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− | The '''Docking (repair)''' menu is where you take your kanmusu to be repaired after they have taken damaged. Repairing a kanmusu will restore your ships to full health, at the expense of time, fuel and steel.
| + | ''This page provides information about the menu. Please see [[Repairs]] for details on repairing ship girls.'' |
| | | |
− | ==Repair Menu Options== | + | =Introduction= |
− | [[File:Repair-menu.png|thumb|right|Repair Menu and all the available options]]
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− | Repairing a ship is important to help recover thier HP as they will be unable to heal up after taking damage from battle and the only ways it can be done if if you either take them to the repair docks or have [[Akashi]] (with certain limitations, See [[Akashi#Anchorage_Repair_.28.E6.B3.8A.E5.9C.B0.E4.BF.AE.E7.90.86.29|here]] for details.) to repair your ship's HP.
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− | Players who start the game will have only '''2 repair slots'''. Which they can place a ship in to repair. You can purchase additional slots by purchasing DMM points to buy dock expansion keys in the shop to give yourself a 3rd and 4th slot if needed.
| + | '''Docking (repair)''' is a main menu function that lets you repair damaged girls. An alternate method is to use [[Akashi#Special_Mechanics|Akashi's repair function]]. |
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− | To repair a ship you will need to find an unoccupied slot to click on and then select the kanmusu you wish to repair. Kanmusu will be ordered based upon most damaged to least damaged by default.
| + | ==Menu Functions== |
| + | [[File:Repair-menu.png|thumb|right|Repair Menu and all the available options]] |
| | | |
− | Once you select the kanmusu you want to repair you will get a confirmation window which will show the fuel and steel which will be consumed and how long it'll take to repair them. There will also be a slider available if you wish to use an instant repair to repair your kanmusu instantly.
| + | The following functions appear in the Repair menu: |
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− | If you choose to confirm your kanmusu for repair, you simply pretty the button at the bottom and they will begin the repair process.
| + | * '''Occupied Slot''' - Displays ship girls currently being repaired. Ship girl banners are marked with '''Repair (修復)'''. Her name and HP she had when she was put into the docks will be displayed beside her. |
| + | * '''Empty Slot''' - Displays available repair slots. |
| + | * '''Time Remaining''' - Displays how long until repairs are complete. |
| + | * '''Instant Repair''' - Allows you to complete repairs instantly. |
| | | |
− | *While a ship is being repaired in the docks:
| + | =Repairing Ship Girls= |
− | ** You cannot cancel that repair (you must wait the full duration or use an Instant Repair to vacate that dock slot)
| + | Repairing a ship girl costs fuel and steel. It will also take time unless an instant repair {{IR}} is used. |
− | ** You cannot modify equipments, modernize the ship, or remodel the ship.
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− | * If a ship ends repair with 39 morale or less, it will be set to 40. This includes repairs ended by using Instant Repair.
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− | * You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go.
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− | * You can also use buckets to instantly finish repairs use the green button (shown to the right) or activate the slider on the repair confirmation window.
