Line 3: |
Line 3: |
| local Ship | | local Ship |
| local ShipClass = require('Module:ShipClass') | | local ShipClass = require('Module:ShipClass') |
| + | local dropData |
| + | local sortIds = require("Module:DropList/Sort") |
| | | |
| local BaseData = require("Module:BaseData") | | local BaseData = require("Module:BaseData") |
Line 9: |
Line 11: |
| } | | } |
| | | |
− | function ShipData:name() | + | --Return the full name of the ship. |
| + | function ShipData:name(sep) |
| + | sep = sep or " " |
| local suffix = self:display_suffix() | | local suffix = self:display_suffix() |
− | if suffix then | + | if suffix and suffix ~= "" then |
− | return self:base_name() .. " " .. suffix | + | return self:base_name() .. sep .. suffix |
| else | | else |
| return self:base_name() | | return self:base_name() |
Line 18: |
Line 22: |
| end | | end |
| | | |
− | function ShipData:unique_name() | + | --Return the unique name of the ship. |
| + | --Differs from name() for some boss enemies that have a legacy role suffix, |
| + | --which isn't shown for unique_name(). |
| + | function ShipData:unique_name(sep) |
| + | sep = sep or " " |
| local suffix = self:suffix() | | local suffix = self:suffix() |
− | if suffix then | + | if suffix and suffix ~= "" then |
− | return self:base_name() .. " " .. self:suffix() | + | return self:base_name() .. sep .. self:suffix() |
| else | | else |
| return self:base_name() | | return self:base_name() |
Line 27: |
Line 35: |
| end | | end |
| | | |
| + | --Return the name of the module containing this ship. |
| + | --Note: This is pretty iffy. Try not to use it, it's badly defined. |
| + | function ShipData:module_name() |
| + | if self._module_name then |
| + | return self._module_name |
| + | end |
| + | return self:base_name() |
| + | end |
| + | |
| + | function ShipData:lua_name() |
| + | local key = self._key |
| + | if key and key ~= "" then |
| + | return self:base_name() .. "/" .. key |
| + | else |
| + | return self:base_name() |
| + | end |
| + | end |
| + | |
| + | --The base name of the ship. |
| function ShipData:base_name() | | function ShipData:base_name() |
| return self._name | | return self._name |
| end | | end |
| | | |
| + | --The suffix of the ship. Does not include legacy role suffixes. |
| function ShipData:suffix() | | function ShipData:suffix() |
| return self._suffix | | return self._suffix |
| end | | end |
| | | |
| + | --The suffix of the ship. Includes legacy role suffixes. |
| function ShipData:display_suffix() | | function ShipData:display_suffix() |
| if self._display_suffix ~= nil then | | if self._display_suffix ~= nil then |
Line 42: |
Line 71: |
| end | | end |
| | | |
| + | --A group of values passable to Formatting:format_link() to create a wikitext link to this ship. |
| function ShipData:link() | | function ShipData:link() |
| + | if self._page then |
| + | return self._page, self:unique_name() |
| + | elseif self._seasonal then |
| + | return self:base_link() |
| + | elseif self._vita then |
| + | return string.format('KanColle Kai:%s', self:base_link()), self:unique_name() |
| + | else |
| + | return self:unique_name() |
| + | end |
| + | end |
| + | |
| + | --A group of values passable to Formatting:format_link() to create a wikitext link to the base page of this ship. |
| + | --E.g. Shigure instead of Shigure Kai Ni. |
| + | function ShipData:base_link() |
| if self._page then | | if self._page then |
| return self._page, self:name() | | return self._page, self:name() |
− | elseif self:suffix() then | + | else |
| return self:base_name(), self:name() | | return self:base_name(), self:name() |
− | else
| |
