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5,931 bytes added ,  11 years ago
Undo revision 7939 by 218.148.92.123 (talk)
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* FUCK YOU - signed Dante  
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* Docking (repair) can restore you ships to full health, which cost you fuel and steel.
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* Larger ship take more time to repair, also affect by ship's current level
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* It is possible to use fast repair material (bucket) to repair a ship instantly, but still cost you resources.
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* Come with two docking slots, you can pay gold (DMM points) to buy keys in shop and expand to 4 slots
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* Repair time = HP loss X repair time X ship type + 30 seconds
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{| class="wikitable"
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!Ship Type
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! style="text-align: center;"|Multiplier
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|-
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|Slow battleship, Standard Carrier
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| style="text-align: center;"|2
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|-
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|Heavy Cruiser, Battle Cruiser(Fast BB), Light Carrier
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| style="text-align: center;"|1.5
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|-
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|Light Cruiser, Destroyer, Aircraft Carrying Submarine
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| style="text-align: center;"|1
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|-
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|Submarine
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| style="text-align: center;"|0.5
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|}
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*Battle Cruiser/Fast battleship : Kongou Class
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*Aircraft Carrying Submarine : [[I-58]] Kai (her repair time will double after remodel)
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{|
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| style="text-align: center;"|
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{| class="wikitable"
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!Lv
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!Repair Time
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|-
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|1
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| style="text-align: center;"|0:10
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|-
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|2
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| style="text-align: center;"|0:20
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|-
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|3
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| style="text-align: center;"|0:30
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|-
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|4
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| style="text-align: center;"|0:40
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|-
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|5
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| style="text-align: center;"|0:50
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|-
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|6
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| style="text-align: center;"|1:00
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|-
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|7
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| style="text-align: center;"|1:10
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|-
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|8
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| style="text-align: center;"|1:20
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|-
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|9
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| style="text-align: center;"|1:30
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|-
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|10
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| style="text-align: center;"|1:40
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|-
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|11
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| style="text-align: center;"|1:50
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|-
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|12
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| style="text-align: center;"|2:00
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|-
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|13
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| style="text-align: center;"|2:05
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|-
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|14
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| style="text-align: center;"|2:10
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|-
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|15
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| style="text-align: center;"|2:25
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|-
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|16
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| style="text-align: center;"|2:30
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|-
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|17
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| style="text-align: center;"|2:35
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|-
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|18
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| style="text-align: center;"|2:40
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|-
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|19
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| style="text-align: center;"|2:45
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|-
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|20
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| style="text-align: center;"|3:00
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|}
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| style="text-align: center;"|
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{| class="wikitable"
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!Lv
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!Repair Time
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|-
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|21
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| style="text-align: center;"|3:05
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|-
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|22
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| style="text-align: center;"|3:10
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|-
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|23
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| style="text-align: center;"|3:15
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|-
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|24
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| style="text-align: center;"|3:20
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|-
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|25
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| style="text-align: center;"|3:25
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|-
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|26
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| style="text-align: center;"|3:30
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|-
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|27
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| style="text-align: center;"|3:45
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|-
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|28
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| style="text-align: center;"|3:50
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|-
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|29
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| style="text-align: center;"|3:55
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|-
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|30
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| style="text-align: center;"|4:00
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|-
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|31
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| style="text-align: center;"|4:05
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|-
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|32
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| style="text-align: center;"|4:10
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|-
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|33
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| style="text-align: center;"|4:15
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|-
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|34
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| style="text-align: center;"|4:20
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|-
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|35
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| style="text-align: center;"|4:25
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|-
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|36
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| style="text-align: center;"|4:40
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|-
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|37
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| style="text-align: center;"|4:45
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|-
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|38
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| style="text-align: center;"|4:50
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|-
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|39
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| style="text-align: center;"|4:55
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|-
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|40
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| style="text-align: center;"|5:00
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|}
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| style="text-align: center;"|
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{| class="wikitable"
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!Lv
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!Repair Time
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|-
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|41
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| style="text-align: center;"|5:05
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|-
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|42
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| style="text-align: center;"|5:10
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|-
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|43
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| style="text-align: center;"|5:15
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|-
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|44
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| style="text-align: center;"|5:20
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|-
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|45
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| style="text-align: center;"|5:25
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|-
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|46