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| | | |
− | ==Repair time==
| + | * You start off with only '''2 dock slots'''. You can unlock more by purchasing a '''Dock Key''' (1000 yen) from the [[Shop|Item Shop]]. |
− | [[File:Kagaheal.png|right|thumb|404px|Confirmation window for repairs]] | |
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− | <math>\text {Total repair time} = \text {HP loss} \times \text {base repair time} \times \text {ship type multiplier} + \text {30 seconds}</math>
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| | | |
− | <math>\text {Base repair time} = \begin{align*}
| + | To repair a ship: |
− | \left\{
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− | \begin{array}{l l}
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− | \text {Level} \times 10 & \text {if Level } \le \text {11} \\
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− | \text {Level} \times 5 + \lfloor (\sqrt {Level - 11})\rfloor \times 10 + 50 & \text {if Level } \ge \text {12}
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− | \end{array}
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− | \right\}
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− | \end{align*}</math>
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| | | |
− | {| class="wikitable"
| + | 1. Click on any empty slot to bring up a list of ship girls. It will be sorted by damage as default. |
− | !Ship Type
| + | 2. Click on the ship girl you would like to repair. This brings up the information menu. |
− | ! style="text-align: center;"|Multiplier
| + | * The toggle is for using instant repairs. It is set at '''Do Not Use (使用しない)''' by default. You can toggle it to '''Use (使用する)''' if you wish. |
− | |-
| + | 3. Clicking on the '''Begin Repairs! (修復開始!)''' button will bring up the confirmation screen. It shows you all the resource costs again. |
− | |Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
| + | 4. Clicking on '''Yes (はい)''' starts the repair. Clicking on '''No (いいえ)''' takes you back to the ship girl selection menu. |
− | | style="text-align: center;"|2
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− | |-
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− | |Heavy Cruisers, Aviation Cruisers, Fast Battleships, Light Aircraft Carriers, Submarine Tenders
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− | | style="text-align: center;"|1.5
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− | |-
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− | |Light Cruisers, Destroyers, Submarine Aircraft Carriers, Seaplane Tenders, Amphibious Assault Ships, Torpedo Cruisers
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− | | style="text-align: center;"|1
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− | |-
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− | |Submarines, Destroyer Escorts
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− | | style="text-align: center;"|0.5
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− | |}
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− | ==Repair cost==
| + | '''Notes''' |
− | <math>\text {Fuel cost} = \lfloor(\text {Base fuel cost} \times \text {HP loss} \times 0.032)\rfloor</math><br />
| + | *While a ship is being repaired in the docks: |
− | <math>\text {Steel cost} = \lfloor(\text {Base fuel cost} \times \text {HP loss} \times 0.06)\rfloor</math>
| + | ** You cannot cancel that repair unless you use the '''Instant Repair (高速修復)''' button. |
− | | + | ** You cannot adjust equipments, modernize, or remodel the ship. |
− | where base fuel cost is the amount of fuel needed to resupply that ship from 0 to full.<br>
| + | ** You can take off her equipment using the equipment swap function. |
− | The cost is rounded down when using dry docks, so most destroyers and submarines with only 1 HP loss can be repaired for free.<br>
| + | * If a ship ends repair with 39 morale or less, it will be set to 40. This includes repairs ended by using Instant Repair. |
− | The cost is '''not''' affected by the level of the ship.
| + | * You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go. |
− | | |
− | {| class="mw-collapsible mw-collapsed wikitable"
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− | ! colspan="4" | Ship Repair Cost per HP<br>(assuming max remodel level)
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− | |-
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− | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
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− | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
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− | | colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Cost'''
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− | |-
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− | | style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
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− | | style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
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− | |-
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− | | rowspan="2" style="text-align:center;" |Destroyers
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− | | style="text-align:center;" |Shimakaze<br>Amatsukaze<br>Akitsuki<br>Z1-class
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− | | style="text-align:center;" |0.64
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− | | style="text-align:center;" |1.2
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− | |-
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− | | style="text-align:center;" |Others
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− | | style="text-align:center;" |0.48
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− | | style="text-align:center;" |0.9
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− | |-
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− | | rowspan="3" style="text-align:center;" |Light Cruisers
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− | | style="text-align:center;" |Ooyodo
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− | | style="text-align:center;" |1.12
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− | | style="text-align:center;" |2.1
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− | |-
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− | | style="text-align:center;" |Agano-class
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− | | style="text-align:center;" |0.96
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− | | style="text-align:center;" |1.8
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− | |-
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− | | style="text-align:center;" |Others
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− | | style="text-align:center;" |0.8
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− | | style="text-align:center;" |1.5
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− | |-
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− | | style="text-align:center;" |Torpedo Cruisers
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− | | style="text-align:center;" |(all)
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− | | style="text-align:center;" |0.8
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− | | style="text-align:center;" |1.5
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− | |-
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− | | rowspan="4" style="text-align:center;" |Heavy Cruisers
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− | | style="text-align:center;" |Furutaka-class<br>Aoba-class
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− | | style="text-align:center;" |1.12
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− | | style="text-align:center;" |2.1
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− | |-