− | return self:name()
| |
| end | | end |
| end | | end |
Line 74: |
Line 116: |
| function ShipData:reading_nick() | | function ShipData:reading_nick() |
| return self._reading_nick | | return self._reading_nick |
| + | end |
| + | |
| + | function ShipData:wikipedia() |
| + | return self._wikipedia |
| end | | end |
| | | |
Line 86: |
Line 132: |
| function ShipData:true_id() | | function ShipData:true_id() |
| return self._true_id | | return self._true_id |
| + | end |
| + | |
| + | function ShipData:sort_id() |
| + | return sortIds[self._api_id] or 0 |
| end | | end |
| | | |
Line 94: |
Line 144: |
| function ShipData:back() | | function ShipData:back() |
| return self._back or self:rarity() | | return self._back or self:rarity() |
| + | end |
| + | |
| + | function ShipData:overlay() |
| + | return self._overlay |
| end | | end |
| | | |
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Line 160: |
| function ShipData:type() | | function ShipData:type() |
| return self._type | | return self._type |
| + | end |
| + | |
| + | function ShipData:code() |
| + | return Formatting:format_ship_code(self._type) |
| + | end |
| + | |
| + | function ShipData:formatted_type() |
| + | return Formatting:format_ship_type(self._type) |
| + | end |
| + | |
| + | function ShipData:is_battleship() |
| + | return self._type == 8 or self._type == 9 or self._type == 10 or self._type == 12 |
| + | end |
| + | |
| + | function ShipData:is_carrier() |
| + | return self._type == 7 or self._type == 11 or self._type == 18 |
| + | end |
| + | |
| + | function ShipData:is_auxiliary() |
| + | return self._type == 22 or self._type == 16 or self._type == 17 or self._type == 19 or self._type == 20 |
| + | end |
| + | |
| + | function ShipData:is_submarine() |
| + | return self._type == 13 or self._type == 14 |
| + | end |
| + | |
| + | function ShipData:is_CL() |
| + | return self._type == 3 or self._type == 4 or self._type == 21 |
| + | end |
| + | |
| + | function ShipData:is_CA() |
| + | return self._type == 5 or self._type == 6 |
| end | | end |
| | | |
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| end | | end |
| | | |
− | function ShipData:card() | + | function ShipData:is_pillbox() |
| + | return self._pillbox |
| + | end |
| + | |
| + | function ShipData:simple_naming() |
| + | return self._simple_naming |
| + | end |
| + | |
| + | function ShipData:card(hd) |
| if self._card ~= nil then | | if self._card ~= nil then |
| return self._card | | return self._card |
| elseif self._card_reference then | | elseif self._card_reference then |
| Ship = Ship or require(self._constructor_module) | | Ship = Ship or require(self._constructor_module) |
− | return Ship:create_from_reference(self._card_reference, self):card() | + | return Ship:create_from_reference(self._card_reference, self):card(hd) |
| end | | end |
− | api_id = self:api_id() | + | local api_id, simple_naming = self:api_id(), self:simple_naming() |
− | if api_id then | + | if not api_id and not self:type() then |
− | return Formatting:ship_card(api_id, self:unique_name(), self:type(), self._card_extension) | + | return Formatting:ship_card(nil, self:unique_name(), nil, self._card_extension, true, hd) |
| + | elseif api_id or simple_naming then |
| + | return Formatting:ship_card(api_id, self:unique_name(), self:type(), self._card_extension, simple_naming, hd) |
| end | | end |
− | return self._card
| |
| end | | end |
| | | |
− | function ShipData:card_damaged() | + | function ShipData:card_damaged(hd) |
| if self._card_damaged ~= nil then | | if self._card_damaged ~= nil then |
| return self._card_damaged | | return self._card_damaged |
