipCardKai:battle_card(ship, args) | + | function ShipCardKai:get(ship, args, link) |
| if not args then | | if not args then |
| args = ship | | args = ship |
| ship = args.ship | | ship = args.ship |
| + | link = args.link |
| + | end |
| + | args[1] = self:get_source(ship, args) |
| + | if not args.size then |
| + | args.size = args.hd and self._card_size_hd or self._card_size |
| end | | end |
− | local image = Formatting:format_image{ship:battle_card(), size = args.size or self._battle_card_size, link = args.link, caption = args.caption} | + | args.link = link |
− | local ship_layers = ship:battle_card_layers() | + | local image = Formatting:format_image(args) |
− | if ship_layers or args.flagship then | + | if args.layers or args.grayscale then |
− | local layers = {image} | + | local stack = self:_create_stack(image, args.grayscale) |
− | if ship_layers then | + | if args.layers then |
− | for _, layer in ipairs(ship_layers) do | + | for _, layer in ipairs(split(args.layers)) do |
− | self:_add_layer(layers, self._battle_card_layers[layer]) | + | if self._card_layers[layer] then |
| + | self:_add_layer(stack, self._card_layers[layer], ship, args, link) |
| + | end |
| end | | end |
| end | | end |
− | if args.flagship then
| + | image = tostring(stack) |
− | self:_add_layer(layers, self._battle_card_layers.flagship)
| |
− | end
| |
− | image = format{self._battle_card_wrapper, layers = table.concat(layers)} | |
| end | | end |
| return image | | return image |
− | end
| |
− |
| |
− | function ShipCardKai:_add_layer(layers, layer)
| |
− | table.insert(layers, format{self._image_layer, image = Formatting:format_image{layer.image, caption = layer.caption, size = layer.size}, top = layer.top, left = layer.left})
| |
− | end
| |
− |
| |
− | function ShipCardKai:BattleCard(args)
| |
− | local ship = self:create_ship(args)
| |
− | return self:battle_card(ship, args)
| |
− | end
| |
− |
| |
− | function ShipCardKai:create_ship(args)
| |
− | if args.name then
| |
− | return Ship(args.name, args.model)
| |
− | else
| |
− | return Ship(args[1])
| |
− | end
| |
| end | | end |
| | | |
| return ShipCardKai | | return ShipCardKai |