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* Route: ''' A-B-C-E-F-N-T (Casaul - Normal) or A-B-C-E-F-O-R-Q-T (Hard) '''
 
* Route: ''' A-B-C-E-F-N-T (Casaul - Normal) or A-B-C-E-F-O-R-Q-T (Hard) '''
 
* Node F and R being a submarine Node, and Q and N being light surface engagements, use Line abreast and vanguard respectively.
 
* Node F and R being a submarine Node, and Q and N being light surface engagements, use Line abreast and vanguard respectively.
* Los needed to reach node the boss node is 29 (Cn2)
+
* Los needed to reach node the boss node for Hard is 29 (Cn2)
 
* TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss at higher difficulties.
 
* TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss at higher difficulties.
 
|-|1CA, 1CL 4DD Comp=
 
|-|1CA, 1CL 4DD Comp=
 
* Route: ''' A-B-C-E-F-N-T (Casaul - Normal) or A-B-C-E-F-O-R-Q-T (Hard) '''
 
* Route: ''' A-B-C-E-F-N-T (Casaul - Normal) or A-B-C-E-F-O-R-Q-T (Hard) '''
 
* Node F and R being a submarine Node, and Q and N being light surface engagements, use Line abreast and vanguard respectively.
 
* Node F and R being a submarine Node, and Q and N being light surface engagements, use Line abreast and vanguard respectively.
* Los needed to reach node the boss node is 29 (Cn2)
+
* Los needed to reach node the boss node on Hard is 29 (Cn2)
 
* Allow for a stronger fleet output, but otherwise TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss at higher difficulties.
 
* Allow for a stronger fleet output, but otherwise TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss at higher difficulties.
 
|-|
 
|-|
Line 164: Line 164:  
* Route: ''' A-B-C-E-F-N-T (Hard)
 
* Route: ''' A-B-C-E-F-N-T (Hard)
 
* One of the few comps that can take an quick shortcut on hard difficulty
 
* One of the few comps that can take an quick shortcut on hard difficulty
* Los needed to reach node the boss node is 29 (Cn2)
+
* Los needed to reach node the boss node for Hard is 29 (Cn2)
 
* TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss due to having only 5 ships.
 
* TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss due to having only 5 ships.
 
|-|
 
|-|
Line 170: Line 170:  
* Route: ''' A-B-C-E-F-N-T (Hard)
 
* Route: ''' A-B-C-E-F-N-T (Hard)
 
* Currently the only comp to allow 6 ships to travel the short cut to the boss node.
 
* Currently the only comp to allow 6 ships to travel the short cut to the boss node.
* Los needed to reach node the boss node is 29 (Cn2)
+
* Los needed to reach node the boss node for Hard is 29 (Cn2)
 
* Depending on the level of your DEs and thier ASW level, it may be possible to kill the boss's submarine on line ahead in most confrontations allowing for better damage.
 
* Depending on the level of your DEs and thier ASW level, it may be possible to kill the boss's submarine on line ahead in most confrontations allowing for better damage.
 
* TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss
 
* TCI and/or historical bonus ships (like Ushio and Akebono) may be needed to defeat the boss
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