| elseif self._card_damaged_reference then | | elseif self._card_damaged_reference then |
| Ship = Ship or require(self._constructor_module) | | Ship = Ship or require(self._constructor_module) |
− | return Ship:create_from_reference(self._card_damaged_reference, self):card_damaged() | + | return Ship:create_from_reference(self._card_damaged_reference, self):card_damaged(hd) |
| end | | end |
− | api_id = self:api_id() | + | local api_id, simple_naming = self:api_id(), self:simple_naming() |
− | if api_id then | + | if not api_id and not self:type() then |
− | return Formatting:ship_card_damaged(api_id, self:unique_name(), self:type(), self._card_damaged_extension) | + | return Formatting:ship_card_damaged(nil, self:unique_name(), nil, self._card_damaged_extension, true, hd) |
| + | elseif api_id or simple_naming then |
| + | return Formatting:ship_card_damaged(api_id, self:unique_name(), self:type(), self._card_damaged_extension, simple_naming, hd) |
| end | | end |
− | return self._card_damaged
| |
| end | | end |
| | | |
− | function ShipData:battle_card() | + | function ShipData:battle_card(hd) |
| if self._battle_card ~= nil then | | if self._battle_card ~= nil then |
| return self._battle_card | | return self._battle_card |
| elseif self._battle_card_reference then | | elseif self._battle_card_reference then |
| Ship = Ship or require(self._constructor_module) | | Ship = Ship or require(self._constructor_module) |
− | return Ship:create_from_reference(self._battle_card_reference, self):battle_card() | + | return Ship:create_from_reference(self._battle_card_reference, self):battle_card(hd) |
| end | | end |
| api_id = self:api_id() | | api_id = self:api_id() |
− | if api_id then | + | if api_id or hd then |
− | return Formatting:ship_battle_card(api_id, self:unique_name(), self:type(), self._battle_card_extension) | + | return Formatting:ship_battle_card(api_id, self:unique_name(), self:type(), self._battle_card_extension, false, hd) |
| end | | end |
| return self._battle_card | | return self._battle_card |
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Line 254: |
| end | | end |
| | | |
− | function ShipData:battle_card_damaged() | + | function ShipData:battle_card_damaged(hd) |
| if self._battle_card_damaged ~= nil then | | if self._battle_card_damaged ~= nil then |
| return self._battle_card_damaged | | return self._battle_card_damaged |
| elseif self._battle_card_damaged_reference then | | elseif self._battle_card_damaged_reference then |
| Ship = Ship or require(self._constructor_module) | | Ship = Ship or require(self._constructor_module) |
− | return Ship:create_from_reference(self._battle_card_damaged_reference, self):battle_card_damaged() | + | return Ship:create_from_reference(self._battle_card_damaged_reference, self):battle_card_damaged(hd) |
| end | | end |
| api_id = self:api_id() | | api_id = self:api_id() |
− | if api_id then | + | if api_id or hd then |
− | return Formatting:ship_battle_card_damaged(api_id, self:unique_name(), self:type(), self._battle_card_damaged_extension) | + | if self._can_debuff and api_id > 1500 then |
| + | return string.format("Enemy Banner %s Debuffed.png", self:unique_name():gsub("- Damaged", "Damaged")) |
| + | end |
| + | return Formatting:ship_battle_card_damaged(api_id, self:unique_name(), self:type(), self._battle_card_damaged_extension, false, hd) |
| end | | end |
| return self._battle_card_damaged | | return self._battle_card_damaged |
| end | | end |
| | | |
− | function ShipData:cg() | + | function ShipData:cg(hd) |
| if self._cg ~= nil then | | if self._cg ~= nil then |
| return self._cg | | return self._cg |
