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As a reminded, '''be carful who you pick as many of these ships also have bonuses for later maps!''' As of current, only [[Akebono]] and [[Ushio]] don't have bonuses to the later maps so they may be a more recommended choice for this map. But do note that things are subject to change once more infromation is released.
 
As a reminded, '''be carful who you pick as many of these ships also have bonuses for later maps!''' As of current, only [[Akebono]] and [[Ushio]] don't have bonuses to the later maps so they may be a more recommended choice for this map. But do note that things are subject to change once more infromation is released.
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<tabber>
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|-|2CL/DE,4 DD Comp=
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*Route: '''B-C-E-F-H'''
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* You will only face off against one enemy fleet consisting of 3-4 DDs prior to the boss.
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*This comp is the strongest, most efficient comp for this map as a whole, although you can omit the CL for the purposes of the Part 1 boss.
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**Using a CLT here is not recommended unless you have dupes, or you are playing on Easy or below.
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*This comp is ideal if you have at least 2 DD that can equip anti-installation one-shot builds (Type 2 Amphibious Tank, Marine (Type 89 Daihatsu / M4A1 / Toku Daihatsu 11th Regiment), and WG42 / Shipborne Model Type 4 20cm Anti-ground Rocket Launcher / Concentrated variant) to deal maximum damage to the boss) while the other ships can be equipped for taking out PT imps.
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|-|1CL/DE,4-5 DD Comp=
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*Route: '''B-C-E-F-H'''
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* You will only face off against one enemy fleet consisting of 3-4 DDs prior to the boss.
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*This comp is perfectly viable for the Part 1 boss, although a CL should be added for the Part 2 boss.
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*This comp is ideal if you have at least 2 DD that can equip anti-installation one-shot builds (Type 2 Amphibious Tank, Marine (Type 89 Daihatsu / M4A1 / Toku Daihatsu 11th Regiment), and WG42 / Shipborne Model Type 4 20cm Anti-ground Rocket Launcher / Concentrated variant) to deal maximum damage to the boss) while the other ships can be equipped for taking out PT imps.
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|-|1-3CA, 3-5DD Comp=
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*Route: '''A-C-E-F-H''' (Easy or Less)
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*Route: '''A-C-D-F-H''' (Medium or Higher)
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*'''Not''' recommended on Medium difficulty or above. Shiplocking will be very tight for CAs, taking into account later maps.
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* This comp is recommended only to players who are relatively new and lack in anti-installation equipment for DDs/CLs, and have no means of gaining access to that equipment in the short run.
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* CAs should equip [[Type 3 Shell|Type 3 Shells]] for the bonus against the [[Supply Depot Princess]]. DDs should be equipped to combat PT Imps.
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* You will take the same route on Easy or lower, but on higher difficulties, you will face off against a sub fleet and a fleet consisting of heavy ships.
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|-|
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</tabber>
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