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− | | style="text-align:center;" |Tone-class Kai<br>Myoukou-class Kai Ni
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− | | style="text-align:center;" |1.44
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− | | style="text-align:center;" |2.7
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− | |-
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− | | style="text-align:center;" |Prinz Eugen
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− | | style="text-align:center;" |1.76
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− | | style="text-align:center;" |3.3
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− | |-
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− | | style="text-align:center;" |Others
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− | | style="text-align:center;" |1.28
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− | | style="text-align:center;" |2.4
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− | |-
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− | | style="text-align:center;" |Aviation Cruisers
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− | | style="text-align:center;" |(all)
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− | | style="text-align:center;" |1.6
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− | | style="text-align:center;" |3
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− | |-
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− | | rowspan="6" style="text-align:center;" |Battleships
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− | | style="text-align:center;" |Ise-class<br>Fusou-class
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− | | style="text-align:center;" |2.72
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− | | style="text-align:center;" |5.1
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− | |-
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− | | style="text-align:center;" |Nagato-class<br>Kongou-class
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− | | style="text-align:center;" |3.2
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− | | style="text-align:center;" |6
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− | |-
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− | | style="text-align:center;" |Bismarck zwei
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− | | style="text-align:center;" |3.36
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− | | style="text-align:center;" |6.3
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− | |-
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− | | style="text-align:center;" |Bismarck drei
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− | | style="text-align:center;" |3.52
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− | | style="text-align:center;" |6.6
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− | | style="text-align:center;" |Vittorio Veneto-class
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− | | style="text-align:center;" |4.16
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− | | style="text-align:center;" |7.8
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− | |-
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− | | style="text-align:center;" |Yamato-class
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− | | style="text-align:center;" |8
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− | | style="text-align:center;" |15
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− | |-
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− | | rowspan="2" style="text-align:center;" |Aviation Battleships
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− | | style="text-align:center;" |Ise-class Kai
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− | | style="text-align:center;" |3.04
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− | | style="text-align:center;" |5.7
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− | |-
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− | | style="text-align:center;" |Fusou-class Kai Ni
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− | | style="text-align:center;" |3.36
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− | | style="text-align:center;" |6.3
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− | |-
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− | | style="text-align:center;" |Submarines
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− | | style="text-align:center;" |(all)
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− | | style="text-align:center;" |0.3
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− | | style="text-align:center;" |0.8
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− | |-
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− | | rowspan="2" style="text-align:center;" |Submarine Aircraft Carriers
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− | | style="text-align:center;" |I-401
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− | | style="text-align:center;" |0.8
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− | | style="text-align:center;" |1.5
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− | |-
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− | | style="text-align:center;" |Others
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− | | style="text-align:center;" |0.32
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− | | style="text-align:center;" |0.6
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− | |-
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− | | rowspan="2" style="text-align:center;" |Seaplane Tenders
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− | | style="text-align:center;" |Chitose-class
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− | | style="text-align:center;" |1.12
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− | | style="text-align:center;" |2.1
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− | |-
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− | | style="text-align:center;" |Akitsushima
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− | | style="text-align:center;" |1.6
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− | | style="text-align:center;" |3
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− | |-
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− | | rowspan="4" style="text-align:center;" |Light Aircraft Carriers
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− | | style="text-align:center;" |Houshou
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− | | style="text-align:center;" |0.96
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− | | style="text-align:center;" |1.8
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− | |-
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− | | style="text-align:center;" |Ryuuhou
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− | | style="text-align:center;" |1.12
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− | | style="text-align:center;" |2.1
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− | |-
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− | | style="text-align:center;" |Shouhou-class<br>Ryuujou
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− | | style="text-align:center;" |1.28
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− | | style="text-align:center;" |2.4
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− | |-
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− | | style="text-align:center;" |Chitose-class Carrier<br>Hiyou-class
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− | | style="text-align:center;" |1.44
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− | | style="text-align:center;" |2.7
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− | |-