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| style="text-align: center;"|5:30
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|-
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|47
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| style="text-align: center;"|5:45
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|-
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|48
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| style="text-align: center;"|5:50
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|-
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|49
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| style="text-align: center;"|5:55
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|-
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|50
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| style="text-align: center;"|6:00
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|-
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|51
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| style="text-align: center;"|6:05
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|-
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|52
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| style="text-align: center;"|6:10
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|-
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|53
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| style="text-align: center;"|6:15
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|-
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|54
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| style="text-align: center;"|6:20
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|-
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|55
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| style="text-align: center;"|6:25
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|-
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|56
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| style="text-align: center;"|6:30
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|-
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|57
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| style="text-align: center;"|6:35
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|-
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|58
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| style="text-align: center;"|6:40
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|-
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|59
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| style="text-align: center;"|6:45
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|-
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|60
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| style="text-align: center;"|7:00
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|}
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| style="text-align: center;"|
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{| class="wikitable"
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!Lv
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!Repair Time
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|-
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|61
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| style="text-align: center;"|7:05
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|-
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|62
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| style="text-align: center;"|7:10
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|-
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|63
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| style="text-align: center;"|7:15
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|-
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|64
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| style="text-align: center;"|7:20
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|-
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|65
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| style="text-align: center;"|7:25
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|-
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|66
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| style="text-align: center;"|7:30
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|-
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|67
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| style="text-align: center;"|7:35
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|-
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|68
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| style="text-align: center;"|7:40
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|-
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|69
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| style="text-align: center;"|7:45
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|-
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|70
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| style="text-align: center;"|7:50
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|-
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|71
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| style="text-align: center;"|7:55
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|-
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|72
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| style="text-align: center;"|8:00
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|-
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|73
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| style="text-align: center;"|8:05
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|-
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|74
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| style="text-align: center;"|8:10
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|-
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|75
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| style="text-align: center;"|8:25
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|-
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|76
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| style="text-align: center;"|8:30
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|-
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|77
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| style="text-align: center;"|8:35
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|-
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|78
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| style="text-align: center;"|8:40
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|-
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|79
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| style="text-align: center;"|8:45
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|-
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|80
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| style="text-align: center;"|8:50
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|}
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| style="text-align: center;"|
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{| class="wikitable"
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!Lv
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!Repair Time
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|-
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|81
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| style="text-align: center;"|8:55
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|-
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|82
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| style="text-align: center;"|9:00
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|-
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|83
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| style="text-align: center;"|9:05
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|-
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|84
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| style="text-align: center;"|9:10
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|-
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|85
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| style="text-align: center;"|9:15
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|-
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|86
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| style="text-align: center;"|9:20
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|-
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|87
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| style="text-align: center;"|9:25
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|-
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|88
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| style="text-align: center;"|9:30
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|-
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|89
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| style="text-align: center;"|9:35
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|-
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|90
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| style="text-align: center;"|9:40
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|-
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|91
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| style="text-align: center;"|9:45
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|-
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|92
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| style="text-align: center;"|10:00
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|-
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|93
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| style="text-align: center;"|10:05
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|-
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|94
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| style="text-align: center;"|10:10
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|-
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|95
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| style="text-align: center;"|10:15
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|-
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|96
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| style="text-align: center;"|10:20
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|-
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|97
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| style="text-align: center;"|10:25
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|-
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|98
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| style="text-align: center;"|10:30
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|-
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|99
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| style="text-align: center;"|10:35
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|-
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|100
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| style="text-align: center;"|
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|}
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|}
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*with assumption
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*Repair Cost formula (remove decimal)
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*Steel = Base fuel cost X HP loss X 0.06
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*Fuel = Base fuel cost X HP loss X 0.032
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*View [[ship list]] or [[Ship_Maximum_Status|fully upgraded ship list]] for their base fuel cost
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*Example : LV67 [[Kongo]] with 41/75 HP (34 damage) will cost (int)34*90*0.06=183 steel and (int)34*90*0.032=97 fuel
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*Her repair time will be 34*455(7:35min)*1.5 + 30 = 23235s = 6:27:15 <s>bucket, please</s>
Anonymous user

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