| elseif self._cg_reference then | | elseif self._cg_reference then |
| Ship = Ship or require(self._constructor_module) | | Ship = Ship or require(self._constructor_module) |
− | return Ship:create_from_reference(self._cg_reference, self):cg() | + | return Ship:create_from_reference(self._cg_reference, self):cg(hd) |
− | end | + | else |
− | api_id = self:api_id()
| + | local api_id, simple_naming = self:api_id(), self:simple_naming() |
− | if api_id then
| + | if not api_id and not self:type() then |
− | return Formatting:ship_cg(api_id, self:unique_name(), self:type(), self._cg_extension)
| + | return Formatting:ship_cg(nil, self:unique_name(), nil, self._cg_extension, true, hd) |
− | end
| + | elseif api_id or simple_naming then |
− | return self._cg
| + | return Formatting:ship_cg(api_id, self:unique_name(), self:type(), self._cg_extension, simple_naming, hd) |
| + | end |
| + | end |
| end | | end |
| | | |
− | function ShipData:cg_damaged() | + | function ShipData:cg_damaged(hd) |
| if self._cg_damaged ~= nil then | | if self._cg_damaged ~= nil then |
| return self._cg_damaged | | return self._cg_damaged |
| elseif self._cg_damaged_reference then | | elseif self._cg_damaged_reference then |
| Ship = Ship or require(self._constructor_module) | | Ship = Ship or require(self._constructor_module) |
− | return Ship:create_from_reference(self._cg_damaged_reference, self):cg_damaged() | + | return Ship:create_from_reference(self._cg_damaged_reference, self):cg_damaged(hd) |
| + | else |
| + | local api_id, simple_naming = self:api_id(), self:simple_naming() |
| + | if not api_id and not self:type() then |
| + | return Formatting:ship_cg_damaged(nil, self:unique_name(), nil, self._cg_damaged_extension, true, hd) |
| + | elseif api_id or simple_naming then |
| + | if self._can_debuff and api_id > 1500 then |
| + | return string.format("Enemy Full %s Debuffed.png", self:unique_name():gsub("- Damaged", "Damaged")) |
| + | end |
| + | return Formatting:ship_cg_damaged(api_id, self:unique_name(), self:type(), self._cg_damaged_extension, simple_naming, hd) |
| + | end |
| end | | end |
− | api_id = self:api_id()
| + | end |
− | if api_id then | + | |
− | return Formatting:ship_cg_damaged(api_id, self:unique_name(), self:type(), self._cg_damaged_extension)
| + | function ShipData:accuracy() |
− | end
| + | return self._accuracy |
− | return self._cg_damaged | + | end |
| + | |
| + | function ShipData:morale() |
| + | return self._morale |
| end | | end |
| | | |
Line 212: |
Line 326: |
| end | | end |
| | | |
− | function ShipData:hp_leveled() | + | function ShipData:hp_mod() |
| + | local hp = self:hp() |
| + | local hp_max = self:hp_max() |
| + | return hp and hp_max and math.min(2, hp_max - hp) |
| + | end |
| + | |
| + | function ShipData:hp_mod_married() |
| + | local hp = self:hp_married() |
| + | local hp_max = self:hp_max() |
| + | return hp and hp_max and math.min(2, hp_max - hp) |
| + | end |
| + | |
| + | -- min(hp_max, hp + [4, 4, 4, 5, 6, 7, 7, 8, 8, 9][Math.floor(hp / 10)]) |
| + | function ShipData:hp_married() |
| + | local bonuses = { |
| + | [0] = 4, |
| + | [1] = 4, |
| + | [2] = 4, |
| + | [3] = 5, |
| + | [4] = 6, |
| + | [5] = 7, |
| + | [6] = 7, |
| + | [7] = 8, |
| + | [8] = 8, |
| + | [9] = 9, |
| + | } |
| + | local exceptions = { |
| + | [131] = true, -- Yamato |
| + | [143] = true, -- Musashi |
| + | [163] = true, -- Maruyu |
| + | -- [402] = true, -- Maruyu Kai (is +4, 7 -> 11) |
| + | [171] = true, -- Bismarck |
| + | [172] = true, -- Bismarck Kai |
| + | [173] = true, -- Bismarck zwei |
| + | [178] = true, -- Bismarck drei |
| + | [275] = true, -- Nagato Kai |