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− | | rowspan="6" style="text-align:center;" |Aircraft Carriers
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− | | style="text-align:center;" |Unryuu-class
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− | | style="text-align:center;" |1.6
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− | | style="text-align:center;" |3
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− | |-
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− | | style="text-align:center;" |Shoukaku-class
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− | | style="text-align:center;" |2.08
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− | | style="text-align:center;" |3.9
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− | |-
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− | | style="text-align:center;" |Hiryuu<br>Souryuu
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− | | style="text-align:center;" |2.24
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− | | style="text-align:center;" |4.2
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− | |-
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− | | style="text-align:center;" |Akagi
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− | | style="text-align:center;" |2.4
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− | | style="text-align:center;" |4.5
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− | |-
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− | | style="text-align:center;" |Kaga
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− | | style="text-align:center;" |2.56
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− | | style="text-align:center;" |4.8
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− | |-
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− | | style="text-align:center;" |Taihou
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− | | style="text-align:center;" |2.88
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− | | style="text-align:center;" |5.4
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− | |-
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− | | style="text-align:center;" |Submarine Tenders
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− | | style="text-align:center;" |Taigei
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− | | style="text-align:center;" |1.12
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− | | style="text-align:center;" |2.1
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− | |-
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− | | style="text-align:center;" |Amphibious Assault Ships
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− | | style="text-align:center;" |Akitsumaru
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− | | style="text-align:center;" |1.44
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− | | style="text-align:center;" |2.7
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− | |-
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− | | style="text-align:center;" |Repair Ships
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− | | style="text-align:center;" |Akashi
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− | | style="text-align:center;" |1.7
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− | | style="text-align:center;" |3.3
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− | |-
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− | | style="text-align:center;" |Training Cruisers
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− | | style="text-align:center;" |Katori
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− | | style="text-align:center;" |1.12
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− | | style="text-align:center;" |2.1
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− | |-
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− | | rowspan="3" style="text-align:center;" |Collaboration Ships
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− | | style="background-color:rgb(127,127,127);text-align:center;" |SS Iona
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− | | style="background-color:rgb(127,127,127);text-align:center;" |4.8
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− | | style="background-color:rgb(127,127,127);text-align:center;" |9
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− | |-
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− | | style="background-color:rgb(127,127,127);text-align:center;" |CA Takao
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− | | style="background-color:rgb(127,127,127);text-align:center;" |5.6
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− | | style="background-color:rgb(127,127,127);text-align:center;" |10.5
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− | |-
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− | | style="background-color:rgb(127,127,127);text-align:center;" |BB Haruna
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− | | style="background-color:rgb(127,127,127);text-align:center;" |6.4
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− | | style="background-color:rgb(127,127,127);text-align:center;" |12
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− | |-
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− | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
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− | | rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
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− | | style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
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− | | style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
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− | |}
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− | Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki]
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− | | |
− | ==Examples==
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− | Example 1: Level 67 [[Kongou|Kongou Kai]] with 41/75 HP (34 damage):
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− | * Base repair time: | |
− | **<math>67 \times 5 + \lfloor(\sqrt {67 - 11})\rfloor \times 10 + 50 = 335 + 7 \times 10 + 50 = \text {455 seconds}</math> | |
− | * Repair time:
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− | **<math>34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15}</math>
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− | * Resource costs:
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− | **<math>\lfloor(90 \times 34 \times 0.06)\rfloor = \text{183 steel}</math>
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− | **<math>\lfloor(90 \times 34 \times 0.032)\rfloor = \text{97 fuel}</math> | |
− | Example 2: Level 175 [[Musashi|Musashi Kai Ni]] with 1/108 HP (107 damage):
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− | * Base repair time: | |
− | **<math>175 \times 5 + \lfloor(\sqrt {175 - 11})\rfloor \times 10 + 50 = 750 + 11 \times 10 + 50 = \text {1045 seconds}</math>
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− | * Repair time:
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− | ** <math>107 \times \text{1045 seconds} \times 2.0 + \text{30 seconds} = \text{223660 seconds or 62:07:14}</math>
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− | * Resource costs:
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− | ** <math>\lfloor(275 \times 107 \times 0.06)\rfloor = \text{1765 steel}</math>
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− | ** <math>\lfloor(275 \times 107 \times 0.032)\rfloor = \text{941 fuel}</math>
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− | * This is the highest in the game currently. | |
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| + | =See Also= |
| {{Mechanics}} | | {{Mechanics}} |