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| ==General Guidelines== | | ==General Guidelines== |
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− | E-2 is a multi-phase map starting with a TP Phase followed by a HP Phase. You '''cannot sortie''' any Flight-Deck equipped ship onto this map unless they have [[Arctic Gear & Deck Personnel]] equipped to them. | + | *E-2 is a multi-phase map starting with a TP Phase followed by a HP Phase. |
| + | *You '''cannot sortie''' any Flight-Deck equipped ship onto this map unless they have [[Arctic Gear & Deck Personnel]] equipped to them. |
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| * Recommended Fleet (TCF): (0-1AV 0-1CL 1-2CAV 4DD) + (1-2CL 0-1CA(V) 3-5DD) | Maximum of 2(AV/CA/CAV) | | * Recommended Fleet (TCF): (0-1AV 0-1CL 1-2CAV 4DD) + (1-2CL 0-1CA(V) 3-5DD) | Maximum of 2(AV/CA/CAV) |
− | * Route: B-C-F-H-I-J-K-N | + | * Route: {{MapRoute|B|Blue|C|Red|F|Red|H|Red|I|Red|J|Blue|K|Green|N|Red}} |
| * Notes: | | * Notes: |
| ** Concentrate your Transport Equipment on the Main Fleet as the Escort Fleet are the ones doing the most fighting | | ** Concentrate your Transport Equipment on the Main Fleet as the Escort Fleet are the ones doing the most fighting |
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| S-rank Node A: | | S-rank Node A: |
| * Recommended Fleet: Use the TCF Comp that you used in Phase 1 | | * Recommended Fleet: Use the TCF Comp that you used in Phase 1 |
− | * Route: B-A | + | * Route: {{MapRoute|B|Blue|A|Red}} |
| * Notes: You can replace Transport Equipment for Combat Equipment | | * Notes: You can replace Transport Equipment for Combat Equipment |
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| S-rank Node L: | | S-rank Node L: |
| * Recommended Fleet: Use the TCF Comp that you used in Phase 1 | | * Recommended Fleet: Use the TCF Comp that you used in Phase 1 |
− | * Route: B-C-F-H-I-J-L | + | * Route: {{MapRoute|B|Blue|C|Red|F|Red|H|Red|I|Red|J|Blue|L|Red}} |
| * Notes: | | * Notes: |
| ** Retreat after you reaching the Node as you would be fighting the boss under Ammo Penalty | | ** Retreat after you reaching the Node as you would be fighting the boss under Ammo Penalty |
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| |-|Heavy Comp= | | |-|Heavy Comp= |
| * Recommended Fleet (STF): (1-2(F)BB(V) 2-3CA(V) 2CL 0-1DD) + (CL 1-2CLT 0-1CA(V) 3DD) | | * Recommended Fleet (STF): (1-2(F)BB(V) 2-3CA(V) 2CL 0-1DD) + (CL 1-2CLT 0-1CA(V) 3DD) |
− | * Node: B-A/C-E-O-Q | + | * Route: {{MapRoute|B|Blue|C|Red|E|Red|O|Red|Q|Red}} |
| * Notes: | | * Notes: |
| ** More Lock-Intensive than the lighter fleet, but stronger in both pass rate and boss stopping power | | ** More Lock-Intensive than the lighter fleet, but stronger in both pass rate and boss stopping power |
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| |-|Light Comp= | | |-|Light Comp= |
| * Recommended Fleet (STF): ((F)BB(V) CA(V) 2CL 2DD) + (CA(V) 0-1CLT CL 3-4DD) | | * Recommended Fleet (STF): ((F)BB(V) CA(V) 2CL 2DD) + (CA(V) 0-1CLT CL 3-4DD) |
− | * Node: B-A/C-E-O-Q | + | * Route: {{MapRoute|B|Blue|C|Red|E|Red|O|Red|Q|Red}} |
| * Notes: | | * Notes: |
| ** A single Seaplane Fighter or Seaplane Bomber in a large slot is sufficient to secure AS+ on all preboss Nodes as well as the Boss. | | ** A single Seaplane Fighter or Seaplane Bomber in a large slot is sufficient to secure AS+ on all preboss Nodes as well as the Boss. |