| + | [276] = true, -- Mutsu Kai |
| + | [352] = true, -- Hayasui Kai |
| + | [441] = true, -- Littorio |
| + | [442] = true, -- Roma |
| + | [446] = true, -- Italia |
| + | [447] = true, -- Roma Kai |
| + | [541] = true, -- Nagato Kai Ni |
| + | } |
| local hp = self:hp() | | local hp = self:hp() |
− | if self._level and self._level > 100 then | + | local hp_max = self:hp_max() |
− | return math.floor((self:hp_max() - hp) * (self._level - 99) / 51 + hp) | + | if not hp or not hp_max then |
| + | return nil |
| + | end |
| + | -- not using exceptions should work as well |
| + | if exceptions[self:api_id()] then |
| + | return hp_max |
| + | else |
| + | local bonus = bonuses[math.floor(hp / 10)] |
| + | if bonus then |
| + | return math.min(hp_max, hp + bonus) |
| + | else |
| + | return nil |
| + | end |
| end | | end |
− | return hp
| |
| end | | end |
| | | |
Line 288: |
Line 456: |
| end | | end |
| | | |
− | function ShipData:asw_leveled() | + | function ShipData:asw_leveled(level) |
− | if self._level then | + | if not level and self._level then |
| + | level = self._level |
| + | end |
| + | if level then |
| local asw = self:asw() | | local asw = self:asw() |
− | return math.floor((self:asw_max() - asw) * self._level / 99 + asw) | + | if asw then |
| + | return math.floor(((self:asw_max() or asw) - asw) * level / 99 + asw) |
| + | end |
| end | | end |
| return self:asw_max() | | return self:asw_max() |
Line 304: |
Line 477: |
| end | | end |
| | | |
− | function ShipData:evasion_leveled() | + | function ShipData:evasion_leveled(level) |
− | if self._level then | + | if not level and self._level then |
| + | level = self._level |
| + | end |
| + | if level then |
| local evasion = self:evasion() | | local evasion = self:evasion() |
− | return math.floor((self:evasion_max() - evasion) * self._level / 99 + evasion) | + | if evasion then |
| + | return math.floor(((self:evasion_max() or evasion) - evasion) * level / 99 + evasion) |
| + | end |
| end | | end |
| return self:evasion_max() | | return self:evasion_max() |
Line 320: |
Line 498: |
| end | | end |
| | | |
− | function ShipData:los_leveled() | + | function ShipData:los_leveled(level) |
− | if self._level then | + | if not level and self._level then |
| + | level = self._level |
| + | end |
| + | if level then |
| local los = self:los() | | local los = self:los() |
− | return math.floor((self:los_max() - los) * self._level / 99 + los) | + | if los then |
| + | return math.floor(((self:los_max() or los) - los) * level / 99 + los) |
| + | end |
| end | | end |
| return self:los_max() | | return self:los_max() |
Line 349: |
Line 532: |
| function ShipData:buildable_lsc() | | function ShipData:buildable_lsc() |
| return self._buildable_lsc | | return self._buildable_lsc |
| + | end |
| + | |
| + | function ShipData:buildable_or() |
| + | return self._buildable or self._buildable_lsc |
| + | end |
| + | |
| + | function ShipData:buildable_and() |
| + | return self._buildable and self._buildable_lsc |
| end | | end |
| | | |
| function ShipData:build_time() | | function ShipData:build_time() |
| return self._build_time | | return self._build_time |
| + | end |
| + | |
| + | local function prepareDropData() |
| + | if not dropData then |
| + | dropData = require('Module:Data/ShipDrop') |
| + | end |
| + | end |
| + | |
| + | function ShipData:dropable() |
| + | prepareDropData() |
| + | return dropData[self._name] and true or false |
| end | | end |
| | | |
Line 368: |
Line 570: |
| | | |
| function ShipData:remodel_cost() | | function ShipData:remodel_cost() |
