• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
no edit summary
Line 1: Line 1: −
The '''Enemy Combined Fleet''' is a new mechanic introduced in the ''October 5th, 2016 Update''. It involves a battle where the player's fleet faces off against two Abyssal Fleets that form an opposing Combined Fleet. As of this time, the mechanic is featured in the boss node of [[World_6#6-5|6-5]], and is has your fleet challenge 12 Abyssal units in one battle. Currently, only a Single Fleet vs. Combined fleet scenario exists.
+
The '''Enemy Combined Fleet''' is a new mechanic introduced in the ''October 5th, 2016 Update''. It involves a battle where the player's fleet faces off against two Abyssal Fleets that form an opposing Combined Fleet. As of this time, the mechanic is featured in the boss node of [[World_6#6-5|6-5]], and has your fleet challenge 12 Abyssal units in one battle. Currently, only a Single Fleet vs. Combined fleet scenario exists.
    
==Understanding Enemy Combined Fleets==
 
==Understanding Enemy Combined Fleets==
Line 6: Line 6:  
So far, '''Enemy Carrier Task Force Fleets''' are the only type of Enemy Combined Fleet implemented in the game. No '''Enemy Surface Task Force''' has been introduced as of yet, and it is unknown if any mechanics will change based on the type of enemy combined fleet. Additionally, the current scenario only features a '''Single fleet vs. a Combined Fleet'''. However, using these mechanics, we can come to understand the basic rules behind how a battle works in this scenario.  
 
So far, '''Enemy Carrier Task Force Fleets''' are the only type of Enemy Combined Fleet implemented in the game. No '''Enemy Surface Task Force''' has been introduced as of yet, and it is unknown if any mechanics will change based on the type of enemy combined fleet. Additionally, the current scenario only features a '''Single fleet vs. a Combined Fleet'''. However, using these mechanics, we can come to understand the basic rules behind how a battle works in this scenario.  
   −
Currently, '''LBAS phase''', '''Air Strike phase''', and the '''Pre-emptive Torpedo Phase''' remain the same as in regular fleet situations (in terms of the order they play out, with the exception being that they will target anyone from ''both'' the main and escort fleet). However, upon reaching the shelling phase, the mechanics change drastically in terms of shelling order, as your fleet will have to battle a main fleet as well as an escort fleet. The following chart below explains the steps as follows:
+
Currently, '''LBAS phase''', '''Air Strike phase''', and the '''Preemptive Torpedo Phase''' remain the same as in regular fleet situations (in terms of the order they play out, with the exception being that they will target anyone from ''both'' the main and escort fleet). However, upon reaching the shelling phase, the mechanics change drastically in terms of shelling order, as your fleet will have to battle a main fleet as well as an escort fleet. The following chart below explains the steps as follows:
    
===Single Fleet Vs. Enemy Carrier Task Force Fleet===
 
===Single Fleet Vs. Enemy Carrier Task Force Fleet===
Line 13: Line 13:  
! Phase Name !! Description
 
! Phase Name !! Description
 
|-
 
|-
| '''Escort Fleet Shelling''' || After the Pre-emptive Torpedo Phase and the confrontation notification, your fleet will fire upon the'''Enemy Escort Fleet''' in the same fashion as 1st Phase Shelling in a regular fleet combat situation. Your Fleet will attack in order, based on their range, from longest to shortest. If all ships from the '''Enemy Escort Fleet''' are defeated during the shelling, Torpedo Salvo will be fired immediately.
+
| '''Escort Fleet Shelling''' || After the Preemptive Torpedo Phase and the confrontation notification, your fleet will fire upon the '''Enemy Escort Fleet''' in the same fashion as 1st Phase Shelling in a regular fleet combat situation. Your Fleet will attack in order, based on their range, from longest to shortest. If all ships from the '''Enemy Escort Fleet''' are defeated during the shelling, Torpedo Salvo will be fired immediately.
 
|-
 
|-
| '''Torpedo Salvo''' || Follows after Escort Shelling. Your fleet will fire torpedos at any surviving enemy ships from ''both'' the escort fleet and main fleet.
+
| '''Torpedo Salvo''' || Follows after Escort Shelling. Your fleet will fire torpedoes at any surviving enemy ships from ''both'' the escort fleet and main fleet.
 
|-
 
|-
 
| '''1st Main Fleet Fleet Shelling''' || Following the Torpedo Salvo, your Fleet will proceed to shell '''Enemy Main Fleet''' during this phase, again based on the fleet's range, going from longest to shortest. If any '''Enemy Escort Ships''' have survived the previous shelling and torpedo salvo, they can be targeted during this phase as well.
 
| '''1st Main Fleet Fleet Shelling''' || Following the Torpedo Salvo, your Fleet will proceed to shell '''Enemy Main Fleet''' during this phase, again based on the fleet's range, going from longest to shortest. If any '''Enemy Escort Ships''' have survived the previous shelling and torpedo salvo, they can be targeted during this phase as well.
Line 23: Line 23:     
==Night Battle with Enemy Combined Fleets==
 
==Night Battle with Enemy Combined Fleets==
If the enemy combined fleet hasn't been defeated in the day battle, you can choose to purse them and enter night battle. During the night battle phase. Most of the rules that pertain to night battle remain the same with one small exception.  
+
If the enemy combined fleet hasn't been defeated in the day battle, you can choose to purse them and enter night battle. During the night battle phase, most of the rules that pertain to night battle remain the same with one small exception: if the '''Enemy Escort Fleet Flagship''' has survived day battle, the '''Enemy Escort Fleet''' will participate in night battle.  Otherwise, if the '''Enemy Escort Fleet Flagship''' has been defeated, the escort fleet will not participate in night battle.
   −
The '''Enemy Escort Fleet''' has a unique set of rules that'll determine if they will participate in battle or not, depending on one factor.
+
If the '''Enemy Escort Fleet''' is present, this will cause your fleet to choose between attacking the '''main''' and '''escort''' fleet. Otherwise, the battle will play out just like a standard night battle.
 
  −
*If the '''Enemy Escort Fleet Flagship''' has '''survived day battle''', the '''Enemy Escort Fleet will participate in Night Battle''', otherwise, if the '''Enemy Escort Fleet Flagship has been defeated''', the escort fleet will '''not participate in night battle.'''
  −
 
  −
If the '''Enemy Escort Fleet''' is present, this will cause your fleet to choose between '''attacking the main and escort fleet'''. Otherwise, the battle will play out just like a standard night battle.
      
==Tips==
 
==Tips==
 
*When dealing with an enemy combined fleet, it is highly recommended to take out '''Enemy Escort Fleet''' as soon as possible to allow for more opportunities for your fleet to target the main fleet.
 
*When dealing with an enemy combined fleet, it is highly recommended to take out '''Enemy Escort Fleet''' as soon as possible to allow for more opportunities for your fleet to target the main fleet.
**Assuming that the map allows for the use of [[LBAS]], it is recommended to utilise LBAS to pre-emptively clear out the as much of the enemy fleets as possible, allowing your own fleet's attacks to focus on whatever remains.
+
**Assuming that the map allows for the use of [[LBAS]], it is recommended to utilise LBAS to preemptively clear out the as much of the enemy fleets as possible, allowing your own fleet's attacks to focus on whatever remains.
    
==See Also==
 
==See Also==
5,421

edits

Navigation menu