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→‎2-1: Notes on fleet comp
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**Good for ensuring '''you can get both an Instant Construction {{IC}} while playing through and reaching the boss node each run'''
 
**Good for ensuring '''you can get both an Instant Construction {{IC}} while playing through and reaching the boss node each run'''
 
*''' 1 CL 1 AV 4 DD''' Route: ''' C-E-H'''
 
*''' 1 CL 1 AV 4 DD''' Route: ''' C-E-H'''
**This is the shortest route possible to clear this map with only 1 battle before the boss and 1 boss battle.
+
** This is the shortest route possible to clear this map with only 1 battle before the boss and 1 boss battle.
** The comp is very light and does not have any carrier strike power. Using [[Nisshin]] and other OpenTorp able CL like [[Yura]] who can opentorp and carry Seaplane Bomber is highly reccomended for this comp.
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** Fleet needs to be Fast.  
** Fleet needs to be Fast. Replacing the AV with another DD works too, albeit at the cost of air power.
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** The comp is very light and does not have any carrier air strike power. It can be helpful to use ships such as [[Nisshin]] and [[Yura]], as they can launch opening torpedoes as well as carry seaplane bombers.
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** Replacing the AV with another DD is also possible, though this comes at the cost of air power and runs the risk of encountering an extra battle by routing '''C-D-H''' instead. It is still a viable alternative though, especially if using strong destroyers.
 
<br/>'''Steel and Transport Farming'''
 
<br/>'''Steel and Transport Farming'''
 
*'''3CV/CVL, 3XX''' routes '''C - B - A'''
 
*'''3CV/CVL, 3XX''' routes '''C - B - A'''
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