− | return {fuel = false, ammo = self._remodel_ammo, steel = self._remodel_steel, bauxite = false, devmat = self._remodel_development_material, screw = false} | + | return { |
| + | fuel = false, |
| + | ammo = self._remodel_ammo, |
| + | steel = self._remodel_steel, |
| + | bauxite = false, |
| + | devmat = self._remodel_development_material, |
| + | conmat = self._remodel_construction_material or false, |
| + | screw = self._remodel_screw or false, |
| + | } |
| + | end |
| + | |
| + | function ShipData:all_remodel_cost() |
| + | return { |
| + | ammo = self._remodel_ammo, |
| + | steel = self._remodel_steel, |
| + | devmat = self._remodel_development_material, |
| + | conmat = self._remodel_construction_material or false, |
| + | screw = self._remodel_screw or false, |
| + | blueprint = self._remodel_blueprint, |
| + | catapult = self._remodel_catapult, |
| + | report = self._remodel_report or false, |
| + | gunmat = self._remodel_gunmat or false, |
| + | airmat = self._remodel_airmat or false, |
| + | armament = self._remodel_armament or false, |
| + | } |
| end | | end |
| | | |
Line 377: |
Line 603: |
| function ShipData:remodel_catapult() | | function ShipData:remodel_catapult() |
| return self._remodel_catapult | | return self._remodel_catapult |
| + | end |
| + | |
| + | function ShipData:remodel_report() |
| + | return self._remodel_report |
| + | end |
| + | |
| + | function ShipData:remodel_gunmat() |
| + | return self._remodel_gunmat |
| + | end |
| + | |
| + | function ShipData:remodel_airmat() |
| + | return self._remodel_airmat |
| + | end |
| + | |
| + | function ShipData:remodel_armament() |
| + | return self._remodel_armament |
| + | end |
| + | |
| + | function ShipData:remodel_development_material() |
| + | return self._remodel_development_material |
| + | end |
| + | |
| + | function ShipData:remodel_construction_material() |
| + | return self._remodel_construction_material |
| + | end |
| + | |
| + | function ShipData:remodel_screw() |
| + | return self._remodel_screw |
| end | | end |
| | | |
Line 384: |
Line 638: |
| | | |
| function ShipData:remodel_to_cost() | | function ShipData:remodel_to_cost() |
− | return {fuel = false, ammo = self._remodel_to_ammo, steel = self._remodel_to_steel, bauxite = false, devmat = self._remodel_to_development_material, screw = false} | + | return { |
| + | fuel = false, |
| + | ammo = self._remodel_to_ammo, |
| + | steel = self._remodel_to_steel, |
| + | bauxite = false, |
| + | devmat = self._remodel_to_development_material, |
| + | conmat = self._remodel_to_construction_material or false, |
| + | screw = self._remodel_to_screw or false, |
| + | } |
| + | end |
| + | |
| + | function ShipData:all_remodel_to_cost() |
| + | return { |
| + | ammo = self._remodel_to_ammo, |
| + | steel = self._remodel_to_steel, |
| + | devmat = self._remodel_to_development_material, |
| + | conmat = self._remodel_to_construction_material or false, |
| + | screw = self._remodel_to_screw or false, |
| + | blueprint = self._remodel_to_blueprint, |
| + | catapult = self._remodel_to_catapult, |
| + | report = self._remodel_to_report or false, |
| + | gunmat = self._remodel_to_gunmat or false, |
| + | airmat = self._remodel_to_airmat or false, |
| + | armament = self._remodel_to_armament or false, |
| + | } |
| end | | end |
| | | |
Line 393: |
Line 671: |
| function ShipData:remodel_to_catapult() | | function ShipData:remodel_to_catapult() |
| return self._remodel_to_catapult | | return self._remodel_to_catapult |
| + | end |
| + | |
| + | function ShipData:remodel_to_report() |
| + | return self._remodel_to_report |
| + | end |
| + | |
| + | function ShipData:remodel_to_gunmat() |
| + | return self._remodel_to_gunmat |
