* Route: A-C-H-I-M, with C being a submarine node and H being a light surface engagement
* Route: A-C-H-I-M, with C being a submarine node and H being a light surface engagement
−
* Air Parity on Hard LD is around 125('''TBC, rough value''') Fighter Power. As the SDH's core weakness remains unchanged, any Ship with a [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]] + [[Type 2 Ka-Mi Tank]] + [[WG42]]/[[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher]] (or concentrated variant) is capable of taking her out in a single shot if it hits. Therefore it is highly recommended to set up at least one of your ships in a way that is capable of doing so. Falling short of that, T3 shells and night-time Tank/KaMi Double attacks can help. You may want to consider taking some OASW to help with Node C.
+
* Air Parity on Hard LD is around 125('''TBC, rough value''') Fighter Power. As the SDH's core weakness remains unchanged, any Ship with a [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)|DLC (T89)]] + [[Type 2 Ka-Mi Tank|KaMi Tank]] + [[WG42]]/[[Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|T4 Mortar]] (or concentrated variant) is capable of taking her out in a single shot if it hits. Therefore it is highly recommended to set up at least one of your ships in a way that is capable of doing so. Falling short of that, T3 shells and night-time Tank/KaMi Double attacks can help. You may want to consider taking some OASW to help with Node C.