| + | end |
| + | |
| + | function ShipData:remodel_to_airmat() |
| + | return self._remodel_to_airmat |
| end | | end |
| | | |
Line 400: |
Line 690: |
| | | |
| function ShipData:scrap() | | function ShipData:scrap() |
− | return {fuel = self._scrap_fuel, ammo = self._scrap_ammo, steel = self._scrap_steel, bauxite = self._scrap_baux, devmat = false, screw = false} | + | return {fuel = self._scrap_fuel, ammo = self._scrap_ammo, steel = self._scrap_steel, bauxite = self._scrap_baux, devmat = false, conmat = false, screw = false} |
| end | | end |
| | | |
Line 427: |
Line 717: |
| if type(equipment_slot.equipment) == "string" then | | if type(equipment_slot.equipment) == "string" then |
| self:_prepare_Equipment() | | self:_prepare_Equipment() |
− | equipment_slot.equipment = Equipment(equipment_slot.equipment) | + | equipment_slot.equipment = Equipment(equipment_slot.equipment, self._enemy) |
| end | | end |
− | return equipment_slot.equipment, equipment_slot.size, equipment_slot.estimation | + | return equipment_slot.equipment, equipment_slot.size, equipment_slot.estimation, equipment_slot.stars |
| end | | end |
| end | | end |
Line 467: |
Line 757: |
| function ShipData:speed() | | function ShipData:speed() |
| return self._speed | | return self._speed |
| + | end |
| + | |
| + | function ShipData:formatted_speed() |
| + | return Formatting:format_speed(self._speed) |
| end | | end |
| | | |
Line 473: |
Line 767: |
| end | | end |
| | | |
− | function ShipData:air_power() | + | function ShipData:formatted_range() |
| + | return Formatting:format_range(self._range) |
| + | end |
| + | |
| + | function ShipData:equipment_armor() |
| + | local armor = 0 |
| + | for i = 1, self:slots_length() or 0 do |
| + | local equipment = self:slot(i) |
| + | if equipment then |
| + | armor = armor + (equipment:armor() or 0) |
| + | end |
| + | end |
| + | return armor |
| + | end |
| + | |
| + | function ShipData:air_power(count_recons) |
| + | if self._air_power then |
| + | return self._air_power |
| + | end |
| local air_power = 0 | | local air_power = 0 |
− | for i = 1, self:slots() or 0 do | + | local slots_length = self:slots_length() |
| + | if not slots_length then |
| + | air_power = self._as_rating |
| + | end |
| + | for i = 1, slots_length or 0 do |
| local slot_equipment, slot_space = self:slot(i) | | local slot_equipment, slot_space = self:slot(i) |
| if slot_equipment == nil or slot_space == nil then | | if slot_equipment == nil or slot_space == nil then |
Line 489: |
Line 805: |
| slot_equipment_type == 7 or | | slot_equipment_type == 7 or |
| slot_equipment_type == 8 or | | slot_equipment_type == 8 or |
− | slot_equipment_type == 11) then | + | slot_equipment_type == 11 or |
| + | slot_equipment_type == 47 or |
| + | count_recons and slot_equipment_type == 10) then |
| air_power = air_power + | | air_power = air_power + |
| math.floor(math.sqrt(slot_space) * slot_equipment_aa) | | math.floor(math.sqrt(slot_space) * slot_equipment_aa) |
Line 501: |
Line 819: |
| return air_power | | return air_power |
| end | | end |
− |
| + | |
| + | function ShipData:has_lbas_ha_bomber() |
| + | for i = 1, self:slots_length() or 0 do |
| + | local equipment = self:slot(i) |
| + | if equipment and equipment:is_lbas_ha_bomber() then |
| + | return true |
| + | end |
| + | end |
| + | return false |
| + | end |
| + | |
| + | function ShipData:air_power_estimation(count_recons) |
| + | return self._air_power_estimation |
| + | end |
| + | |
| + | function ShipData:gun_fit_properties(fit_group) |
| + | if not self._gun_fit_properties then |
| + | return nil |
| + | else |
| + | return self._gun_fit_properties[fit_group] |
| + | end |
| + | end |
| + | |
| function ShipData:night_bombing() | | function ShipData:night_bombing() |
| return self._night_bombing | | return self._night_bombing |
| + | end |
| + | |
| + | function ShipData:night_aviation_personnel() |
| + | return self._night_aviation_personnel |
| end | | end |
| | | |
Line 516: |
Line 860: |
| function ShipData:seasonal() | | function ShipData:seasonal() |
| return self._seasonal | | return self._seasonal |
| + | end |
| + | |
| + | --The voice actor for this ship. A string, or nil if unknown. |
| + | --EXPERIMENTAL, DO NOT USE. Spec for this feature may rapidly change. |
| + | function ShipData:voice_actor() |
| + | if self._voice_actor ~= nil then |
| + | return self._voice_actor |
| + | elseif self._voice_actor_reference or self:remodel_from() then |
| + | Ship = Ship or require(self._constructor_module) |
| + | return Ship:create_from_reference(self._voice_actor_reference or self:remodel_from(), self):voice_actor() |
| + | end |
| + | return self._voice_actor |
| + | end |
| + | |
| + | --The artist for this ship. A string, or nil if unknown. |
| + | --EXPERIMENTAL, DO NOT USE. Spec for this feature may rapidly change. |
| + | function ShipData:artist() |
| + | if self._artist ~= nil then |
| + | return self._artist |
| + | elseif self._artist_reference or self:remodel_from() then |
| + | Ship = Ship or require(self._constructor_module) |
| + | return Ship:create_from_reference(self._artist_reference or self:remodel_from(), self):artist() |
| + | end |
| + | return self._artist |
| + | end |
| + | |
| + | --The availability for this ship. |
| + | --false = not available. |
| + | --nil = unknown. |
| + | --Otherwise a table with obtainment methods under numeric keys and optional detailed data under the obtainment method key. |
| + | --E.g. {"drop", "event_reward", "event_drop", |
| + | -- drop = {{1/*world*/, 4/*map*/, "B"/*node*/, 3/*formation (optional)*/}, {3, 2, "A"}}, |
| + | -- event_reward = {{2016/*year*/, 4/*1 = winter, 4 = spring, 7 = summer, 10 = fall*/, 5/*map*/}}, |
| + | -- event_drop = {{2016, 4, 7, "N"}}} |
| + | --EXPERIMENTAL, DO NOT USE. Spec for this feature may rapidly change. |
| + | function ShipData:availability() |
| + | if self:remodel_from() then |
| + | Ship = Ship or require(self._constructor_module) |
| + | return Ship:create_from_reference(self:remodel_from(), self):availability() |
| + | else |
| + | return self._availability |
| + | end |
| + | end |
| + | |
| + | function ShipData:implementation_date() |
| + | if self._implementation_date ~= nil then |
| + | return self._implementation_date |
| + | elseif self._implementation_date_reference or self:remodel_from() then |
| + | Ship = Ship or require(self._constructor_module) |
| + | return Ship:create_from_reference(self._implementation_date_reference or self:remodel_from(), self):implementation_date() |
| + | end |
| + | return self._implementation_date |
| + | end |
| + | |
| + | function ShipData:implementation_date_string() |
| + | local date = self:implementation_date() |
| + | return not date and "??" or string.format("%s/%s/%s", date[1], date[2] < 10 and "0" .. date[2] or date[2], date[3] < 10 and "0" .. date[3] or date[3]) |
| end | | end |
| | | |
Line 526: |
Line 927: |
| function ShipData:create(ship) | | function ShipData:create(ship) |
| ship = ship or {} | | ship = ship or {} |
− | if ship._class then | + | -- apparently wikia (mediawiki?) can have shared state between invokes |
| + | if type(ship._class) == 'string' then |
| ship._class = ShipClass(ship._class) | | ship._class = ShipClass(ship._class) |
| end | | end |